
Bethadassra (12-18 power, 2 apr)Requires:
- Strength 11
Infused by nature
3.00 Encumbrance.
Type: weapon / longsword ; tier 1
Base power: 12.5 - 17.5
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +2.5%
Attack speed: 100%
Damage (Melee): +5 nature
When wielded/worn:
Critical mult.: +5.00%
Maximum mana: +100.00
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

Rune of the Rift (406.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 406.00 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.

Cyrebretta the hardened leather beltRequires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Physical power: +7 (+1 eff.)
Effects on melee hit:
* 20% chance to reduce strength, dexterity, and constitution by 8
Changes resistances: +5% arcane / +9% mind
Changes damage: +21% mind / +12% blight
Spell save: +10 (+3 eff.)
Size category: +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Aramarak the Sleetfoe (17/17, 55-77 power, 30 apr)Requires:
- Dexterity 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: ammo / arrow ; tier 3
Base power: 55.0 - 77.0
Uses stats: 70% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +30
Crit. chance: +18.0%
Capacity: 17
Travel speed: +400%
Damage (Ranged): +14 nature / +8 cold
Damage (radius 1) on hit: +8 arcane / +20 cold
Damage (radius 2) on crit: +4 cold
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Vargh RedemptionRequires:
- Level 15
Infused by nature
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Wil / +6 Con
Changes resistances: +10% nature / +25% cold
Changes damage: +15% cold
Maximum mana: +20.00
Maximum stamina: +20.00
Maximum psi: +20.00
Maximum air capacity: +50.00
It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 17.44 cold and 20.41 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance
Activation costs 60 power out of 60/60.
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

wanderer's pair of iron boots of massiveness (0 def, 3 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +2%
Changes stats: +4 Str / +2 Cun / +6 Con
Changes damage: +5% physical
Physical save: +10 (+2 eff.)
Mental save: +10 (+3 eff.)
Size category: +1
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

monstrous hardened leather beltRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Physical power: +7 (+1 eff.)
Changes stats: +4 Str / +4 Con
Physical save: +11 (+3 eff.)
Size category: +1
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Colaryem (48-77 power, 12 apr)Requires:
- Strength 10
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 48.0 - 76.8
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +12
Crit. chance: +11.0%
Attack speed: 50%
When wielded/worn:
Fatigue: -12%
Changes stats: +7 Dex
Changes resistances: +7% lightning
Changes damage: +7% lightning
Maximum encumbrance: +50
Movement speed: +10%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4 (+4 eff.)
Ranged Defense: +8 (+6 eff.)
Fatigue: +10%
Changes stats: +5 Str / +3 Con
Maximum encumbrance: +20
Knockback immunity: +50%
Life regen: +2.00
Stamina each turn: +1.00
Maximum life: +45.00
Maximum stamina: +45.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

The Black CoreRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Changes resistances: +15% darkness
Talent mastery: +0.20 Corruption / Black-magic
Blindness immunity: +100%
Only die when reaching: -100.00 life
Infravision radius: +6
Shadow Power: +5
Grants spellpower equal to your Shadow Power.
"Lock your soul away, and death will never reach you."
This item has been sent to the Item's Vault.

Spectral Blade (26-42 power, 25 apr)Requires:
- Magic 18
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Unique]
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Base power: 26.0 - 41.6
Uses stats: 10% Mag, 120% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +25
Crit. chance: +3.0%
Attack speed: 111%
Damage (Melee): +15 arcane
Damage (radius 2) on crit: +30 arcane silence
When wielded/worn:
Mana each turn: +0.50
Spellpower: +5 (+2 eff.)
See invisible: +10
Blind-Fight: This item allows the wearer to attack unseen targets without any penalties.
This sword appears weightless, and nearly invisible.
This item has been sent to the Item's Vault.
