
ash longbow 'Tarrazilastir'Requires:
- Dexterity 16
- Talent Shoot
Powered by arcane forces
4.00 Encumbrance.
[Unique]
Type: weapon / longbow ; tier 2
It must be held with both hands.
Accuracy bonus: +0.2% crit / acc
Attack speed: 125%
Firing range: +7
Damage (Ranged): +8 acid / +6 cold / +6 fire
When wielded/worn:
Changes resistances penetration: +10% temporal
Changes damage: +10% acid / +11% cold / +10% fire
Critical mult.: +5.00%
Spellpower on spell critical (stacks up to 3 times): +4
New effects duration reduction after a teleport: +20%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

Glitterpanic (15-18 power, 3 apr, acid element)Requires:
- Magic 16
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +3
Physical crit. chance: +3.0%
Attack speed: 100%
On weapon hit:
* 40% chance to blind
When wielded/worn:
Physical crit. chance: +7.0%
Changes resistances: +6% light
Changes resistances penetration: +5% blight
Changes damage: +15% acid
Talent granted: +1 Command Staff
Critical mult.: +12.00%
Mana each turn: +0.16
Maximum vim: +20.00
Spellpower: +16 (+5 eff.)
Spell crit. chance: +8%
It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Hanozor the dragonbone magestaff (30-36 power, 9 apr, fire element)Requires:
- Magic 48
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +9
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Defense: +18 (+12 eff.)
Damage (Melee): 10 % chance of confusion
Damage when hit (Melee): 4 arcane
Changes resistances penetration: +15% fire / +15% physical
Changes damage: +30% fire
Talent granted: +1 Command Staff
Mana each turn: +0.27
Maximum mana: +64.00
Spellpower: +25 (+9 eff.)
Spell crit. chance: +5%
Damage Shield penetration: +21%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
