
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires:
- Strength 50
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 68.0 - 102.0
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +7
Crit. chance: +10.0%
Attack speed: 100%
When wielded/worn:
Armour: +6
Defense: +6 (+3 eff.)
Changes stats: +2 Dex / +2 Con
Changes damage: +10% physical
Stun/Freeze immunity: +30%
Knockback immunity: +30%
Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however.
This item has been sent to the Item's Vault.

Star (10-13 power, 0 apr)Requires:
- Cunning 24
- Dexterity 24
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 3
It is part of a set of items.
The star shines alone in a moonless sky.
Base power: 10.0 - 13.0
Uses stats: 20% Str, 20% Dex
Damage type: Light
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 125%
On weapon hit:
* Deal 70 Light damage.
When wielded/worn:
Light radius: +1
Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows.
This item has been sent to the Item's Vault.

iron greatmaul 'Crackleweeper' (16-24 power, 1 apr)Requires:
- Strength 11
Infused by nature
5.00 Encumbrance.
Type: weapon / greatmaul ; tier 1
It must be held with both hands.
Base power: 16.0 - 24.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +1
Crit. chance: +0.5%
Attack speed: 100%
Damage (Melee): +12 nature
Damage (radius 1) on hit: +20 lightning
When wielded/worn:
Damage when hit (Melee): 2 darkness
Changes stats: +1 Dex / +4 Mag / +1 Con
Massive two-handed mauls.
This item has been sent to the Item's Vault.

ErelerandRequires:
- Dexterity 16
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / sling ; tier 2
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +8
When wielded/worn:
Changes stats: +2 Dex
Changes resistances: +6% temporal / +3% darkness / +6% blight / +3% cold / +5% arcane
Equilibrium when hit: +0.04
Mindpower: +5 (+3 eff.)
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
