
caustic steel battleaxe of projection (22-33 power, 2 apr)Requires:
- Strength 16
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 22.0 - 33.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 10% chance to corrode armour by 30%
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
When wielded/worn:
Changes resistances penetration: +7% acid
Life regen: +1.12
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Star (25-32.5 power, 20 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 25.0 - 32.5
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +20
Crit. chance: +20.0%
Attack speed: 100%
Damage (Melee): +20 light
When wielded/worn:
Changes damage: +10% light
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

CoaltrialRequires:
- Level 15
Infused by arcane disrupting forces
1.00 Encumbrance.
Type: armor / belt ; tier 1
When wielded/worn:
Effects on melee hit:
* 30% chance to inflict 15% damage reduction
Changes stats: +3 Str
Changes resistances: +6% acid / +7% blight
Changes damage: +9% darkness
Light radius: +3
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Blindstriker (0 def, 1 armour)Requires:
- Level 15
Infused by psionic forces
1.00 Encumbrance.
Type: armor / hands ; tier 1
When wielded/worn:
Accuracy: +6 (+3 eff.)
Armour: +1
Effects on melee hit:
* 15% chance to blind
Changes damage: +3% light
Physical save: +6 (+3 eff.)
Mental save: +5 (+3 eff.)
Disarm immunity: +20%
Light radius: +3
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Sludgegrip (0 def, 0 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Changes stats: +4 Cun / +4 Wil
Changes resistances: +10% nature
Changes damage: +5% nature
Talent mastery: +0.20 Wild-gift / Slime
Poison immunity: +20%
Mindpower: +2 (+2 eff.)
These gloves are coated with a thick, green liquid.
This item has been sent to the Item's Vault.
