
Cyreldara the Heatspiker4.0
T2 longbow 2H weapon
Reqs Shoot
[Rare]
Master
Acc+ +0.3% crit chance (max 25%)
Atk.spd 100%
Range +7
While equipped:
Stats +4 Str +1 Mag
dps ----------
Phys.pwr +9 (+2 eff.)
Dmg.mod +6% fire
Res.pen +20% fire
On Hit (Ranged):
* 10 arcane resource burn
* 20% chance to slow global speed by 43%
----- def -----
Resists +3% darkness
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Bleakvortex of the Blightspawn (1 def, 0 armour)2.0
T1 cloak armor
[Random Unique]
Arcane
While equipped:
Stats +4 Mag +4 Wil
dps ----------
Spell.crit +4%
Crit.mult +12.00%
Spell.pwr +4 (+2 eff.)
Dmg.mod +6% arcane
Res.pen +5% acid +10% fire
+6% arcane
Melee Ret 10 acid
On Melee Ret:
* 24% chance to reduce strength, dexterity, and constitution by 13
* 22% chance to reduce damage dealt by 15%
----- def -----
Defense +1 (+1 eff.)
Spell.save +6 (+3 eff.)
---------- misc
Max.mana +63.00
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Frigidwither0.1
T2 ring jewelry
[Rare]
Master
While equipped:
Stats +6 Cun +5 Dex
dps ----------
Acc +8 (+3 eff.)
Melee Ret 4 cold
----- def -----
Resists +3% cold +3% mind
+9% darkness
Mind.save +3 (+1 eff.)
Teleport- +10%
Rings can have magical properties.
This item has been sent to the Item's Vault.

Ulfusin the drakeskin leather sling4.0
T5 sling 1H weapon
Reqs Dex 48
Shoot
[Rare]
Nature
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +10
On Crit.r2 +12 acid +26 nature
While equipped:
dps ----------
Res.pen +19% acid +17% nature
Apr +13
----- def -----
Resists +9% lightning
Spell.save +12 (+6 eff.)
Mind.save +9 (+4 eff.)
Die.at -80.00 life
HP.reg +4.00
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Aluzilarig the living mindstar (113% power, 40 apr, nature damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Rare]
Nature/Psionic
Power 113% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +5 Mag
dps ----------
Mind.crit +5%
Mind.pwr +10 (+5 eff.)
Dmg.mod +12% lightning +18% fire
+13% cold
----- def -----
Resists +6% lightning
Max.HP +80.00
Blind- +10%
Stun/Frz- +20%
Teleport- +20%
---------- misc
Masteries
+0.20 Psionic/Focus
+0.20 Psionic/Projection
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Sword of Potential Futures (133% power, 10 apr)3.0
T3 longsword 1H weapon
Reqs Mag 24
[Unique]
Arcane
In the past there was a dagger with it.
Power 134% Range: 1.4x
Uses 20% Mag, 80% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +8.0%
Atk.spd 111%
Melee+ +5 temporal
Dmg.conv 30% temporal
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+5 eff.)
Dmg.mod +5% temporal
----- def -----
Def/telep +10
Res/telep +5%
Dur/telep +15%
---------- misc
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.

Adetta [power 528] (14 cooldown)2.0
T5 wand charm
[Rare]
Arcane
While equipped:
Stats +3 Mag +7 Wil +4 Con
---------- misc
See.Invis +18
Create a radius 3 storm for 5 turns. Each turn, creatures within take 107 lightning damage and will be dazed for 1 turn (538 total damage)
Puts all charms on 14 cooldown
100% to increase the duration of 3 beneficial effects by 2.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.

The Black Core0.1
T2 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +0 (+0 eff.)
----- def -----
Resists +15% darkness
Die.at -100.00 life
Blind- +100%
---------- misc
Infravis +6
Masteries
+0.20 Corruption/Black-magic
ShadowPwr +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.

The Black Boots (2 def, 1 armour)2.0
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
dps ----------
Mov.spd +0%
----- def -----
Armour +1
Defense +2 (+1 eff.)
Fatigue +2%
Stealth +10
---------- misc
ShadowPwr +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

Piercing Gaze (5 def, 25 armour, 180 block)7.0
T4 shield armor
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* 30% chance of petrifying the attacker.
----- def -----
Armour +25
Defense +5 (+3 eff.)
Rng.Def +10 (+5 eff.)
Fatigue +12%
Resists +10% acid +10% physical
+10% lightning +10% fire
---------- misc
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.

Eye of Winter (94% power, 18 apr, cold damage)3.0
T2 mindstar 1H weapon
[Unique]
Nature
Nature requires balance in these matters.
Power 95% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Cold
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Dmg.mod +10% cold
Res.pen +10% cold
----- def -----
Armour +10
Resists -10% fire
On Mind Hit: 10% Winter's Fury 2
This mindstar glows with a dim cool light, but seems somehow incomplete.
This item has been sent to the Item's Vault.

Silent Blade (129% power, 10 apr)1.0
T2 dagger 1H weapon
Reqs Cun 25
[Unique]
Master
Power 129% Range: 1.3x
Uses 35% Str, 55% Dex
Dmg Physical
Acc+ +0.3% crit chance (max 25%)
Apr +10
Crit +8.0%
Atk.spd 100%
Melee+ +10 silence
On Kill:
* Enter stealth for 3 turns.
When used from stealth a simple attack with it will not break stealth.
While equipped:
dps ----------
Acc +10 (+4 eff.)
A thin, dark dagger that seems to meld seamlessly into the shadows.
This item has been sent to the Item's Vault.
