
warbringer's stralite battleaxe of projection (43-64.5 power, 3 apr)3.0
T4 battleaxe 2H weapon
[Ego++]
Master/Psionic
Power 43.0 - 64.5 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.2% crit / acc
Apr +3
Crit +7.5%
Atk.spd 100%
On Hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
While equipped:
Stats +2 Con
dps ----------
Phys.pwr +13 (+3 eff.)
Res.pen +12% physical
----- def -----
Disarm- +20%
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)5.0
T5 greatmaul 2H weapon
[Unique]
Arcane/Master
Power 82.0 - 123.0 Physical
Uses 120% Str
Mastery Weapons Mastery
Acc+ +0.1% dam / acc
Apr +7
Crit +4.0%
Atk.spd 100%
Melee+ +30 fire
On Hit: 10% Flameshock 3
While equipped:
dps ----------
Dmg.mod +15% physical
The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself.
This item has been sent to the Item's Vault.

Storm Fury4.0
T5 longbow 2H weapon
Reqs Dex 30
Shoot
[Unique]
Arcane
Acc+ +0.2% crit / acc
Atk.spd 143%
Range +10
While equipped:
Stats +5 Dex +7 Mag
dps ----------
Spell.pwr +20 (+5 eff.)
Mov.spd +10%
Ranged+ 75 lightning
Dmg.mod +20% lightning
----- def -----
Rng.Def +15 (+6 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.10 Spell/Storm
+0.20 Spell/Air
Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.

Salyriath the Stormbringer (19/21, 51.5-61.8 power, 6 apr)3.0
T5 shot ammo
Reqs Dex 48
[Rare]
Arcane
Power 51.5 - 61.8 Physical
Uses 70% Dex, 50% Cun
Acc+ +0.1% dam / acc
Apr +6
Crit +7.0%
Capacity 21
Ranged+ +32 lightning +17 cold
On Hit.r1 +24 lightning +12 fire
On Crit.r2 +12 fire
On Hit:
* 20% chance to daze at end of turn
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Breath of Eyal (10 def, 10 armour)9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+3 eff.)
----- def -----
Armour +10
Defense +10 (+4 eff.)
Fatigue +20%
Resists +20% lightning
+20% temporal +20% light
+20% fire +20% nature
+20% acid +20% blight
+20% cold +15% arcane
+20% darkness
Spell.save +20 (+7 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.

The Black Wall (12 def, 9 armour, 200 block)7.0
T5 shield armor
[Unique]
Arcane
While equipped:
dps ----------
Melee Ret 10 darkness
----- def -----
Armour +9
Defense +12 (+5 eff.)
Rng.Def +15 (+6 eff.)
Fatigue +28%
---------- misc
Talents +5 Block
Masteries
+0.20 Technique/Shield defense
+0.20 Technique/Shield offense
+0.20 Corruption/Doom shield
ShadowPwr +5
Increases all resists by 0.4% for each point of your Shadow Power.
"With this, no one will ever harm you again."
This item has been sent to the Item's Vault.

quick voratun longsword of projection (43.5-60.9 power, 6 apr)3.0
T5 longsword 1H weapon
[Ego++]
Master/Psionic
Power 43.5 - 60.9 Physical
Uses 100% Str
Mastery Weapons Mastery
Acc+ +0.4% crit.pwr / acc
Apr +6
Crit +5.0%
Atk.spd 111%
On Hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
While equipped:
Stats +4 Dex
dps ----------
Acc +11 (+3 eff.)
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Molten Skin (15 def, 12 armour)9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Phys.crit +8.0%
Spell.crit +10%
Crit.mult +20.00%
Spell.pwr +15 (+4 eff.)
Melee+ 15 light 30 fire
Ranged+ 15 light 30 fire
Dmg.mod +20% fire +5% light
+10% all
Res.pen +10% light +15% fire
Melee Ret 30 fire
----- def -----
Armour +12
Defense +15 (+5 eff.)
Resists +20% fire +12% light
-5% cold
---------- misc
Masteries
+0.10 Celestial/Sun
+0.10 Spell/Wildfire
+0.10 Celestial/Sunlight
+0.10 Spell/Fire
Blastwave:
Level 4.0
Pwr.cost 7 out of 16/16.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 202.90 fire damage over 3 turns.
The damage will increase with your Spellpower.
This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.
This item has been sent to the Item's Vault.

Unsetting Sun (16 def, 20 armour, 280 block)7.0
T5 shield armor
[Unique]
Arcane
Glows brightly in the light of dawn.
While equipped:
----- def -----
Armour +20
Defense +16 (+5 eff.)
Rng.Def +17 (+6 eff.)
Fatigue +14%
Resists +30% blight +30% darkness
Spell.save +19 (+6 eff.)
---------- misc
Light +2
Talents +5 Block
When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future.
This item has been sent to the Item's Vault.

Ring of the War Master0.1
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
dps ----------
Phys.crit +5.0%
Phys.pwr +10 (+2 eff.)
Apr +15
---------- misc
Masteries
+0.30 Technique/Unarmed discipline
+0.30 Technique/Warcries
+0.30 Technique/Dual techniques
+0.30 Technique/Combat training
+0.30 Technique/Combat veteran
+0.30 Technique/Grappling
+0.30 Technique/Archery training
+0.30 Technique/Archery - slings
+0.30 Technique/Unarmed training
+0.30 Technique/Thuggery
+0.30 Technique/Shield defense
+0.30 Technique/Two-handed weapons
+0.30 Technique/Archery prowess
+0.30 Technique/Archery excellence
+0.30 Technique/Combat techniques
+0.30 Technique/Two-handed assault
+0.30 Technique/Berserker's strength
+0.30 Technique/Archery - bows
+0.30 Technique/Two-handed maiming
+0.30 Technique/Shield offense
+0.30 Technique/Superiority
+0.30 Technique/Pugilism
+0.30 Technique/Finishing moves
+0.30 Technique/Dual weapons
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.

Guise of the Hated (14 def, 0 armour)2.0
T5 cloak armor
[Unique]
Psionic
While equipped:
Stats +4 Dex +8 Wil +6 Cun
dps ----------
Phys.crit +4.0%
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
Dmg.mod +4% all
Melee Ret 30 mind
----- def -----
Defense +14 (+5 eff.)
Resists +10% darkness +10% mind
Mind.save +10 (+5 eff.)
Stealth +12
---------- misc
Hate/kill +5.00
Masteries
+0.20 Cursed/Gloom
+0.20 Cursed/Darkness
Creeping Darkness:
Level 4.0
Pwr.cost 11 out of 18/18.
Range 5
Travel.spd instantaneous
Is a mind power
Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 25.54 darkness damage each turn to anything in its area, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing.
The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark.
Forget the moons, the starry sky,
The warm and greeting sheen of sun,
The rays of light will never reach inside,
The heart which wishes that it be unseen.
This item has been sent to the Item's Vault.

The Black Plate (25 def, 35 armour)17.0
T5 massive armor
Reqs Str 48
[Unique]
Arcane
While equipped:
Stats +6 Wil +4 Cun +3 Con
----- def -----
Armour +35
Defense +25 (+20 eff.)
Fatigue +15%
Resists +15% acid +20% darkness
+15% blight +25% fire
+20% cold
Phys.save +15 (+8 eff.)
Spell.save +25 (+9 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +3
Masteries
+0.20 Corruption/Doom covenant
+0.20 Corruption/Oppression
+0.20 Corruption/Wrath
+0.20 Corruption/Infernal combat
ShadowPwr +10
Grants physical power equal to your Shadow Power.
Link of Pain: (Instant)
Level 3.0
Pwr.cost 15 out of 15/15.
Range 7
Travel.spd instantaneous
Is a spell
Description: Using demonic forces you create a link of pain from a source creature to a victim for 6 turns.
Each time the source creature takes damage the victim takes 70% of the damage.
If the victim dies from the effect you gain a burst of energy, reducing all remaining cooldowns by 1.
"Wreckage all about you. Is there anything left inside?"
This item has been sent to the Item's Vault.
