
Elemental Fury0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
offense ------
Damage +25% lightning +25% fire
+25% arcane +25% cold
Ignore resists +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

The Black Boots (2 def, 1 armour)2.0 Encumbrance
T2 feet armor
[Unique]
Arcane
While equipped:
Stats +4 Cun
defense ------
Armor +1
Defense +2 (+2 eff.)
Fatigue +2%
Stealth +10
other -------
Shadow Power +5
Grants 2.5% movement speed for each point of Shadow Power.
"It's a treacherous road to the top of the world."
This item has been sent to the Item's Vault.

stralite shield 'Ulfigorn' (0 def, 23 armour, 176 block)7.0 Encumbrance
T4 shield armor
Reqs - Shield usage training
,Str 35
[Rare]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
offense ------
Damage +18% physical
Accuracy +30 (+15 eff.)
Ignore Armor +4
On shield block:
* 20% chance to use Mystical Recovery and lower the cooldown of up to 3 spell, chronomancy, or celestial talent(s). This effect has a 20 turn cooldown.
When Hit 4 blight
defense ------
Armor +23
Fatigue +8%
other -------
Talents +1 Block
Cooldown Block -1
Handheld deflection devices.
This item has been sent to the Item's Vault.

Blood-Letter (140% power, 4.5 apr)3.0 Encumbrance
T3 waraxe 1H weapon
Reqs Dex 24,Str 40
[Unique]
Nature/Master
Weapon Damage 141% Range: 1.0x-1.4x
Uses 100% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +4
Critical Rate +7.0%
Attack Speed 100%
Damage Conversion 50% ice
On Hit: 15% Ice Breath level 2
While equipped:
offense ------
Ignore resists +20% cold
defense ------
Armor +20
Pierce Iceblocks +25%
Effective talent level: 2.0
Use mode: Activated
Equilibrium cost: 20
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Mind (87% of a turn)
Is: a mind power and a nature gift
Description: You breathe ice in a frontal cone of radius 6. Any target caught in the area will take 106.42 cold damage and be frozen for 3 turns.
The damage will increase with your Strength, the critical chance is based on your Mental crit rate, and the Freeze apply power is based on your Mindpower.
Each point in cold drake talents also increases your cold resistance by 1%.
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.

Spelldrinker (132% power, 8 apr)1.0 Encumbrance
T3 dagger 1H weapon
Reqs Dex 30
[Unique]
Arcane
Weapon Damage 132% Range: 1.0x-1.3x
Uses 35% Str, 20% Mag, 55% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +8
Critical Rate +9.0%
Attack Speed 100%
On Hit: 15% Disperse Magic level 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
defense ------
Resistance +12% arcane
Spell save +12 (+5 eff.)
Effective talent level: 1.0
Use mode: Activated
Mana cost: 40
Range: 10
Cooldown: 25
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Removes up to 1 magical effects (good effects from foes, and bad effects from friends) from the target.
At level 3, it can be targeted.
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour)2.0 Encumbrance
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
offense ------
Spellpower +12 (+6 eff.)
Damage +20% fire
Ignore resists +20% fire
When Hit 18 fire
defense ------
Armor +2
Defense +15 (+8 eff.)
Resistance +50% fire -10% cold +11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

Swordbreaker (129% power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
[Unique]
Master
Weapon Damage 129% Range: 1.0x-1.3x
Uses 50% Cun, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +15.0%
Attack Speed 111%
On Critical:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
defense ------
Hardiness +20%
Defense +15 (+8 eff.)
Physical save +15 (+8 eff.)
Disarm Resist +50%
other -------
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
Effective talent level: 1.0
Use mode: Activated
Range: melee/personal
Cooldown: 7
Travel Speed: instantaneous
Usage Speed: Weapon (100% of a turn)
Description: Raise your dagger into blocking position for one turn, reducing the damage of all physical melee attacks against you by 229. If you block all of an attack's damage, the attacker will be vulnerable to a deadly counterstrike (a normal attack will instead deal 200% damage) for one turn and be left disarmed for 3 turns.
The blocking value will increase with your Dexterity and Cunning.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.

Blade of Distorted Time (150% power, 40 apr)3.0 Encumbrance
T4 longsword 1H weapon
Reqs Str 44
[Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.4x
Uses 20% Mag, 90% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +40
Critical Rate +8.0%
Attack Speed 100%
Damage Conversion 20% temporal
On Hit:
* deals 31 temporal damage and slows enemies in radius 6 of the target by 41% based on Magic
While equipped:
offense ------
Damage +30% temporal +30% physical
defense ------
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Blink Blade:
Effective talent level: 4.0
Power cost 10 out of 10/10.
Range 8
Cooldown: 8
Travel.spd instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.

extending dwarven-steel torque of psionic shield [power 93] (25 cooldown)2.0 Encumbrance
T3 torque charm
[Ego]
Psionic
Setup a psionic shield, reducing all damage taken by 93 for 5 turns
Puts all charms on 25 turn cooldown
100% to increase the duration of 1 beneficial effects by 2.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

The Schism (122% power, 4 apr, arcane element)5.0 Encumbrance
T3 staff 1H weapon
[Unique]
Arcane
Weapon Damage 122% Range: 1.0x-1.2x
Uses 100% Mag
Damage Temporal
Mastery Staff Mastery
Accuracy Bonus +1.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
On Crit: 26% Unstable Vortex level 2
While equipped:
offense ------
Spell Crit +7%
Spellpower/crit +4
Damage +7% arcane +21% temporal
Ignore resists +19% arcane +6% temporal
defense ------
Anomaly Control +8
other -------
Mana/turn -1.00
On Spell Hit: 8% Manahread level 1
On Spell Hit: 16% Scismlash level 1
Each turn the stats on this staff fluctuate and the damage type has a 50% chance to change from Temporal to Arcane and vice versa. This 'staff' is short enough to be wielded in one hand and is too unstable to command.
Manahread
Effective talent level: 1.0
Use mode: Activated
Range: 10
Cooldown: 4
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: Rethread the timeline, dealing 59.78 damage, half temporal, half arcane, to the target before moving on to a second target.
Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster.
The damage will increase with your Spellpower.
Scismlash
Effective talent level: 1.0
Use mode: Activated
Range: 10
Cooldown: 3
Travel Speed: 2000% of base
Usage Speed: Standard (100% of a turn)
Is: usable during Aether Avatar
Description: Conjures up mana into a powerful bolt doing 59.78 damage, half arcane and half temporal.
At level 3, it becomes a beam.
The damage will increase with your Spellpower.
Unstable Vortex
Effective talent level: 2.0
Use mode: Activated
Range: 10
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Is: usable during Aether Avatar
Description: Creates a vortex of arcane energies on the target for 6 turns. Each turn the vortex will look for another foe in sight and fire a Scismlash doing 20.15 damage, half temporal and half arcane, to all foes in line.
If no foes are found, the target will take 50% more damage.
If the target dies, the vortex explodes, releasing all remaining damage in a radius 2 ball of reality bending force.
The damage will increase with your Spellpower.
This staff, whose upper half seems trapped in a never ending explosion, looks like it was an attempt to blend arcane and temporal energies. The result is both wildly successful and horribly unstable.
This item has been sent to the Item's Vault.

Umbrawitch the ash magestaff (111% power, 3 apr, lightning element)5.0 Encumbrance
T2 staff 2H weapon
[Rare]
Nature
Weapon Damage 111% Range: 1.0x-1.2x
Uses 80% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +3
Critical Rate +3.0%
Attack Speed 100%
While equipped:
offense ------
Spell Crit +2%
Spellpower +6 (+2 eff.)
Damage +18% darkness +15% lightning
Ignore resists +25% darkness +10% nature
When Hit 8 nature
defense ------
Defense +8 (+4 eff.)
other -------
Light +2
Talents +1 Command Staff
Illuminate:
Puts all charms on 6 turn cooldown
Effective talent level: 1.0
Power cost 6 out of 6/6.
Range melee/personal
Cooldown: 14
Travel.spd instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 67.87 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
