
Silent Blade (25-32 power, 10 apr)1.0
T2 dagger 1H weapon
Reqs Cun 25
[Unique]
Master
Power 25.0 - 32.5 Physical
Uses 35% Str, 65% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
This is a bardic weapon.
While equipped:
dps ----------
Acc +10 (+3 eff.)
Metallic
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.

Underworld Trident (50-70 power, 10 apr)3.0
T3 trident 2H weapon
Reqs Str 24
[Unique]
Arcane
Power 50.0 - 70.0 Physical
Uses 120% Str
Mastery Exotic Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +5.0%
Atk.spd 100%
Melee+ +20 shadowflame
On Crit.r2 +20 % chance of gloom effects
While equipped:
dps ----------
Phys.crit +5.0%
Spell.crit +5%
Mind.crit +5%
---------- misc
Hate/m.crit +3.00
Light -1
Infravis +3
(The Gloom burst on critical applies debuffs.)
Metallic
Earthquake:
Level 3.0
Pwr.cost 43 out of 50/50.
Range 10
Travel.spd instantaneous
Is a spell
Description: Causes a violent earthquake that deals 58.26 physical damage in a radius of 3 each turn for 6 turns, and has a 25% chance of stunning any creature it affects.
The damage will increase with your Spellpower.
Forged deep underground by unknown peoples, gloom follows this trident, despite it being constantly flaming.
This item has been sent to the Item's Vault.

Acera (33-46 power, 4 apr)3.0
T3 longsword 1H weapon
[Unique]
Arcane/Master
Power 33.0 - 46.2 Acid
Uses 100% Str
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
On Crit.r2 +40 corrosive acid
While equipped:
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Dmg.mod +20% acid
Res.pen +20% acid
----- def -----
Resists +15% acid
Metallic
Corrosive Worm:
Level 4.0
Pwr.cost 26 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 47 acid damage in a 4 radius ball. This damage will increase by 34% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.

Cloth of Dreams (10 def, 0 armour)2.0
T4 cloak armor
[Unique]
Psionic
While equipped:
Stats +6 Cun +5 Wil
dps ----------
Mind.pwr +6 (+3 eff.)
----- def -----
Defense +10 (+2 eff.)
Resists +15% mind
Phys.save +10 (+5 eff.)
Spell.save +10 (+3 eff.)
Mind.save +10 (+5 eff.)
---------- misc
Masteries
+0.10 Psionic/Dreaming
+0.10 Psionic/Slumber
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Slumber:
Level 3.0
Pwr.cost 9 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 31 points of damage the target suffers will reduce the effect duration by one turn.
When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
The damage threshold will scale with your Mindpower.
Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware.
This item has been sent to the Item's Vault.

Crystle's Astral Bindings (0 def, 0 armour)1.0
T2 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +3 Mag
dps ----------
Spell.crit +3%
Spell.pwr +2 (+0 eff.)
S.pwr/crit +4
Dmg.mod +8% darkness +8% temporal
Res.pen +10% darkness
+10% temporal
----- def -----
Resists +8% darkness +8% temporal
---------- misc
N.En/turn +0.20
Unarmed combat:
Power 14.0 - 15.4 Physical
Uses 60% Mag, 80% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +3
Crit +6.0%
Atk.spd 125%
Dmg.conv 100% void
On Hit: 15% Dust to Dust 1
On Hit: 10% Mind Blast 1
On Hit: 10% Turn Back the Clock 1
On Spell Hit: 10% Dust to Dust 2
Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings.
This item has been sent to the Item's Vault.

Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr)12.0
T3 greatsword 2H weapon
[Unique]
Psionic
Power 49.0 - 78.4 Physical
Uses 129% Str
Acc+ +0.4% crit mult (max 40%)
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
Metallic
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.

Kor's Fall (10-12 power, 0 apr, darkness element)5.0
T1 staff 2H weapon
[Unique]
Arcane
Power 10.0 - 12.0 Physical
Uses 110% Mag
Acc+ +2.0% proc dam (max 200%)
Crit +1.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +7 (+2 eff.)
Dmg.mod +10% acid +10% fire
+10% darkness
+10% blight
---------- misc
See.Invis +2
Talents +1 Command Staff
Masteries
+0.10 Corruption/Bone
Bone Spear:
Level 3.0
Pwr.cost 6 out of 6/6.
Range 10
Travel.spd instantaneous
Is a spell
Description: Conjures up a spear of bones, doing 182.64 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (365).
The damage will increase with your Spellpower.
Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance.
This item has been sent to the Item's Vault.

Crystal Shard (16-19 power, 4 apr, physical element)5.0
T2 staff 2H weapon
[Unique]
Arcane
Power 16.0 - 19.2 Arcane
Uses 130% Mag
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
Dmg.conv 50% blight
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +14 (+3 eff.)
Dmg.mod +18% arcane +18% blight
----- def -----
Resists +10% arcane +10% blight
Affinity +20% arcane
Create 2 living shards of crystal to serve you for 10 turns.
Uses 39 power out of 45/45
This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from.
This item has been sent to the Item's Vault.

Spellcrusher (32-48 power, 4 apr)5.0
T2 greatmaul 2H weapon
[Unique]
Nature/Disrupt
Power 32.0 - 48.0 Physical
Uses 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +4.0%
Atk.spd 100%
Melee+ +20 nature
On Hit:
* 50% chance to shatter magical shields
While equipped:
Stats +6 Con
dps ----------
Dmg.mod +25% nature
----- def -----
Spell.save +15 (+5 eff.)
Metallic
This large steel greatmaul has thick vines wrapped around the handle.
This item has been sent to the Item's Vault.

Voidslice (16-18 power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
Power 16.0 - 17.6 Mind
Uses 50% Wil, 30% Cun
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +17.0%
Atk.spd 100%
On Hit.r1 +4 blight
On Hit:
* 18% chance to reduce armor by 42%
* 20% chance to slow global speed by 44%
* 10% chance to reduce damage dealt by 16%
While equipped:
Stats +4 Con
dps ----------
Mind.crit +5%
Mind.pwr +10 (+5 eff.)
Melee+ 10 mind 15 darkness
Dmg.mod +10% mind +10% darkness
Apr +1
Melee Ret 4 darkness
On Hit (Melee):
* 20% chance to reduce damage dealt by 16%
----- def -----
Defense +10 (+2 eff.)
---------- misc
Hate/kill +4.00
Psi/kill +5.00
Talents +1 Attune Mindstar
Masteries
+0.20 Psionic/Voracity
+0.20 Cursed/Dark sustenance
Inflict 67.00 mind damage (range 10), gaining psi and hate equal to 10% of the damage done
Puts all charms on 17 cooldown
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Saluselrana the Hellswind (40-52 power, 9 apr)1.0
T4 dagger 1H weapon
[Random Unique]
Arcane/Master
Power 40.0 - 52.0 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +8.0%
Atk.spd 100%
On Hit:
* 20% chance to gain 10% of a turn (3/turn limit)
On Crit:
* Splash the target with acid dealing 190 damage over 5 turns and reducing armor and accuracy by 24
This is a bardic weapon.
While equipped:
dps ----------
Dmg.mod +12% temporal
Res.pen +15% temporal +15% fire
Acc +8 (+2 eff.)
----- def -----
Defense +10 (+2 eff.)
Disarm- +20%
Metallic
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Eagle Talon (30-39 power, 30 apr)1.0
T3 dagger 1H weapon
[Unique]
Nature
Power 30.0 - 39.0 Physical
Uses 45% Str, 45% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +30
Crit +10.0%
Atk.spd 100%
Melee+ +10 lightning
This is a bardic weapon.
While equipped:
dps ----------
Crit.mult +10.00%
All.spd +10%
---------- misc
Masteries
+0.20 Wild-curse/Eagle aspect
Metallic
A curved and sharp blade, decorated with feathers.
This item has been sent to the Item's Vault.

Umbral Razor (25-32 power, 10 apr)1.0
T2 dagger 1H weapon
[Unique]
Arcane
Power 25.0 - 32.5 Physical
Uses 50% Str, 15% Mag, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +9.0%
Atk.spd 100%
Dmg.conv 50% darkness
On Hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
This is a bardic weapon.
While equipped:
Stats +4 Cun +4 Mag
dps ----------
Dmg.mod +5% darkness
Res.pen +10% darkness
----- def -----
Resists +10% darkness
Stealth +10
Metallic
Invoke Darkness:
Level 3.0
Pwr.cost 17 out of 20/20.
Range 10
Travel.spd 2000% of base
Is necromancy
a spell
Description: Conjures up a beam of darkness, doing 160.74 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)1.0
T2 dagger 1H weapon
[Unique]
Arcane
Power 20.0 - 26.0 Physical
Uses 50% Str, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +12.0%
Atk.spd 100%
HP.leech +6%
Melee+ +20 blight +20 fire
This is a bardic weapon.
While equipped:
Stats +5 Mag
----- def -----
Resists +10% blight +10% fire
---------- misc
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.
