
Omniscience (7 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: armor / head ; tier 5
When wielded/worn:
Defense: +7 (+1 eff.)
Changes resistances: +15% mind
Changes resistances cap: +10% mind
Changes resistances penetration: +10% mind
Mental save: +25 (+8 eff.)
Confusion immunity: +40%
Psi when firing a critical mind attack: +6.00
Maximum psi: +50.00
Mindpower: +20 (+8 eff.)
Mental crit. chance: +9%
Infravision radius: +5
It can be used to reveal the surrounding area (range 20)
Activation costs 30 power out of 30/30.
This white cap is plain and dull, but as the light reflects off of its surface, you see images of faraway corners of the world in the sheen."
This item has been sent to the Item's Vault.

defender's drakeskin leather cap of fortune (6 def, 12 armour)Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Armour: +12
Defense: +6 (+1 eff.)
Fatigue: +5%
Changes stats: +7 Lck
Changes resistances: +6% all
Physical save: +11 (+3 eff.)
Spell crit. chance: +5%
Mental crit. chance: +4%
A cap made of leather.
This item has been sent to the Item's Vault.

Torchrend (47 def, 4 armour)Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Armour: +4
Defense: +47 (+9 eff.)
Changes stats: +4 Str
Changes resistances: +9% temporal
Changes resistances penetration: +20% fire
Physical save: +15 (+4 eff.)
Teleport immunity: +20%
Spellpower on spell critical (stacks up to 3 times): +10
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

ancient elven-silk robe of power (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +10 Mag
Changes resistances: +15% all
Changes resistances penetration: +9% temporal / +11% physical
Changes damage: +15% physical / +20% temporal / +16% all
Spellpower: +14 (+7 eff.)
Reduces paradox anomalies(equivalent to willpower): +10
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

psion's elven-silk robe of life (0 def, 0 armour)Requires:
- Level 35
Infused by nature
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes resistances: +13% blight / +15% all
Changes resistances penetration: +9% mind
Changes damage: +29% mind
Life regen: +5.40
Psi each turn: +0.43
Maximum life: +84.00
Maximum psi: +40.00
Mindpower: +10 (+5 eff.)
Mental crit. chance: +3%
Healing mod.: +30%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

stargazer's elven-silk robe of Linaniil (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +4 Cun
Changes resistances: +15% all
Changes damage: +28% light / +23% darkness
Mana each turn: +0.18
Maximum mana: +70.00
Spellpower: +28 (+13 eff.)
Spell crit. chance: +20%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

stargazer's elven-silk robe of Linaniil (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +3 Cun
Changes resistances: +15% all
Changes damage: +17% light / +19% darkness
Mana each turn: +0.22
Maximum mana: +69.00
Spellpower: +29 (+13 eff.)
Spell crit. chance: +22%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

dreamer's pair of drakeskin leather boots of massiveness (0 def, 5 armour)Requires:
- Level 35
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Changes stats: +7 Str / +5 Wil / +5 Cun / +5 Con
Changes damage: +7% physical
Physical save: +11 (+3 eff.)
Spell save: +11 (+6 eff.)
Mental save: +11 (+4 eff.)
Size category: +1
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Snow Giant Wraps (0 def, 2 armour)Requires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / hands ; tier 3
It is part of a set of items.
This would be great with a mighty matching belt.
When wielded/worn:
Armour: +2
Changes stats: +4 Str
Changes resistances: +10% lightning / +10% cold
Knockback immunity: +50%
Maximum life: +60.00
When used to modify unarmed attacks:
Base power: 17.0 - 18.7
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +1
Crit. chance: +4.0%
Attack speed: 100%
When this weapon hits: Call Lightning (25% chance level 5).
Damage (Melee): +10 lightning / +10 cold
It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) :
Effective talent level: 3.5
Power cost: 6 out of 6/6.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Throw a huge boulder, dealing 256.90 physical damage and knocking targets back 6 tiles within radius 1.
The damage will increase with your Strength.
Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength.
This item has been sent to the Item's Vault.

drakeskin leather gloves 'Rainglean' (0 def, 13 armour)Requires:
- Level 25
Infused by nature
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +13
Damage (Melee): 15 physical
Damage when hit (Melee): 10 nature
Changes resistances: +20% nature
Changes damage: +15% nature / +10% physical
When used to modify unarmed attacks:
Base power: 27.5 - 30.3
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Sand Breath (10% chance level 5).
Damage (radius 1) on hit: +11 physical
Damage (radius 2) on crit: +15 physical
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

sand drakeskin leather gloves of the iron hand (0 def, 12 armour)Requires:
- Level 25
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +12
Damage (Melee): 13 physical
Changes stats: +5 Str / +4 Wil / +4 Con
Changes damage: +9% physical
Talent mastery: +0.20 Technique / Grappling
Disarm immunity: +39%
When used to modify unarmed attacks:
Base power: 28.0 - 30.8
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Disarm (10% chance level 5).
When this weapon hits: Sand Breath (10% chance level 5).
Damage (radius 1) on hit: +12 physical
Damage (radius 2) on crit: +12 physical
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

stone warden's drakeskin leather gloves of the starseeker (0 def, 21 armour)Requires:
- Level 25
Powered by arcane forces
1.00 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Armour: +21
Armour Hardiness: +14%
Changes stats: +6 Mag / +6 Cun / +15 Con
Changes resistances: +9% physical / +10% light / +8% darkness
Infravision radius: +1
When used to modify unarmed attacks:
Base power: 26.0 - 28.6
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +5.0%
Attack speed: 100%
When this weapon hits: Stone Touch (5% chance level 5).
Damage (radius 2) on crit: +38 light / +36 darkness
It can be used to activate talent Starfall, placing all other charms into a 20 cooldown :
Effective talent level: 2.5
Power cost: 20 out of 20/20.
Range: 6
Travel Speed: instantaneous
Is: a spell
Description: A star falls on a radius 1 area, doing 73.35 darkness damage on impact and stunning all within the area for 4 turns.
The damage dealt will increase with your Spellpower.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

voratun gauntlets of war-making (0 def, 3 armour)Requires:
- Heavy armour training
Crafted by a master
1.50 Encumbrance.
Type: armor / hands ; tier 4
When wielded/worn:
Physical crit. chance: +14.0%
Armour: +3
Fatigue: +5%
Critical mult.: +9.00%
Spell crit. chance: +13%
Mental crit. chance: +18%
When used to modify unarmed attacks:
Base power: 37.0 - 51.8
Uses stats: 40% Dex, 40% Str, 40% Cun
Damage type: Physical
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +15
Crit. chance: +16.0%
Attack speed: 83%
When this weapon crits: Cripple (20% chance level 5).
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Voidborn the drakeskin leather cap (0 def, 5 armour)Requires:
- Level 35
Infused by nature
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +5%
Damage when hit (Melee): 10 darkness
Changes stats: +3 Str / +15 Wil
Changes resistances: +9% darkness / +22% cold
Allows you to breathe in: water
Infravision radius: +3
See invisible: +9
A cap made of leather.
This item has been sent to the Item's Vault.
