

Requires:
- Level 15
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / multi-hued ; tier 2
When wielded/worn:
Changes stats: +5 Mag
Changes damage: +20% arcane / +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1.
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.


Blackpeal (0 def, 0 armour)
Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 2
When wielded/worn:
Changes stats: +5 Mag / +4 Wil
Changes resistances: +37% light / +3% cold
Changes damage: +21% light / +6% darkness
Reduces incoming crit damage: 5.00%
Mana each turn: +0.10
Psi each turn: +0.19
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +9 Mag / +5 Cun / +3 Con
Changes damage: +30% fire
Talent granted: +1 Command Staff
Critical mult.: +19.00%
Physical save: +10 (+9 eff.)
Spell save: +9 (+3 eff.)
Mental save: +10 (+5 eff.)
N.Energy each turn: +0.20
Vim when firing critical spell: +3.00
Maximum vim: +37.00
Maximum neg.energy: +36.00
Spellpower: +15 (+5 eff.)
Spell crit. chance: +11%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Changes stats: +11 Mag
Changes resistances: +18% blight / +9% acid / +5% arcane / +15% all
Changes resistances penetration: +10% acid / +15% temporal / +5% arcane / +20% physical
Changes damage: +9% acid / +43% temporal / +18% blight / +3% arcane / +30% physical
Reduces paradox anomalies(equivalent to willpower): +23
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


Requires:
- Magic 24
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 3
It must be held with both hands.
Power: 121% Range: 1.2x
Uses stat: 100% Mag
Damage type: Fire
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold
Talent granted: +1 Command Staff
Spellpower: +10 (+3 eff.)
Spell crit. chance: +15%
Talent on hit(spell): Impending Doom (10% chance level 1).
This unique-looking staff is carved with runes of destruction.
This item has been sent to the Item's Vault.