
The Black Boots (2 def, 1 armour)2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
----- def -----
Armour +1
Defense +2 (+2 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

Gloves of the Firm Hand (0 def, 8 armour)1.0
T3 hands armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +8
Disarm- +40%
Stun/Frz- +30%
Knockbk- +30%
---------- misc
Cooldown Clinch -2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)5.0
T3 staff 2H weapon
Reqs Mag 24
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 150% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+8 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Master of flesh
+0.10 Spell/Necrosis
+0.10 Spell/Master necromancer
+0.10 Spell/Master of bones
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Obliterator (48-72 power, 10 apr)5.0
T3 greatmaul 2H weapon
[Unique]
Master
Power 48.0 - 72.0 Physical
Uses 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +10
Atk.spd 100%
On Hit:
* Sends a tremor through the ground which causes jagged rocks to erupt in a beam of length 5, dealing 70 Physical damage (equal to your Strength, up to 150) and causing targets hit to bleed for an additional 50 damage over 5 turns. Bleeding can stack.
Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target.
While equipped:
Stats +5 Str +5 Con
dps ----------
Crit.mult +10.00%
This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact.
This item has been sent to the Item's Vault.

Bregodur (20 def, 4 armour)3.0
T3 feet armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +7 Str +4 Wil +3 Con
----- def -----
Armour +4
Defense +20 (+6 eff.)
Fatigue +3%
Die.at -60.00 life
Def/telep +10
Res/telep +10%
Dur/telep +10%
Rush:
Puts all charms on 25 cooldown
Level 2.0
Pwr.cost 25 out of 25/25.
Range 7
Travel.spd instantaneous
Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

dwarven-steel gauntlets 'Hailraze' (0 def, 2 armour)1.5
T2 hands armor
Reqs Heavy armour training
[Rare]
Nature
While equipped:
dps ----------
Melee+ 7 acid
Dmg.mod +5% acid +3% cold
Res.pen +25% lightning +25% cold
Melee Ret 2 darkness
----- def -----
Armour +2
Fatigue +3%
Resists +7% acid +3% cold
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Plague-Fire Sceptre (24-29 power, 4 apr, physical element)5.0
T3 staff 1H weapon
[Unique]
Arcane
Power 24.0 - 28.8 Fire
Uses 125% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +7%
Spell.pwr +27 (+7 eff.)
Dmg.mod +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 15 power out of 3/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.

stralite shield 'Polurin' (0 def, 8 armour, 142 block)7.0
T4 shield armor
Reqs Shield usage training
[Rare]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* Cause enemies within radius 6 to bleed for 196 physical damage over 5 turns (1/turn)
----- def -----
Armour +8
Fatigue +8%
Resists +9% acid +6% fire
+6% darkness +5% arcane
Spell.save +12 (+5 eff.)
---------- misc
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

enlightening iron plate armour of the dragon (0 def, 7 armour)17.0
T1 massive armor
Reqs Massive armour training
[Ego++]
Nature/Psionic
While equipped:
Stats +4 Cun +4 Wil
----- def -----
Armour +7
Fatigue +22%
Resists +5% acid +7% physical
+7% fire +6% lightning
+6% cold
Mind.save +11 (+5 eff.)
Disarm- +20%
Stun/Frz- +20%
Knockbk- +20%
---------- misc
Cooldown Rush -5
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
