
Serpent's Glare (7-7.7 power, 15 apr, nature damage)3.0
T1 mindstar 1H weapon
[Unique]
Nature
Power 7.0 - 7.7 Nature
Uses 30% Wil, 10% Cun
Acc uses Wil
Apr +15
Crit +7.0%
Atk.spd 100%
Dmg.conv 30% poison
While equipped:
dps ----------
Mind.crit +2%
Mind.pwr +4 (+0 eff.)
Dmg.mod +10% nature
----- def -----
Resists +10% nature
Poison- +50%
---------- misc
Masteries
+0.20 Wild-curse/Snake aspect
Spit Poison:
Level 2.0
Pwr.cost 5 out of 8/8.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Spit poison at your target, doing 859.81 poison damage over six turns.
The damage will increase with your Strength or Dexterity (whichever is higher).
A thick venom drips from this mindstar.
This item has been sent to the Item's Vault.

scouring rough leather gloves of dexterity (+3) (0 def, 1 armour)1.0
T1 hands armor
[Ego+]
Disrupt/Master
While equipped:
Stats +3 Dex
dps ----------
Acc +11 (+1 eff.)
On Melee Ret:
* 15% chance to reduce effective powers by 20%
* 17 arcane resource burn
----- def -----
Armour +1
Spell.save +9 (+1 eff.)
Unarmed combat:
Power 7.0 - 7.7 Physical
Uses 40% Cun, 40% Dex, 40% Str
Acc+ +0.2% crit / acc
Acc +6
Apr +1
Crit +5.0%
Atk.spd 167%
On Hit:
* 16% chance to reduce effective powers by 20%
* 16 arcane resource burn
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

quiver of ash arrows 'Blastquell' (17/17, 23.5-32.9 power, 7 apr)3.0
T2 arrow ammo
[Rare]
Arcane
Power 23.5 - 32.9 Physical
Uses 50% Str, 50% Mag, 70% Dex
Acc+ +0.3% crit chance (max 25%)
Apr +7
Crit +1.5%
Capacity 17
Proj.spd +200%
On Crit.r2 +16 lightning
On Crit:
* Splash the target with acid dealing 163 damage over 5 turns and reducing armor and accuracy by 21
While equipped:
---------- misc
Reload +4
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

AdathraRequires:
- Dexterity 24
- Talent Shoot
- Talent Steam Pool
Crafted by a master
Powered by steamtech
4.00 Encumbrance.
Type: weapon / steamgun ; tier 3
Base power: 0.0 - 0.0
Uses stats: 40% Wil, 50% Mag
Damage type: Physical
Mastery: Steamgun Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +9
Attack speed: 100%
Firing range: +8
Travel speed: +600%
Damage (radius 1) on hit: +0 20% chance of physical repulsion
Attacks use: 2.0 Steam
When wielded/worn:
Accuracy: +9 (+2 eff.)
Armour penetration: +8
Changes stats: +4 Str
Changes resistances: +6% temporal
Changes resistances penetration: +8% all
Reduces incoming crit damage: 5.00%
See invisible: +15
Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force.
This item has been sent to the Item's Vault.

Cracklemight1.0
T2 wardstone armor
[Random Unique]
Nature/Psionic
While equipped:
Stats +2 Con
dps ----------
Dmg.mod +10% darkness +10% cold
Res.pen +15% lightning
+15% arcane
----- def -----
Defense +4 (+4 eff.)
Resists +15% lightning +11% cold
+12% darkness
Dmg.red +2 all
Proj.slow +15%
Max.HP +10.00
HP.reg +3.30
---------- misc
Wards +3 darkness +1 cold
Talents +4 Ward
Handheld warding devices
This item has been sent to the Item's Vault.
