

2.0
T3 cloak armor
[Unique]
Arcane
While equipped:
dps ----------
Melee Ret 30 fire
----- def -----
Defense +14 (+7 eff.)
Resists +10% fire +10% darkness
+10% cold
---------- misc
Masteries
+0.20 Corruption/Fearfire
All nearby enemies take 20 fire damage each turn and healing you for 10% of the damage dealt.
Black fires born of a blackened heart.
This item has been sent to the Item's Vault.


1.0
T1 hands armor
[Unique]
Nature
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.pwr +2 (+1 eff.)
Dmg.mod +5% nature
----- def -----
Resists +10% nature
Poison- +20%
---------- misc
Masteries
+0.20 Wild-gift/Slime
These gloves are coated with a thick, green liquid.
This item has been sent to the Item's Vault.


9.0
T2 light armor
[Unique]
Arcane/Nature
While equipped:
Stats +2 Dex
----- def -----
Armour +8
Defense +5 (+3 eff.)
Fatigue +3%
Resists +15% physical
Bone Grab:
Level 2.0
Pwr.cost 20 out of 30/30.
Range 7
Travel.spd instantaneous
Is a spell
Description: Grab a target and teleport it to your side, pinning it there with a bone rising from the ground for 5 turns.
The bone will also deal 8.73 physical damage, inflicting bleeding for another 4.37 damage over 5 turns.
The damage will increase with your Spellpower.
A gross mass of spinal matter hastily assembled into an armour.
This item has been sent to the Item's Vault.


1.0
T3 dagger 1H weapon
[Unique]
Nature
Power 15.0 - 19.5 Physical
Uses 100% Dex
Acc+ +0.5% APR / acc
Apr +20
Crit +10.0%
Atk.spd 100%
On Hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
While equipped:
Stats +20 Dex
----- def -----
Proj.slow +40%
Instant Weapon Swap
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.


1.0
T2 dagger 1H weapon
[Unique]
Arcane
Power 20.0 - 26.0 Physical
Uses 45% Str, 45% Dex
Acc+ +0.5% APR / acc
Apr +10
Crit +12.0%
Atk.spd 100%
HP.leech +6%
Melee+ +10 blight +10 fire burn
On Crit.r2 +20 infective blight
+20 fire
While equipped:
Stats +5 Mag
----- def -----
Resists +10% blight +10% fire
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.


5.0
T1 greatmaul 2H weapon
[Unique]
Master
Power 30.0 - 51.0 Physical
Uses 130% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +1.5%
Atk.spd 100%
While equipped:
Shattering Blow:
Level 3.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Description: Hits the target with your weapon, doing 134% damage. If the attack hits, the target's armour and saves are reduced by 16 for 7 turns.
Also if the target is protected by a temporary damage shield there is 74% chance to shatter it.
Armor reduction chance increases with your Physical Power.
This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it!
This item has been sent to the Item's Vault.


3.0
T2 mindstar 1H weapon
Reqs Wil 18
[Unique]
Nature
Nature requires balance in these matters.
Power 8.0 - 8.8 Fire
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +18
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
All.spd +5%
Dmg.mod +10% fire
Res.pen +10% fire
----- def -----
Resists -10% cold
On Mind Hit: 10% Flame Fury 2
This mindstar glows with a bright warm light, but seems somehow incomplete.
This item has been sent to the Item's Vault.


5.0
T4 staff 2H weapon
Reqs Mag 32
[Unique]
Arcane
Power 25.0 - 30.0 Darkness
Uses 120% Mag
Mastery Staff Mastery
Acc+ +2.5% proc dam (max 250%)
Apr +4
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +15%
Spell.pwr +15 (+5 eff.)
Dmg.mod +5% darkness
+25% physical
----- def -----
Affinity +20% darkness
Stealth +20
---------- misc
Talents +1 Command Staff
On Spell Hit: 15% Galactic Pulse 3
A light staff covered in stralite and gems. It seems to reflect the light of the stars even in daylight.
This item has been sent to the Item's Vault.


4.0
T2 steamgun 1H weapon
[Unique]
Steamtech
Mastery Steamgun Mastery
Acc+ +0.2% base dam (max 20%)
Apr +4
Atk.spd 100%
Dmg.mult 125%
Range +7
Proj.spd +300%
Dmg.conv 80% fire burn
Uses 2.0 Steam
Flare:
Level 3.0
Pwr.cost 20 out of 20/20.
Range 6
Travel.spd instantaneous
Description: Fire a shot at the target tile that blinds enemies for 3 turns, marks them for 2 turns and illuminates the area within radius 2 for 5 turns. Enemies within the illuminated area lose 22 defence and stealth power and cannot benefit from concealment.
The status chance increases with your Accuracy, and the defense reduction with your Dexterity.
An odd, stubby gun with a large, red barrel.
This item has been sent to the Item's Vault.


3.0
T2 steamsaw 1H weapon
Reqs Str 18
[Unique]
Arcane/Steamtech
Power 18.0 - 27.0 Phys.bleed
Uses 100% Str
Acc+ +0.3% crit chance (max 25%)
Apr +12
Crit +3.0%
Atk.spd 100%
Block +60
Dmg.conv 50% ice
Uses 1.0 Steam
While equipped:
----- def -----
Armour +10
Defense +7 (+3 eff.)
Fatigue +9%
Ice.pen +40%
---------- misc
Talents +1 Block
Fashioned from magical ice, and perfect for carving ice - especially ice with someone else inside it.
This item has been sent to the Item's Vault.


0.1
T3 rune scroll
[Unique]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 15
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 165 damage for 5 turns.
Its effects scale with your Magic stat.
Inscribe your skin with the rune.
You can see your own image mirrored in the surface of this silvery rune.
This item has been sent to the Item's Vault.


3.0
T3 head armor
[Unique]
Master
While equipped:
Stats +2 Str +4 Mag
dps ----------
Phys.pwr +10 (+4 eff.)
Spell.pwr +10 (+4 eff.)
----- def -----
Armour +9
Fatigue +4%
Silence- +30%
---------- misc
Light -1
Masteries
+0.20 Race/Doomelf
Increases the range of Haste of the Doomed by 1.
An experimental helmet designed to enhance the effects of the Doomelf corruption.
This item has been sent to the Item's Vault.


3.0
T2 head armor
[Unique]
Arcane
While equipped:
Stats +4 Mag +4 Wil +4 Cun
dps ----------
Melee+ 15 phys.bleed
----- def -----
Armour +8
Defense +4 (+2 eff.)
Fatigue +6%
Resists +10% darkness
---------- misc
Masteries
+0.20 Race/Whitehooves
Increases your maximum stacks of Death Momentum by 1.
You always thought his horns looked kind of stupid, to be honest.
This item has been sent to the Item's Vault.


7.0
T3 shield armor
Reqs - Shield usage training
Str 37
[Unique]
Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
----- def -----
Armour +18
Hardiness +20%
Defense +20 (+7 eff.)
Rng.Def +10 (+4 eff.)
Fatigue +30%
---------- misc
Talents +1 Block
This shield made of the darkest stralite is huge, heavy and very solid.
This item has been sent to the Item's Vault.


2.0
T2 misc tool
[Unique]
Master
While equipped:
Stats +5 Cun
dps ----------
Phys.crit +5.0%
Acc +10 (+3 eff.)
---------- misc
Infravis +2
Sight +1
This antique spyglass is weathered from use, but seems well maintained.
This item has been sent to the Item's Vault.


5.0
T2 greatmaul 2H weapon
[Unique]
Nature/Disrupt
Power 32.0 - 48.0 Physical
Uses 120% Str
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +4.0%
Atk.spd 100%
Melee+ +20 nature
On Hit:
* 50% chance to shatter magical shields
While equipped:
Stats +6 Con
dps ----------
Dmg.mod +25% nature
----- def -----
Spell.save +15 (+6 eff.)
This large steel greatmaul has thick vines wrapped around the handle.
This item has been sent to the Item's Vault.


3.0
T3 mindstar 1H weapon
Reqs Wil 27
[Unique]
Nature/Psionic
Power 12.0 - 13.2 Mind
Uses 50% Wil, 10% Cun
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +22
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Cun +4 Wil
dps ----------
Mind.crit +5%
Mind.pwr +5 (+3 eff.)
----- def -----
Mind.save +15 (+5 eff.)
Confuse all enemies in radius 3 for 5 turns.
Uses 25 power out of 25/25
A strange mindstar, overgrown with granite and cracked. It seems incredibly ancient and horribly damaged, but still functions.
This item has been sent to the Item's Vault.


1.0
T4 belt armor
[Unique]
Master
While equipped:
Stats +12 Dex +10 Cun +8 Lck
----- def -----
Rng.Def +20 (+6 eff.)
Proj.evade +15%
Proj.slow +30%
Evasion: (Instant)
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 34% chance to evade melee and ranged attacks and 35 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
This item has been sent to the Item's Vault.


17.0
T4 massive armor
Reqs - Massive armour training
Str 44
[Unique]
Master
While equipped:
Stats +6 Con
----- def -----
Armour +32
Hardiness +10%
Defense +20 (+6 eff.)
Fatigue +15%
Resists +25% darkness +25% fire
Phys.save +40 (+13 eff.)
Heal.mod -30%
Stun/Frz- +40%
Knockbk- +40%
This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength.
This item has been sent to the Item's Vault.


3.0
T2 mace 1H weapon
[Unique]
Master
Power 25.0 - 35.0 Physical
Uses 100% Str
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +10.0%
Atk.spd 100%
Melee+ +14% confusion
+30 physical
On Hit:
* Reduce targets accuracy and powers by 5 (stacks 5 times)
While equipped:
dps ----------
Acc +12 (+3 eff.)
An oddly twisted club with a hefty weight on the end. There's something very strange about it.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Mind.crit +5%
Mind.pwr +12 (+6 eff.)
Dmg.mod +30% nature
Res.pen +10% nature
Melee Ret 35 nature slow
----- def -----
Defense +12 (+4 eff.)
Resists +25% nature +13% all
Phys.save +15 (+5 eff.)
HP.reg +0.20
Heal.mod +15%
---------- misc
Masteries
+0.30 Wild-gift/Moss
This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties.
This item has been sent to the Item's Vault.


9.0
T3 light armor
Reqs Str 22
[Unique]
Steamtech
While equipped:
----- def -----
Armour +7
Defense +6 (+2 eff.)
Fatigue +7%
Phys.save +15 (+5 eff.)
---------- misc
Talents +1 Medical Urgency Vest
This light leather armour features a special medical injector.
This item has been sent to the Item's Vault.


3.0
T4 steamsaw 1H weapon
Reqs Mag 30
[Unique]
Arcane/Steamtech
Power 40.0 - 60.0 Occult
Uses 100% Mag
Acc+ +0.3% crit chance (max 25%)
Apr +45
Atk.spd 100%
Block +50
Uses 1.0 Steam
While equipped:
Stats +9 Cun +9 Mag
dps ----------
Spell.spd +10%
----- def -----
Fatigue +15%
Spell.save +10 (+5 eff.)
Silence- +40%
---------- misc
Talents +3 Block
+4 Electron Incantation
Increases the steam your arcane dynamo generate per 10 points of mana by 2.
Saws made of metal? That is no good for a discerning Technomancer so Galen made a saw out of pure arcane forces!
This item has been sent to the Item's Vault.


7.0
T4 shield armor
Reqs - Shield usage training
Str 28
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
Spell.pwr +8 (+3 eff.)
Melee Ret 24 darkness 24 fire
----- def -----
Armour +18
Defense +8 (+2 eff.)
Rng.Def +12 (+4 eff.)
Fatigue +25%
Resists +20% darkness +35% fire
---------- misc
Talents +1 Block
This rugged stone shield flickers with bursts of pitch black flame.
This item has been sent to the Item's Vault.


3.0
T3 longsword 1H weapon
Reqs Str 40
[Unique]
Arcane/Master
Power 33.0 - 46.2 Acid
Uses 100% Str
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +10.0%
Atk.spd 100%
On Crit.r2 +40 corrosive acid
While equipped:
dps ----------
Phys.crit +10.0%
Spell.crit +10%
Dmg.mod +20% acid
Res.pen +20% acid
----- def -----
Resists +15% acid
Corrosive Worm:
Level 4.0
Pwr.cost 30 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken.
When this effect ends or the target dies the worm will explode, dealing 14 acid damage in a 4 radius ball. This damage will increase by 8% of all damage taken while infected.
The damage dealt by the effect will increase with spellpower.
This warped, blackened sword drips acid from its countless pores.
This item has been sent to the Item's Vault.


3.0
T3 shot ammo
[Unique]
Nature/Psionic
Power 17.0 - 20.4 Mind
Uses 60% Cun, 60% Dex
Acc+ +0.2% base dam (max 20%)
Apr +7
Crit +3.0%
Capacity 20
On Crit:
* strike the target with one of Mind Sear, Psychic Lobotomy, or Sunder Mind, at random.
A linen pouch of jagged mindstar fragments, each radiating a palpable sense of confusion and pain. They must have made up an impressive whole originally, before some cretin turned it to bits.
This item has been sent to the Item's Vault.


2.0
T2 torque charm
[Unique]
Psionic
While equipped:
Stats +4 Cun
dps ----------
Dmg.mod +10% mind +10% lightning
Your mind is attuned to electricity.
Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target.
Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target.
Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower).
This item can have up to 2 charges, with each charge having 4 turn cooldown.
This torque feels tingly to the touch, but seems to enhance your thinking.
This item has been sent to the Item's Vault.


0.1
T4 ring jewelry
[Unique]
Arcane/Psionic
While equipped:
Stats -10 Lck +6 Wil
----- def -----
Resists +25% mind
You feel something is very wrong with this ring.
Summon Crimson Paladin John.
Uses 80 power out of 100/100
This crimson ring has a palpable bittersweet feel to it.
Inside it is engraved the phrase "To Aeryn, my love, my life. Yours forever. John"
This item has been sent to the Item's Vault.