

Requires:
- Strength 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 5
Base power: 59.0 - 82.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 20% chance to torment the target
On weapon crit:
* wounds the target for 7 turns: 19 bleeding, 65% reduced healing
Damage (Melee): +12 mind
Damage against: +0% Undead / +0% Demon / +0% Horror
When wielded/worn:
Physical crit. chance: +12.0%
Physical power: +12 (+3 eff.)
Armour: +2
Changes stats: +2 Str
Changes resistances: +12% fire
Changes resistances penetration: +12% mind / +15% darkness
Mental save: +3 (+1 eff.)
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Damage when hit (Melee): 12 light / 16 fire
Changes stats: +3 Str / +6 Mag
Changes resistances: +6% temporal / +6% light / +6% fire
Changes resistances penetration: +15% fire
Changes damage: +6% temporal / +12% fire
Maximum life: +40.00
Maximum mana: +60.00
Maximum stamina: +30.00
Spell crit. chance: +10%
Infravision radius: +3
Defense after a teleport: +15
Resist all after a teleport: +15%
New effects duration reduction after a teleport: +15%
When carried:
Talent granted: +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Infused by nature
Crafted by a master
1.00 Encumbrance.
[Random Unique]
Type: lite / lite ; tier 5
When wielded/worn:
Armour penetration: +1
Physical crit. chance: +5.0%
Physical power: +9 (+2 eff.)
Damage when hit (Melee): 12 mind / 29 fire
Changes stats: +1 Str / +7 Wil
Changes resistances: +15% darkness / +10% fire
Changes damage: +15% light / +12% arcane
Damage affinity(heal): +5% light
Critical mult.: +22.00%
Spell save: +6 (+2 eff.)
Life regen: +0.80
Only die when reaching: -60.00 life
Light radius: +12
It can be used to activate talent Sun Flare, placing all other charms into a 26 cooldown :
Effective talent level: 3.0
Power cost: 26 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6).
At level 3 it will also do 55.44 light damage within radius 3.
The damage done will increase with your Spellpower.
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 2
When wielded/worn:
Changes stats: +5 Mag
Changes damage: +20% arcane / +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1.
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.


Requires:
- Level 25
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes stats: +10 Lck
Physical save: +10 (+4 eff.)
Spell save: +10 (+4 eff.)
Mental save: +10 (+2 eff.)
Only die when reaching: -100.00 life
Will bring you back from death, but only once!
This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim.
This item has been sent to the Item's Vault.


Requires:
- Strength 20
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
It is part of a set of items.
When wielded/worn:
Armour: +19
Defense: +12 (+3 eff.)
Fatigue: +8%
Changes stats: +8 Mag / +8 Con / +12 Lck
Changes resistances: +35% arcane / +15% physical
Physical save: +25 (+9 eff.)
Spell save: +35 (+10 eff.)
Poison immunity: +60%
Disease immunity: +60%
It can be used to recover the Crystal Heart (destroys this armour), costing 1 power out of 1/1.
A suit of armour made of leather. Transformed with the power of the Spellblaze.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 5
When wielded/worn:
Changes stats: +5 Con
Changes resistances: +20% arcane / +20% blight
(The created item can be activated to recover the Heart.)
Latent Damage Type: Arcane
It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact), costing 1 power out of 1/1.
This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord.
This item has been sent to the Item's Vault.