
pair of dwarven-steel boots 'Rimewell' (0 def, 4 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +3%
Effects on melee hit:
* 20% chance to slow global speed by 39%
Damage when hit (Melee): 4 lightning
Changes resistances: +9% light / +9% cold
Changes resistances penetration: +10% cold
Stamina each turn: +0.80
Maximum stamina: +24.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

traveler's pair of hardened leather boots of disengagement (0 def, 3 armour)Requires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +3
Fatigue: -4%
Changes stats: +3 Cun / +3 Dex
Maximum encumbrance: +25
Physical save: +9 (+3 eff.)
It can be used to activate talent Disengage, placing all other charms into a 15 cooldown :
Effective talent level: 2.0
Power cost: 15 out of 15/15.
Range: 7
Travel Speed: instantaneous
Description: Jump back up to 3 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 95% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

pair of dwarven-steel boots 'Zubabreba' (20 def, 8 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Physical power: +10 (+3 eff.)
Armour: +8
Defense: +20 (+10 eff.)
Fatigue: +3%
Changes resistances: +7% fire / +7% cold
Changes damage: +18% physical
Stamina each turn: +3.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

cleansing steel mail armour of fire resistance (2 def, 6 armour)Requires:
- Heavy armour training
- Strength 20
Infused by arcane disrupting forces
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +6
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes resistances: +12% blight / +17% fire / +11% nature
A suit of armour made of mail.
This item has been sent to the Item's Vault.

iron mail armour 'Nimbusbraid' (2 def, 10 armour)Requires:
- Heavy armour training
- Strength 14
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 1
When wielded/worn:
Physical crit. chance: +1.0%
Armour: +10
Defense: +2 (+1 eff.)
Fatigue: +12%
Changes resistances: +12% lightning
Changes resistances penetration: +5% lightning
Changes damage: +6% physical
Mental crit. chance: +1%
A suit of armour made of mail.
This item has been sent to the Item's Vault.
