
yew vilestaff 'Velygath' (20-24 power, 4 apr, blight element)Requires:
- Magic 24
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% procs dam / acc
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* 20 arcane resource burn
When wielded/worn:
Accuracy: +9 (+5 eff.)
Physical crit. chance: +16.0%
Physical power: +9 (+9 eff.)
Changes stats: +5 Con
Changes resistances: +9% temporal / +3% cold
Changes damage: +20% blight
Talent granted: +1 Command Staff
Critical mult.: +24.00%
Spell save: +30 (+11 eff.)
Life regen: +1.40
Psi when hit: +0.12
Spellpower: +21 (+6 eff.)
Spell crit. chance: +7%
Healing mod.: +22%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

infernal dragonbone magestaff of greater warding (30-36 power, 6 apr, fire element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +9
Defense: +9 (+4 eff.)
Damage (Melee): 34 fire
Maximum wards: +3 fire
Changes damage: +30% fire
Talents granted: +2 Ward +1 Command Staff
Critical mult.: +26.00%
Spellpower: +24 (+5 eff.)
Spell crit. chance: +5%
See invisible: +12
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

stormwoven elven-silk robe (5 def, 0 armour)Requires:
- Level 35
Infused by nature
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +5 (+2 eff.)
Changes stats: +5 Str / +6 Mag / +5 Wil
Changes resistances: +10% lightning / +8% cold
Changes damage: +14% lightning / +12% physical / +13% cold
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

elven-silk robe 'Scorchstreaker' (5 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +5 (+3 eff.)
Changes stats: +5 Cun
Changes resistances: +6% blight / +3% fire / +24% darkness / +6% mind
Changes damage: +13% light / +28% darkness
Mental save: +20 (+10 eff.)
Pinning immunity: +5%
Teleport immunity: +20%
Mana each turn: +0.25
Maximum mana: +76.00
Spellpower: +30 (+8 eff.)
Spell crit. chance: +14%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

Toruhek the Cobrahunt (25-30 power, 5 apr, physical element)Requires:
- Magic 35
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 4
Base power: 25.0 - 30.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.3% procs dam / acc
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
Burst (radius 1) on hit: +12 nature
When wielded/worn:
Accuracy: +12 (+7 eff.)
Physical crit. chance: +8.0%
Physical power: +10 (+10 eff.)
Defense: +9 (+5 eff.)
Effects on melee hit:
* 15% chance to blind
Changes stats: +6 Con
Changes resistances: +6% cold / +5% arcane / +9% temporal
Changes resistances penetration: +5% nature
Changes damage: +25% physical
Talent granted: +1 Command Staff
Critical mult.: +13.00%
Life regen: +0.90
Spellpower: +29 (+7 eff.)
Spell crit. chance: +7%
Light radius: +4
Healing mod.: +24%
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 2.6
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
At level 4, it also deals 130.81 light damage.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

The Calm (15 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 4
When wielded/worn:
Defense: +15 (+5 eff.)
Changes stats: +10 Mag / +8 Wil / +6 Cun
Changes resistances: +20% lightning
Changes resistances penetration: +15% lightning
Changes damage: +25% lightning
Spellpower: +20 (+9 eff.)
Movement speed: +10%
Slows Projectiles: +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.
