
quick stralite battleaxe of shearing (44-66 power, 3 apr)Requires:
- Strength 35
Crafted by a master
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 44.5 - 66.8
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +7.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +60 (+13 eff.)
Armour penetration: +17
Changes stats: +7 Dex
Changes resistances penetration: +17% all
Combat speed: +10%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

caustic voratun dagger of crippling (36-46 power, 9 apr)Requires:
- Dexterity 48
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Base power: 36.0 - 46.8
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (radius 2) on crit: +20 acid / +14 nature
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +10.0%
Changes resistances penetration: +23% acid / +21% nature
Sharp, short and deadly.
This item has been sent to the Item's Vault.

elemental voratun dagger of crippling (39-50 power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Base power: 39.0 - 50.7
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 49 cold damage (1/turn)
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
When wielded/worn:
Physical crit. chance: +11.0%
Changes resistances penetration: +19% cold
Changes damage: +19% cold
Sharp, short and deadly.
This item has been sent to the Item's Vault.

quick voratun dagger of evisceration (37-48 power, 9 apr)Requires:
- Dexterity 48
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 5
Base power: 37.0 - 48.1
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
On weapon crit:
* Wound the target dealing 257 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Accuracy: +14 (+3 eff.)
Physical crit. chance: +13.0%
Physical power: +11 (+3 eff.)
Changes stats: +1 Dex
Combat speed: +10%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

elemental voratun greatsword of evisceration (62-100 power, 4 apr)Requires:
- Strength 48
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 5
It must be held with both hands.
Base power: 62.5 - 100.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +4
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* Create an explosion dealing 49 cold damage (1/turn)
On weapon crit:
* Wound the target dealing 257 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Physical crit. chance: +13.0%
Physical power: +16 (+4 eff.)
Changes resistances penetration: +17% cold
Changes damage: +41% cold
Massive two-handed swords.
This item has been sent to the Item's Vault.

caller's living mindstar of gales (16-17 power, 40 apr, mind damage)Requires:
- Willpower 48
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
Base power: 16.0 - 17.6
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Defense: +24 (+4 eff.)
Changes resistances penetration: +9% acid / +9% fire / +6% cold / +7% physical
Changes damage: +11% acid / +24% physical / +10% fire / +10% lightning / +24% cold
Talent granted: +1 Attune Mindstar
Pinning immunity: +23%
Mindpower: +10 (+5 eff.)
Mental crit. chance: +5%
Heals friendly targets nearby when you use a nature summon: +22
Max wilder summons: +2
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Cloak of Daggers (10 def, 0 armour)Requires:
- Level 25
Powered by steamtech
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 4
When wielded/worn:
Physical power: +5 (+1 eff.)
Defense: +10 (+2 eff.)
Changes stats: +6 Cun
Physical save: +10 (+2 eff.)
Has a 50% chance each turn to slash an adjacent enemy for 215 physical damage (based on Cunning), making them bleed.
This cloak seems to incorporate a series of blades attached to various spring mechanisms. Apparently the designer believed that the best defense was an active one.
This item has been sent to the Item's Vault.

Threads of Fate (10 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +10 (+2 eff.)
Changes stats: +6 Mag / +6 Wil / +10 Lck
Changes resistances: +20% temporal
Changes resistances cap: +10% temporal
Changes damage: +10% temporal
Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination
Physical save: +20 (+5 eff.)
Spell save: +20 (+7 eff.)
Mental save: +20 (+5 eff.)
Confusion immunity: +40%
Spellpower: +8 (+4 eff.)
It can be used to activate talent See the Threads (costing 50 power out of 50/50) :
Effective talent level: 2.5
Power cost: 50 out of 50/50.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: You peer into three possible futures, allowing you to explore each for 4 turns. When the effect expires, you'll choose which of the three futures becomes your present.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active.
This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end.
This spell may only be used once per zone level.
Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light.
This item has been sent to the Item's Vault.

ancient elven-silk robe of Linaniil (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +7 Mag
Changes resistances: +15% all
Changes resistances penetration: +13% temporal / +11% physical
Changes damage: +23% temporal / +29% physical
Mana each turn: +0.26
Maximum mana: +51.00
Spellpower: +21 (+10 eff.)
Spell crit. chance: +12%
Reduces paradox anomalies(equivalent to willpower): +13
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

focusing elven-silk robe of Linaniil (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +7 Mag / +8 Wil
Changes resistances: +15% all
Mana each turn: +0.51
Psi each turn: +0.32
Maximum mana: +67.00
Spellpower: +30 (+13 eff.)
Spell crit. chance: +11%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

psion's elven-silk robe of Linaniil (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes resistances: +15% all
Changes resistances penetration: +14% mind
Changes damage: +8% mind
Mana each turn: +0.38
Psi each turn: +0.71
Maximum mana: +74.00
Maximum psi: +25.00
Spellpower: +27 (+12 eff.)
Spell crit. chance: +11%
Mindpower: +8 (+4 eff.)
Mental crit. chance: +3%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

pair of voratun boots 'Halyduharamnir' (14 def, 5 armour)Requires:
- Heavy armour training
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Defense: +14 (+2 eff.)
Fatigue: +4%
Changes stats: +2 Str / +10 Dex / +3 Wil / +6 Cun / +11 Con
Critical mult.: +10.00%
Physical save: +25 (+6 eff.)
Mental save: +22 (+5 eff.)
Life regen: +8.00
Healing mod.: +19%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Flowerkin (0 def, 5 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +5%
Effects on melee hit:
* 20% chance to reduce armor by 26%
Damage when hit (Melee): 10 mind / 10 temporal
Changes resistances: +14% fire / +12% nature / +13% cold
Changes resistances penetration: +25% nature
Changes damage: +18% acid
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.

eldritch elven-silk wizard hat (3 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3 (+0 eff.)
Mana each turn: +1.90
Mana when hit: +2.50
Maximum mana: +92.00
Spellpower: +8 (+4 eff.)
It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown :
Effective talent level: 3.5
Power cost: 40 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Engulf yourself in a surge of mana, quickly restoring 11 mana every turn for 10 turns.
The mana restored will increase with your Spellpower.
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.
