Telos's Staff Crystal
0.0
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.
Telos's Staff Crystal0.0
T5 multi-hued gem
[Unique]
Arcane
A part of set.
While equipped:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
While carried:
Light +2
Item imbue powers:
Stats +5 Str +5 Dex +5 Mag
+5 Wil +5 Cun +5 Con
Resists +30% mind
Confus- +30%
Fear- +30%
Light +2
Latent Damage Type: Blight
Combine with a staff.
Uses 1 power out of 1/1
A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating.
This item has been sent to the Item's Vault.
Petrified Wood
0.0
T4 red gem
[Unique]
Nature
While equipped:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Item imbue powers:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.
Petrified Wood0.0
T4 red gem
[Unique]
Nature
While equipped:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Item imbue powers:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.
Radhymnir [power 560] (20 cooldown)
2.0
T5 wand charm
[Rare]
Arcane
While equipped:
dps ----------
Res.pen +20% arcane
----- def -----
Armour +12
Defense +25 (+10 eff.)
Resists +20% blight +6% acid
Crit.chn- 15.00%
Phys.save +9 (+3 eff.)
Spell.save +9 (+4 eff.)
Max.HP +101.98
Create a shield absorbing up to 560 damage on yourself and all friendly characters within 10 spaces for 4 turns
Puts all charms on 20 cooldown
100% to cleanse 3 total effects of type disease, wound, or poison.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.
Radhymnir [power 560] (20 cooldown)2.0
T5 wand charm
[Rare]
Arcane
While equipped:
dps ----------
Res.pen +20% arcane
----- def -----
Armour +12
Defense +25 (+10 eff.)
Resists +20% blight +6% acid
Crit.chn- 15.00%
Phys.save +9 (+3 eff.)
Spell.save +9 (+4 eff.)
Max.HP +101.98
Create a shield absorbing up to 560 damage on yourself and all friendly characters within 10 spaces for 4 turns
Puts all charms on 20 cooldown
100% to cleanse 3 total effects of type disease, wound, or poison.
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.
Hellskiller
0.1
T4 ring jewelry
[Rare]
Master
While equipped:
dps ----------
Mind.crit +7%
Mind.pwr +20 (+5 eff.)
Dmg.mod +24% fire
----- def -----
Resists +6% mind
Phys.save +14 (+5 eff.)
Spell.save +14 (+5 eff.)
Mind.save +19 (+7 eff.)
---------- misc
Max.psi +20.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.
Hellskiller0.1
T4 ring jewelry
[Rare]
Master
While equipped:
dps ----------
Mind.crit +7%
Mind.pwr +20 (+5 eff.)
Dmg.mod +24% fire
----- def -----
Resists +6% mind
Phys.save +14 (+5 eff.)
Spell.save +14 (+5 eff.)
Mind.save +19 (+7 eff.)
---------- misc
Max.psi +20.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.
Girdle of Preservation
1.0
T5 belt armor
[Unique]
Nature
While equipped:
Stats +5 Wil +5 Con
----- def -----
Resists +15% lightning
+15% temporal +15% light
+15% fire +15% nature
+15% acid +10% physical
+15% blight +15% cold
+10% arcane
+15% darkness
Phys.save +15 (+4 eff.)
Spell.save +15 (+5 eff.)
Mind.save +15 (+4 eff.)
Confus- +20%
A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it.
This item has been sent to the Item's Vault.
Girdle of Preservation1.0
T5 belt armor
[Unique]
Nature
While equipped:
Stats +5 Wil +5 Con
----- def -----
Resists +15% lightning
+15% temporal +15% light
+15% fire +15% nature
+15% acid +10% physical
+15% blight +15% cold
+10% arcane
+15% darkness
Phys.save +15 (+4 eff.)
Spell.save +15 (+5 eff.)
Mind.save +15 (+4 eff.)
Confus- +20%
A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it.
This item has been sent to the Item's Vault.
Glowing Core
1.0
T4 white gem
Reqs Level 25
[Unique]
Arcane
While equipped:
Resists +50% light +50% fire
Affinity +20% light +20% fire
Blind- +100%
See.Invis +20
While carried:
Light +2
Item imbue powers:
Resists +50% light +50% fire
Affinity +20% light +20% fire
Blind- +100%
Light +4
See.Invis +20
Latent Damage Type: Light
This is all that's left of the Searing Horror. Even after its death, the object in your hand glows just as brightly as it did before.
This item has been sent to the Item's Vault.
Glowing Core1.0
T4 white gem
Reqs Level 25
[Unique]
Arcane
While equipped:
Resists +50% light +50% fire
Affinity +20% light +20% fire
Blind- +100%
See.Invis +20
While carried:
Light +2
Item imbue powers:
Resists +50% light +50% fire
Affinity +20% light +20% fire
Blind- +100%
Light +4
See.Invis +20
Latent Damage Type: Light
This is all that's left of the Searing Horror. Even after its death, the object in your hand glows just as brightly as it did before.
This item has been sent to the Item's Vault.
Wheel of Fate
0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Stats +2 Con
dps ----------
Phys.pwr +9 (+3 eff.)
Spell.pwr +10 (+7 eff.)
Mind.pwr +11 (+4 eff.)
Dmg.mod +9% mind +14% darkness
+6% all
Res.pen +25% mind
----- def -----
Resists +15% acid +28% darkness
+18% fire +17% lightning
+16% cold
Crit.chn- 15.87%
---------- misc
Infravis +3
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
Wheel of Fate0.1
T2 ring jewelry
[Unique]
Arcane
While equipped:
Stats +2 Con
dps ----------
Phys.pwr +9 (+3 eff.)
Spell.pwr +10 (+7 eff.)
Mind.pwr +11 (+4 eff.)
Dmg.mod +9% mind +14% darkness
+6% all
Res.pen +25% mind
----- def -----
Resists +15% acid +28% darkness
+18% fire +17% lightning
+16% cold
Crit.chn- 15.87%
---------- misc
Infravis +3
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
This item has been sent to the Item's Vault.
Quiver of the Sun (25/25, 34-48 power, 15 apr)
3.0
T4 arrow ammo
Reqs Dex 24
[Unique]
Arcane
Power 34.0 - 47.6 Bright light
Uses 50% Str, 20% Mag, 60% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +2.0%
Capacity 25
Proj.spd +300%
On Hit:
* 25% chance to blind
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.
Quiver of the Sun (25/25, 34-48 power, 15 apr)3.0
T4 arrow ammo
Reqs Dex 24
[Unique]
Arcane
Power 34.0 - 47.6 Bright light
Uses 50% Str, 20% Mag, 60% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +2.0%
Capacity 25
Proj.spd +300%
On Hit:
* 25% chance to blind
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.
Poraldamina the quiver of yew arrows (16/16, 64-89 power, 10 apr)
3.0
T3 arrow ammo
[Random Unique]
Master
Power 63.5 - 88.9 Physical
Uses 50% Wil, 70% Dex
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +36.0%
Capacity 16
Ranged+ +16 arcane
On Hit.r1 +20 mind +20 arcane
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 119 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Poraldamina the quiver of yew arrows (16/16, 64-89 power, 10 apr)3.0
T3 arrow ammo
[Random Unique]
Master
Power 63.5 - 88.9 Physical
Uses 50% Wil, 70% Dex
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +36.0%
Capacity 16
Ranged+ +16 arcane
On Hit.r1 +20 mind +20 arcane
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
* Wound the target dealing 119 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Eluldalle the voratun amulet
0.1
T5 amulet jewelry
Reqs Level 35
[Random Unique]
Nature/Master
While equipped:
Stats +15 Str +12 Dex +7 Wil
+19 Lck
dps ----------
Crit.mult +15.00%
Acc +12 (+4 eff.)
Melee Ret 4 mind
----- def -----
Defense +8 (+2 eff.)
Crit.chn- 15.00%
Unseen.red 16%
Amulets make your neck look great!
This item has been sent to the Item's Vault.
Eluldalle the voratun amulet0.1
T5 amulet jewelry
Reqs Level 35
[Random Unique]
Nature/Master
While equipped:
Stats +15 Str +12 Dex +7 Wil
+19 Lck
dps ----------
Crit.mult +15.00%
Acc +12 (+4 eff.)
Melee Ret 4 mind
----- def -----
Defense +8 (+2 eff.)
Crit.chn- 15.00%
Unseen.red 16%
Amulets make your neck look great!
This item has been sent to the Item's Vault.
stralite ring 'Emelyvena'
0.1
T4 ring jewelry
Reqs Level 25
[Random Unique]
Nature/Master
While equipped:
Stats +7 Dex
dps ----------
Dmg.mod +3% physical
Acc +25 (+8 eff.)
Apr +13
----- def -----
Armour +8
Defense +11 (+3 eff.)
Resists +1% physical
Spell.save +6 (+3 eff.)
Die.at -40.00 life
Max.HP +51.00
HP.reg +9.00
Heal.mod +16%
---------- misc
Mana/turn +0.04
Disengage:
Puts all charms on 10 cooldown
Level 2.0
Pwr.cost 10 out of 10/10.
Range 7
Travel.spd instantaneous
Description: Jump back up to 4 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 128% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.
stralite ring 'Emelyvena'0.1
T4 ring jewelry
Reqs Level 25
[Random Unique]
Nature/Master
While equipped:
Stats +7 Dex
dps ----------
Dmg.mod +3% physical
Acc +25 (+8 eff.)
Apr +13
----- def -----
Armour +8
Defense +11 (+3 eff.)
Resists +1% physical
Spell.save +6 (+3 eff.)
Die.at -40.00 life
Max.HP +51.00
HP.reg +9.00
Heal.mod +16%
---------- misc
Mana/turn +0.04
Disengage:
Puts all charms on 10 cooldown
Level 2.0
Pwr.cost 10 out of 10/10.
Range 7
Travel.spd instantaneous
Description: Jump back up to 4 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 128% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Rings make your fingers look great!
This item has been sent to the Item's Vault.
Eilinabretha
4.0
T5 longbow 2H weapon
[Random Unique]
Arcane/Nature/Master
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
Ranged+ +20 temporal
On Crit.r2 +12 temporal
While equipped:
Stats +8 Str +23 Wil +20 Con
dps ----------
Phys.pwr +17 (+5 eff.)
Dmg.mod +30% temporal
+26% physical
Res.pen +18% temporal
+14% physical
On Hit (Ranged):
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +9% temporal
Max.HP +134.00
---------- misc
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Eilinabretha4.0
T5 longbow 2H weapon
[Random Unique]
Arcane/Nature/Master
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
Ranged+ +20 temporal
On Crit.r2 +12 temporal
While equipped:
Stats +8 Str +23 Wil +20 Con
dps ----------
Phys.pwr +17 (+5 eff.)
Dmg.mod +30% temporal
+26% physical
Res.pen +18% temporal
+14% physical
On Hit (Ranged):
* 20% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +9% temporal
Max.HP +134.00
---------- misc
Cooldown Arrow Stitching -1
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Storm Fury
4.0
T5 longbow 2H weapon
Reqs Mag 30
[Unique]
Arcane
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
dps ----------
Spell.crit +10%
Spell.pwr +30 (+10 eff.)
Mov.spd +30%
Ranged+ 75 lightning
Dmg.mod +25% lightning
----- def -----
Defense +30 (+8 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 55 to 110 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
Storm Fury4.0
T5 longbow 2H weapon
Reqs Mag 30
[Unique]
Arcane
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
dps ----------
Spell.crit +10%
Spell.pwr +30 (+10 eff.)
Mov.spd +30%
Ranged+ 75 lightning
Dmg.mod +25% lightning
----- def -----
Defense +30 (+8 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 55 to 110 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
Surefire
4.0
T1 longbow 2H weapon
[Unique]
Master
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 105%
Range +9
While equipped:
Stats +3 Dex
dps ----------
Phys.crit +5.0%
Dmg.mod +5% physical
Acc +12 (+4 eff.)
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
Surefire4.0
T1 longbow 2H weapon
[Unique]
Master
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 105%
Range +9
While equipped:
Stats +3 Dex
dps ----------
Phys.crit +5.0%
Dmg.mod +5% physical
Acc +12 (+4 eff.)
This tightly strung bow appears to have been crafted by someone of considerable talent. When you pull the string, you feel incredible power behind it.
This item has been sent to the Item's Vault.
elven-wood longbow 'Lightknight'
4.0
T4 longbow 2H weapon
[Random Unique]
Nature/Master
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +9
Ranged+ +8 light +16 temporal
While equipped:
Stats +18 Str +11 Dex +6 Mag
+12 Wil +12 Cun +12 Con
dps ----------
Phys.pwr +20 (+6 eff.)
Dmg.mod +18% light
Res.pen +20% all
Acc +32 (+9 eff.)
Apr +17
---------- misc
Light +2
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
elven-wood longbow 'Lightknight'4.0
T4 longbow 2H weapon
[Random Unique]
Nature/Master
Power 0.0 - 0.0 Physical
Uses 0% Wil
Mastery Arrow Accelerator
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +9
Ranged+ +8 light +16 temporal
While equipped:
Stats +18 Str +11 Dex +6 Mag
+12 Wil +12 Cun +12 Con
dps ----------
Phys.pwr +20 (+6 eff.)
Dmg.mod +18% light
Res.pen +20% all
Acc +32 (+9 eff.)
Apr +17
---------- misc
Light +2
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Eel-skin armour (16 def, 0 armour)
9.0
T2 light armor
[Unique]
Nature
While equipped:
Stats +3 Cun +2 Dex
----- def -----
Defense +16 (+4 eff.)
Fatigue +2%
Resists +15% lightning
Poison- +50%
Pinning- +50%
On Nature Hit: 10% Call Lightning 2
Call Lightning:
Level 2.0
Pwr.cost 25 out of 50/50.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Calls forth a powerful beam of lightning doing 87.60 to 262.80 lightning damage (175.20 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.
Eel-skin armour (16 def, 0 armour)9.0
T2 light armor
[Unique]
Nature
While equipped:
Stats +3 Cun +2 Dex
----- def -----
Defense +16 (+4 eff.)
Fatigue +2%
Resists +15% lightning
Poison- +50%
Pinning- +50%
On Nature Hit: 10% Call Lightning 2
Call Lightning:
Level 2.0
Pwr.cost 25 out of 50/50.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Calls forth a powerful beam of lightning doing 87.60 to 262.80 lightning damage (175.20 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.
Crystal Focus
0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.
Crystal Focus0.0
T2 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag
Dmg.mod +20% arcane +20% blight
(The created item can be activated to recover the Focus.)
Latent Damage Type: Arcane
Combine with a weapon (makes a non enchanted weapon into an artifact).
Uses 1 power out of 1/1
This crystal radiates the power of the Spellblaze itself.
This item has been sent to the Item's Vault.
Eye of the Dreaming One
2.0
T1 misc tool
[Unique]
Psionic
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+1 eff.)
----- def -----
Mind.save +10 (+3 eff.)
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Sleep:
Level 3.0
Pwr.cost 20 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 19 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
This ethereal eye stares eternally, as if seeing things that do not truly exist.
This item has been sent to the Item's Vault.
Eye of the Dreaming One2.0
T1 misc tool
[Unique]
Psionic
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+1 eff.)
----- def -----
Mind.save +10 (+3 eff.)
The wearer is asleep.
Lucid Dreamer: May act while sleeping
Sleep:
Level 3.0
Pwr.cost 20 out of 25/25.
Range 7
Travel.spd instantaneous
Is a mind power
Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 19 points of damage the target suffers will reduce the effect duration by one turn.
When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect.
At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
The damage threshold will scale with your Mindpower.
This ethereal eye stares eternally, as if seeing things that do not truly exist.
This item has been sent to the Item's Vault.
Getira the Tundraguile (dig speed 14 turns)
3.0
T5 digger tool
Reqs Level 35
[Random Unique]
Arcane/Nature/Master
While equipped:
Stats +16 Str +8 Wil +4 Con
dps ----------
Phys.crit +15.0%
Mind.crit +15%
Melee Ret 2 temporal
On Hit (Melee):
* 10% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +9% acid +6% cold
Phys.save +15 (+7 eff.)
Spell.save +14 (+6 eff.)
Mind.save +14 (+4 eff.)
Max.HP +82.00
Poison- +22%
Cut- +20%
---------- misc
Light +1
While carried:
---------- misc
Talents +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
Getira the Tundraguile (dig speed 14 turns)3.0
T5 digger tool
Reqs Level 35
[Random Unique]
Arcane/Nature/Master
While equipped:
Stats +16 Str +8 Wil +4 Con
dps ----------
Phys.crit +15.0%
Mind.crit +15%
Melee Ret 2 temporal
On Hit (Melee):
* 10% chance to gain 10% of a turn (3/turn limit)
----- def -----
Resists +9% acid +6% cold
Phys.save +15 (+7 eff.)
Spell.save +14 (+6 eff.)
Mind.save +14 (+4 eff.)
Max.HP +82.00
Poison- +22%
Cut- +20%
---------- misc
Light +1
While carried:
---------- misc
Talents +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
Blastrazor (46 def, 13 armour)
9.0
T3 light armor
[Rare]
Master
While equipped:
Stats +11 Dex +6 Cun +5 Con
----- def -----
Armour +13
Defense +46 (+12 eff.)
Fatigue +8%
Resists +21% lightning
---------- misc
Stam/turn +3.00
Max.stam +30.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.
Blastrazor (46 def, 13 armour)9.0
T3 light armor
[Rare]
Master
While equipped:
Stats +11 Dex +6 Cun +5 Con
----- def -----
Armour +13
Defense +46 (+12 eff.)
Fatigue +8%
Resists +21% lightning
---------- misc
Stam/turn +3.00
Max.stam +30.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.
Scorchdash the stralite amulet
0.1
T4 amulet jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +6 Dex +5 Cun +5 Con
+8 Lck
dps ----------
Mov.spd +10%
Dmg.mod +6% blight +3% fire
Res.pen +15% blight
Acc +11 (+4 eff.)
Melee Ret 8 fire
----- def -----
Defense +13 (+9 eff.)
Fatigue -6%
Phys.save +15 (+15 eff.)
Unseen.red 13%
Max.HP +50.00
HP.reg +7.00
---------- misc
Stam/turn +0.80
Amulets make your neck look great!
This item has been sent to the Item's Vault.
Scorchdash the stralite amulet0.1
T4 amulet jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +6 Dex +5 Cun +5 Con
+8 Lck
dps ----------
Mov.spd +10%
Dmg.mod +6% blight +3% fire
Res.pen +15% blight
Acc +11 (+4 eff.)
Melee Ret 8 fire
----- def -----
Defense +13 (+9 eff.)
Fatigue -6%
Phys.save +15 (+15 eff.)
Unseen.red 13%
Max.HP +50.00
HP.reg +7.00
---------- misc
Stam/turn +0.80
Amulets make your neck look great!
This item has been sent to the Item's Vault.
Arkul's Siege Arrows (14/14, 68-95 power, 100 apr)
3.0
T5 arrow ammo
Reqs Str 30 Dex 20
[Unique]
Master
Power 68.0 - 95.2 Physical
Uses 70% Str, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +100
Crit +10.0%
Capacity 14
25% of all damage splashes in a radius of 1 around the target.
These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes.
This item has been sent to the Item's Vault.
Arkul's Siege Arrows (14/14, 68-95 power, 100 apr)3.0
T5 arrow ammo
Reqs Str 30 Dex 20
[Unique]
Master
Power 68.0 - 95.2 Physical
Uses 70% Str, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +100
Crit +10.0%
Capacity 14
25% of all damage splashes in a radius of 1 around the target.
These titanic double-helical arrows seem to have been designed more for knocking down towers than for use in regular combat. They'll no doubt make short work of most foes.
This item has been sent to the Item's Vault.
reinforced leather armour 'Kisin' (32 def, 17 armour)
9.0
T4 light armor
[Rare]
Master
While equipped:
Stats +4 Mag
dps ----------
Phys.spd +15%
Spell.spd +15%
Mind.spd +15%
Res.pen +25% physical
----- def -----
Armour +17
Defense +32 (+6 eff.)
Fatigue +8%
Def/telep +15
Res/telep +15%
Dur/telep +15%
---------- misc
Max.mana +40.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.
reinforced leather armour 'Kisin' (32 def, 17 armour)9.0
T4 light armor
[Rare]
Master
While equipped:
Stats +4 Mag
dps ----------
Phys.spd +15%
Spell.spd +15%
Mind.spd +15%
Res.pen +25% physical
----- def -----
Armour +17
Defense +32 (+6 eff.)
Fatigue +8%
Def/telep +15
Res/telep +15%
Dur/telep +15%
---------- misc
Max.mana +40.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.
Velybeth (3 def, 0 armour)
2.0
T5 cloak armor
Reqs Level 35
[Random Unique]
Arcane/Nature/Master
While equipped:
dps ----------
Phys.crit +5.0%
Crit.mult +5.00%
Phys.pwr +5 (+1 eff.)
Dmg.mod +6% blight
Res.pen +20% blight +10% temporal
Acc +31 (+7 eff.)
Apr +5
----- def -----
Defense +3 (+0 eff.)
Fatigue -15%
Resists +6% blight +30% temporal
+30% darkness
Max.HP +110.00
Def/telep +40
Res/telep +24%
Dur/telep +40%
---------- misc
Max.stam +25.00
Blink randomly (up to range 8) within 2 spaces of a target hostile creature
Puts all charms on 10 cooldown
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
Velybeth (3 def, 0 armour)2.0
T5 cloak armor
Reqs Level 35
[Random Unique]
Arcane/Nature/Master
While equipped:
dps ----------
Phys.crit +5.0%
Crit.mult +5.00%
Phys.pwr +5 (+1 eff.)
Dmg.mod +6% blight
Res.pen +20% blight +10% temporal
Acc +31 (+7 eff.)
Apr +5
----- def -----
Defense +3 (+0 eff.)
Fatigue -15%
Resists +6% blight +30% temporal
+30% darkness
Max.HP +110.00
Def/telep +40
Res/telep +24%
Dur/telep +40%
---------- misc
Max.stam +25.00
Blink randomly (up to range 8) within 2 spaces of a target hostile creature
Puts all charms on 10 cooldown
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.
Shantiz the Stormblade (15-20 power, 20 apr)
1.0
T3 dagger 1H weapon
Reqs Dex 30
[Unique]
Nature
Power 15.0 - 19.5 Physical
Uses 100% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +10.0%
Atk.spd 100%
On Hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
While equipped:
Stats +20 Dex
----- def -----
Proj.slow +40%
Instant Weapon Swap
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.
Shantiz the Stormblade (15-20 power, 20 apr)1.0
T3 dagger 1H weapon
Reqs Dex 30
[Unique]
Nature
Power 15.0 - 19.5 Physical
Uses 100% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +10.0%
Atk.spd 100%
On Hit:
* Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them.
While equipped:
Stats +20 Dex
----- def -----
Proj.slow +40%
Instant Weapon Swap
This surreal dagger crackles with the intensity of a vicious storm.
This item has been sent to the Item's Vault.
Bearendur the dwarven-steel pickaxe (dig speed 16 turns)
3.0
T3 digger tool
Reqs Level 15
[Random Unique]
Arcane/Master
While equipped:
Stats +13 Str +1 Dex +10 Wil
dps ----------
Phys.crit +12.0%
Mind.crit +13%
Crit.mult +10.00%
Phys.pwr +5 (+2 eff.)
Mov.spd +10%
Dmg.mod +9% physical
Acc +5 (+2 eff.)
----- def -----
Armour +8
While carried:
---------- misc
Talents +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
Bearendur the dwarven-steel pickaxe (dig speed 16 turns)3.0
T3 digger tool
Reqs Level 15
[Random Unique]
Arcane/Master
While equipped:
Stats +13 Str +1 Dex +10 Wil
dps ----------
Phys.crit +12.0%
Mind.crit +13%
Crit.mult +10.00%
Phys.pwr +5 (+2 eff.)
Mov.spd +10%
Dmg.mod +9% physical
Acc +5 (+2 eff.)
----- def -----
Armour +8
While carried:
---------- misc
Talents +1 Dig
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.
Bregykhad
1.0
T5 lite
Reqs Level 35
[Rare]
Master
While equipped:
dps ----------
Phys.crit +8.0%
Crit.mult +15.00%
Acc +30 (+12 eff.)
----- def -----
Phys.save +15 (+11 eff.)
---------- misc
Stam/turn +3.00
Max.stam +30.00
Light +10
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
Bregykhad1.0
T5 lite
Reqs Level 35
[Rare]
Master
While equipped:
dps ----------
Phys.crit +8.0%
Crit.mult +15.00%
Acc +30 (+12 eff.)
----- def -----
Phys.save +15 (+11 eff.)
---------- misc
Stam/turn +3.00
Max.stam +30.00
Light +10
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
Earthen Beads
0.1
T2 amulet jewelry
Reqs Level 15
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+3 eff.)
----- def -----
Affinity +15% nature
HP.reg +2.00
Enhances the effectiveness of Meditation by 20%
Nature's Touch:
Level 2.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: Touch a target (or yourself) to infuse it with Nature, healing it for 190 (this heal does not work on undead).
The amount healed will increase with your Mindpower.
This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature.
This item has been sent to the Item's Vault.
Earthen Beads0.1
T2 amulet jewelry
Reqs Level 15
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+3 eff.)
----- def -----
Affinity +15% nature
HP.reg +2.00
Enhances the effectiveness of Meditation by 20%
Nature's Touch:
Level 2.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: Touch a target (or yourself) to infuse it with Nature, healing it for 190 (this heal does not work on undead).
The amount healed will increase with your Mindpower.
This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature.
This item has been sent to the Item's Vault.