
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 4
It is part of a set of items.
Oddly it never produces a hat.
When wielded/worn:
Armour: +3
Defense: +9 (+5 eff.)
Damage when hit (Melee): 20 physical / 10 temporal
Changes stats: +5 Mag / +3 Wil
Changes resistances: +10% temporal / +10% physical
Changes resistances penetration: +20% temporal / +20% physical
Changes damage: +20% temporal / +20% physical
Spellpower: +23 (+7 eff.)
It can be used to activate talent Temporal Reprieve (costing 30 power out of 50/50) :
Effective talent level: 1.0
Power cost: 30 out of 50/50.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.

Glareward (5 def, 10 armour)Requires:
- Strength 48
- Talent Heavy Armour Training
Powered by arcane forces
Crafted by a master
14.00 Encumbrance.
[Random Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +10
Defense: +5 (+3 eff.)
Fatigue: +22%
Changes stats: +4 Str / +2 Dex / +5 Wil / +13 Con
Changes resistances: +20% acid / +12% fire / -13% light / +7% darkness
Reduces incoming crit damage: 15.00%
Physical save: +8 (+4 eff.)
Spell save: +8 (+4 eff.)
Mental save: +7 (+2 eff.)
Maximum life: +70.00
Light radius: +2
Infravision radius: +2
A suit of armour made of mail.
This item has been sent to the Item's Vault.

werebeast's drakeskin leather cap of constitution (+3) (0 def, 5 armour)Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +5%
Changes stats: +3 Str / +2 Dex / +4 Cun / +12 Con
Changes resistances: -22% light
Life regen: +7.60
A cap made of leather.
This item has been sent to the Item's Vault.

brawler's dwarven-steel gauntlets of dispersion (0 def, 2 armour)Requires:
- Talent Heavy Armour Training
Powered by arcane forces
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 3
When wielded/worn:
Armour: +2
Damage (Melee): 9 arcane
Changes stats: +3 Str / +3 Dex / +5 Mag / +6 Wil / +3 Cun
Changes resistances: +4% arcane
Talent cooldown: Double Strike (-1 turn)
Physical save: +8 (+4 eff.)
It can be used to activate talent Disperse Magic, placing all other charms into a 12 cooldown :
Effective talent level: 3.0
Power cost: 12 out of 20/20.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target.
At level 3, it can be targeted.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Rune of Reflection (absorb and reflect 160 for 5 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 160 damage for 5 turns.
Its effects scale with your Magic stat.
It can be used to inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.

yew longbow 'Hanodan'Requires:
- Dexterity 24
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 0% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +8
On weapon hit:
* Slows global speed by 40%
* 40% chance to cause random gloom
When wielded/worn:
Physical power: +14 (+5 eff.)
Changes stats: +5 Str
Changes resistances: +12% lightning / +9% fire / +12% temporal
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
