
Genocide (42-67.2 power, 4 apr)Requires:
- Willpower 20
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 42.0 - 67.2
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Crit. chance: +18.0%
Attack speed: 100%
Damage against: +25% Orc
When wielded/worn:
Changes stats: +7 Str / +7 Dex / +7 Con
Reduced damage from: +15% Orc
Grants telepathy: Humanoid/Orc
Life regen: +0.50
Stamina each turn: +1.00
Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
This item has been sent to the Item's Vault.

spellwoven silk robe of alchemy (3 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
Type: armor / cloth ; tier 4
When wielded/worn:
Defense: +3 (+2 eff.)
Changes resistances: +14% acid / +13% physical / +16% fire / +12% cold
Changes damage: +9% acid / +12% physical / +8% fire / +8% cold
Talent cooldown: Refit Golem (-3 turns)
Spell save: +19 (+8 eff.)
Spellpower: +4 (+1 eff.)
Spell crit. chance: +3%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

AlurosusRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 3
When wielded/worn:
Effects on melee hit:
* 30% chance to corrode armour by 30%
Changes stats: +2 Cun
Changes resistances penetration: +10% acid
Changes damage: +3% arcane
Spell save: +10 (+3 eff.)
Spellpower on spell critical (stacks up to 3 times): +4
Maximum vim: +30.00
Amulets can have magical properties.
This item has been sent to the Item's Vault.

Blood-Letter (33-46.2 power, 4.5 apr)Requires:
- Dexterity 24
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Ice Breath (15% chance level 2).
Damage conversion: 50% ice
When wielded/worn:
Armour: +20
Changes resistances penetration: +20% cold
Ice block penetration: +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.

Telekinetic CoreRequires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: charm / torque ; tier 2
When wielded/worn:
Physical power: +3 (+1 eff.)
Changes stats: +5 Wil
Changes resistances: +5% physical
Changes damage: +6% physical
Physical save: +12 (+6 eff.)
Mindpower: +3 (+1 eff.)
It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) :
Effective talent level: 3.0
Power cost: 18 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Description: Pull all foes toward you in radius 5 while dealing 86 physical damage.
The damage will increase with your mindpower.
This heavy torque appears to draw nearby matter towards it.
This item has been sent to the Item's Vault.

The Black RingRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Talent mastery: +0.20 Corruption / Fearfire
Spell save: +7 (+2 eff.)
Shadow Power: +5
Grants spell-crit equal to half of your Shadow Power.
Talent on hit(spell): Darkfire (10% chance level 3).
"An innocuous bauble. Until you look through the hole."
This item has been sent to the Item's Vault.

Eclipseidol of the Blightspawn4.0
T4 sling 1H weapon
[Random Unique]
Arcane/Master
Power 0.0 - 0.0 Physical
Uses 50% Mag
Acc+ +0.1% dam / acc
Atk.spd 125%
Range +10
While equipped:
Stats -8 Str +11 Mag +2 Con
dps ----------
Phys.crit +6.0%
Dmg.mod +14% physical
Res.pen +34% physical
Phasing +15%
Acc +9 (+3 eff.)
---------- misc
Infravis +3
See.Invis +9
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Nightshaper of the Blightspawn (30-36 power, 6 apr, light element)5.0
T5 staff 2H weapon
[Random Unique]
Arcane/Master
Power 30.0 - 36.0 Physical
Uses 130% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +8 physical
While equipped:
Stats +1 Dex +1 Mag -8 Wil
+11 Cun
dps ----------
Phys.crit +9.0%
Spell.crit +13%
Crit.mult +14.00%
Spell.pwr +28 (+9 eff.)
Dmg.mod +30% light
Acc +4 (+2 eff.)
Melee Ret 8 physical
----- def -----
Armour +4
---------- misc
Max.mana +40.00
Talents +1 Command Staff
Unleash an elemental blastwave, dealing 71.63 to 85.95 light damage in a radius 6 around the user
Puts all charms on 9 cooldown
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Staff of Bones (20-24 power, 4 apr, darkness element)5.0
T3 staff 2H weapon
[Unique]
Arcane
Power 20.0 - 24.0 Darkness
Uses 200% Mag
Mastery Staff Mastery
Acc+ +2.5% procs dam / acc
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +20 (+6 eff.)
Dmg.mod +20% acid +20% cold
+20% darkness
+20% blight
---------- misc
Talents +1 Command Staff
Masteries
+0.10 Spell/Necrotic minions
+0.10 Spell/Shades
+0.10 Corruption/Bone
+0.10 Spell/Nightfall
+0.10 Spell/Necrosis
+0.10 Spell/Advanced necrotic minions
It seems willing and able to talk to you (use Command Staff).
A staff made out of the bones of fallen foes. Disgustingly powerful.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)2.0
T3 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
----- def -----
Armour +3
Fatigue +3%
Dmg.red +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.

Unlightlady of the Blightspawn1.0
T3 belt armor
[Random Unique]
Master
While equipped:
Stats +17 Dex -12 Mag +5 Cun
dps ----------
Phys.crit +10.0%
Mind.crit +8%
Res.pen +15% acid
----- def -----
Defense +11 (+6 eff.)
Resists +6% acid +3% nature
+6% light
D.Red.from +26% Summoned
Stealth +7
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Duskfurnace of the Blightspawn (2 def, 0 armour)2.0
T3 cloak armor
[Random Unique]
Arcane/Master
While equipped:
Stats +6 Mag +5 Wil
dps ----------
Spell.crit +2%
Crit.mult +16.00%
Spell.pwr +4 (+1 eff.)
Dmg.mod +21% arcane
Acc +8 (+3 eff.)
Apr +10
On Melee Ret:
* 29% chance to disease
* 29% chance to inflict 15% damage reduction
----- def -----
Defense +2 (+1 eff.)
Spell.save +11 (+4 eff.)
Stealth +8
---------- misc
Max.mana +45.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
