
Firewalker (8 def, 2 armour)Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +2
Defense: +8 (+4 eff.)
Damage when hit (Melee): 18 fire
Changes stats: +6 Cun / +6 Mag
Changes resistances: +20% fire / -10% cold
Changes resistances penetration: +20% fire
Changes damage: +20% fire
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

Moldbore the dwarven-steel battleaxe (34-51 power, 2 apr)Requires:
- Strength 24
Infused by nature
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 3
It must be held with both hands.
Base power: 34.0 - 51.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Crit. chance: +6.5%
Attack speed: 100%
Burst (radius 1) on hit: +16 nature
Burst (radius 2) on crit: +19 ice
When wielded/worn:
Armour: +7
Changes resistances: +5% arcane / +12% lightning
Changes resistances penetration: +10% cold
Changes damage: +9% nature
Physical save: +9 (+1 eff.)
Silence immunity: +10%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Starkill (19.5-25.35 power, 7 apr)Requires:
- Dexterity 24
Infused by arcane disrupting forces
1.00 Encumbrance.
Type: weapon / dagger ; tier 3
Base power: 19.5 - 25.4
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +7
Crit. chance: +6.0%
Attack speed: 100%
On weapon hit:
* 25% chance to remove a magical effect
Damage (Melee): +8 nature / +4 light
Burst (radius 1) on hit: +4 light
When wielded/worn:
Damage when hit (Melee): 4 light
Changes resistances: +5% arcane / +6% temporal
Spell save: +3 (+1 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Wretchgore (29-37.7 power, 9 apr)Requires:
- Dexterity 35
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 4
Base power: 29.0 - 37.7
Uses stats: 45% Dex, 45% Str
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
When this weapon hits: Epidemic (10% chance level 4).
On weapon hit:
* 40% chance to daze at end of turn
* 16% chance to disease
Damage (Melee): +21 blight / +16 nature
When wielded/worn:
Physical power: +8 (+2 eff.)
Damage when hit (Melee): 4 nature
Changes stats: +5 Con
Changes resistances: +6% nature
Changes resistances penetration: +6% physical
Disease immunity: +11%
Disarm immunity: +15%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

yew longbow 'Beraleg'Requires:
- Dexterity 24
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 3
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +8
On weapon hit:
* 40% chance to cause random gloom
Damage (Ranged): +14 fire
Burst (radius 1) on hit: +4 blight
When wielded/worn:
Changes resistances: +9% blight
Changes resistances penetration: +5% blight / +12% fire / +5% mind
Changes damage: +9% mind
Global speed: +4%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Acera (33-46.2 power, 4 apr)Requires:
- Strength 40
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +12 acid
Burst (radius 2) on crit: +40 corrosive acid
When wielded/worn:
Physical crit. chance: +10.0%
Changes resistances: +15% acid
Changes resistances penetration: +10% physical
Changes damage: +15% acid
Spell crit. chance: +10%
It can be used to activate talent Corrosive Worm (costing 30 power out of 30/30) :
Effective talent level: 4.0
Power cost: 30 out of 30/30.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 30% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 19 acid damage in a 4 radius ball. This damage will increase by 12% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.

IvabrettaRequires:
- Level 15
Infused by psionic forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Damage when hit (Melee): 4 blight
Changes resistances: +6% mind
Changes resistances penetration: +5% blight
Physical save: +5 (+1 eff.)
Stun/Freeze immunity: +15%
Only die when reaching: -80.00 life
Mindpower: +3 (+1 eff.)
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Coral Spray (8 def, 8 armour, 18-25.2 power, 48 block)Requires:
- Strength 16
- Talent Heavy Armour Training (level 2)
Infused by nature
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 1
When used to attack (with talents):
Base power: 18.0 - 25.2
Uses stat: 140% Str
Damage type: Physical
Accuracy bonus: +2.5% procs dam / acc
Crit. chance: +2.0%
Block value: +48
Damage (Melee): +10 cold
When wielded/worn:
Armour: +8
Defense: +8 (+4 eff.)
Fatigue: +12%
Changes resistances: +15% cold / +10% fire
Talent granted: +2 Block
Maximum air capacity: +20.00
Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target.
A chunk of jagged coral, dredged from the ocean.
This item has been sent to the Item's Vault.
