
Star (100% power, 0 apr)1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Arcane
The star shines alone in a moonless sky.
Weapon Damage 100% Range: 1.0x-1.3x
Uses 20% Str, 20% Dex
Damage Light
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 125%
On Hit:
* Deal 70 Light damage.
While equipped:
other -------
Light +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

Tulorak (5 def, 4 armour)3.0 Encumbrance
T3 feet armor
[Rare]
Master
While equipped:
Stats +10 Dex
offense ------
Critical power +20.00%
Accuracy +10 (+5 eff.)
Ignore Armor +2
defense ------
Armor +4
Defense +5 (+1 eff.)
Fatigue +3%
Resistance +6% nature
Mind save +3 (+1 eff.)
Confus Resist +20%
other -------
Stamina/turn +2.00
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

extending elven-wood wand of shielding [power 386] (17 cooldown)2.0 Encumbrance
T4 wand charm
[Ego+]
Arcane
Create a shield absorbing up to 386 damage on yourself and all friendly characters within 10 spaces for 4 turns
Puts all charms on 17 turn cooldown
100% to increase the duration of 2 beneficial effects by 1.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

enhanced voratun dagger (148% power, 9 apr)1.0 Encumbrance
T5 dagger 1H weapon
Reqs Dex 48
[Ego+]
Nature
Weapon Damage 148% Range: 1.0x-1.3x
Uses 50% Str, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +9
Critical Rate +10.0%
Attack Speed 100%
While equipped:
Stats +7 Str +6 Dex +5 Mag +6 Wil
+10 Cun +4 Con
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Kindlewreck (175% power, 4 apr)3.0 Encumbrance
T5 greatsword 2H weapon
Reqs Str 48
[Rare]
Nature
Weapon Damage 176% Range: 1.0x-1.6x
Uses 120% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +5.0%
Attack Speed 100%
On-crit, radius 2 +37 lightning +56 cold +8 light
While equipped:
offense ------
Move Speed +70%
Damage +6% cold
Ignore resists +16% lightning +9% cold
+10% light
When Hit 10 light
On-Hit (Melee):
* 20% chance to reduce all saves and defense by 19
defense ------
Resistance +6% mind +15% light
Massive two-handed swords.
This item has been sent to the Item's Vault.

Essence of Bearness3.0 Encumbrance
animal misc
[Unique]
Nature
Invoke your inner bearness.
Uses 85 power out of 100/100
The very essence of bearness!
This item has been sent to the Item's Vault.
