
Dragonskull Helm (0 def, 20 armour)3.0
T5 head armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
----- def -----
Armour +20
Fatigue +12%
Resists +15% acid +15% physical
+15% cold +15% fire
+15% lightning
Phys.save +12 (+4 eff.)
Spell.save +12 (+3 eff.)
Mind.save +12 (+2 eff.)
---------- misc
Telepathy Dragon
Traces of a dragon's power still remain in this bleached and cracked skull.
This item has been sent to the Item's Vault.

Helm of Knowledge (0 def, 12 armour)3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Arcane/Psionic
While equipped:
Stats +10 Cun +10 Wil
----- def -----
Armour +12
Fatigue +8%
Resists +10% arcane +15% light
+15% mind
HP.reg +2.00
It can be used without being worn.
Sense the presence of unique objects.
Uses 20 power out of 20/20
A large crown, part metallic part glass that radiates with psionic powers.
This item has been sent to the Item's Vault.

Grinder (36-54 power, 20 apr)3.0
T4 steamsaw 1H weapon
[Unique]
Psionic/Steamtech
Power 36.0 - 54.0 Phys.bleed
Uses 100% Str
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +14.0%
Atk.spd 100%
Block +50
HP.leech +5%
Melee+ +10% gloom effects
Uses 1.0 Steam
While equipped:
----- def -----
Armour +8
Defense +12 (+2 eff.)
Fatigue +10%
---------- misc
Talents +2 Block
On Taking Damage: Blindside the attacker (range 6).
Originally a kitchen implement used by the giants to saw through tough, frozen carcasses. Something is especially sinister about this example though.
This item has been sent to the Item's Vault.
