

4.0
T3 head armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Wil
dps ----------
Dmg.mod +35% fire
----- def -----
Armour +0
Defense +13 (+4 eff.)
Fatigue +4%
Resists +35% fire
Meteor Rain:
Level 2.0
Pwr.cost 25 out of 50/50.
Range 5
Travel.spd instantaneous
Is a spell
Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target.
Each meteor smashes everything within radius 2, dealing 75.79 fire and 109.62 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns.
The damage increases with your Spellpower.
This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 10
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 4
When wielded/worn:
Armour: +5
Defense: +3 (+1 eff.)
Fatigue: +6%
Changes stats: +4 Cun / +4 Mag
Changes resistances: +20% cold
Changes damage: +18% fire
Physical save: +0 (+0 eff.)
Pinning immunity: +0%
Knockback immunity: +0%
Teleport immunity: +0%
Light radius: +2
Each step you take leaves a burning trail behind you lasting 5 turns that deals 37 fire damage (based on Spellpower) to foes who enter it.
A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical power: +10 (+3 eff.)
Armour: +10
Armour Hardiness: +20%
Defense: +5 (+2 eff.)
Fatigue: -15%
Changes damage: +8% physical
Talent cooldown: Rush (-6 turns)
Physical save: +45 (+20 eff.)
Confusion immunity: +50%
Maximum mana: -40.00
Maximum stamina: +40.00
The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Talent mastery: +0.20 Corruption / Fearfire
Spell save: +7 (+4 eff.)
Spell crit. chance: +3%
Shadow Power: +5
Grants spell-crit equal to half of your Shadow Power.
Talent on hit(spell): Darkfire (10% chance level 3).
"An innocuous bauble. Until you look through the hole."
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 2
When wielded/worn:
Armour: +1
Defense: +2 (+1 eff.)
Fatigue: +2%
Changes stats: +4 Cun
Stealth bonus: +10
Movement speed: +12%
Shadow Power: +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.


Requires:
- Strength 40
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Power: 180% Range: 1.6x
Uses stat: 125% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +5
Crit. chance: +10.0%
Attack speed: 100%
Lifesteal (this weapon only): +8%
Damage conversion: 50% fire burn
When wielded/worn:
Changes stats: +3 Cun / +5 Str
Changes resistances: +15% fire
Changes damage: +10% darkness / +15% fire
It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage, costing 9 power out of 25/25.
This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands.
This item has been sent to the Item's Vault.


Requires:
- Strength 30
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 4
Power: 157% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Physical crit. chance: +10.0%
Combat speed: +10%
Chance to avoid attacks: +10%
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
When wielded/worn:
Defense: +2 (+1 eff.)
Damage (Melee): 30 % chance of gloom effects
Changes resistances: +20% fire
Changes damage: +10% darkness / +10% physical
Talent mastery: +0.20 Cursed / Punishments
Mental save: -10 (-3 eff.)
Hate when firing a critical mind attack: +2.00
Hate per kill: +2.00
Maximum hate: +20.00
Spellpower: +10 (+5 eff.)
Mindpower: +15 (+6 eff.)
Mental crit. chance: +10%
Healing mod.: -10%
Talent on hit(spell): Agony (10% chance level 2).
Talent on hit(mindpower): Hateful Whisper (10% chance level 2).
This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +15% darkness
Talent mastery: +0.20 Corruption / Black-magic
Blindness immunity: +100%
Only die when reaching: -100.00 life
Spellpower: +0 (+0 eff.)
Infravision radius: +6
Shadow Power: +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.


Requires:
- Strength 40
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 5
It must be held with both hands.
Power: 182% Range: 1.5x
Uses stat: 130% Str
Damage type: Physical
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +15
Crit. chance: +2.0%
Attack speed: 100%
When this weapon hits: Obliterating Smash (10% chance level 3).
When wielded/worn:
Accuracy: +20 (+7 eff.)
Physical power: +12 (+4 eff.)
Talent masteries: +0.20 Corruption / Brutality +0.20 Technique / Two-handed assault
Shadow Power: +10
Increases all damage by 1% for each point of your Shadow Power.
It can be used to activate talent Reckless Strike (costing 15 power out of 25/25) :
Effective talent level: 3.3
Power cost: 15 out of 25/25.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Hits the target doing 262% weapon damage. This attack cannot miss, and ignores all armor and resistances on the target. However, you take damage equal to 25% of the damage dealt, or 30% of your current HP, whichever is lower.
"A fitting weapon for the Champion."
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Power: 182% Range: 1.6x
Uses stats: 10% Mag, 130% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +18
Crit. chance: +20.0%
Attack speed: 100%
On weapon hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
Lifesteal (this weapon only): +5%
When wielded/worn:
Changes stats: +10 Str / +8 Mag / +5 Con
Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath
Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn)
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
- Talent Heavy Armour Training (level 3)
Powered by arcane forces
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 5
When wielded/worn:
Armour: +35
Defense: +25 (+6 eff.)
Fatigue: +15%
Changes stats: +6 Wil / +4 Cun / +3 Con
Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold
Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat +0.20 Corruption / Oppression
Physical save: +15 (+5 eff.)
Spell save: +25 (+11 eff.)
Confusion immunity: +100%
Fear immunity: +100%
Light radius: -2
Infravision radius: +3
Shadow Power: +10
Grants physical power equal to your Shadow Power.
Activating this item is instant.
It can be used to activate talent Link of Pain (costing 15 power out of 15/15) :
Effective talent level: 3.0
Power cost: 15 out of 15/15.
Range: 7
Travel Speed: instantaneous
Is: a spell
Description: Using demonic forces you create a link of pain from a source creature to a victim for 6 turns.
Each time the source creature takes damage the victim takes 70% of the damage.
If the victim dies from the effect you gain a burst of energy, reducing all remaining cooldowns by 1.
"Wreckage all about you. Is there anything left inside?"
This item has been sent to the Item's Vault.