

3.0
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Power 179% Range: 1.6x
Uses 20% Con, 115% Str
Dmg Physical
Acc+ +0.4% crit.pwr / acc
Apr +22
Crit +12.0%
Atk.spd 100%
On Hit:
* releases a burst of light, dealing 23 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag +7 Con
---------- misc
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 17 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.


1.5
T5 hands armor
[Unique]
Disrupt/Master
While equipped:
dps ----------
Mind.crit +5%
Mind.pwr +12 (+4 eff.)
----- def -----
Armour +8
Defense +6 (+2 eff.)
Spell.save +15 (+8 eff.)
---------- misc
Light +1
Unarmed combat:
Power 142% Range: 1.4x
Uses 40% Cun, 40% Dex, 40% Str
Dmg Physical
Apr +18
Crit +12.0%
Atk.spd 125%
Melee+ +20 silence
On Hit: 100% Destroy Magic 5
On Hit: 15% Mana Clash 3
On Hit: 10% Aura of Silence 1
On Hit:
* 50 arcane resource burn
Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 156.88 arcane damage and stunned).
Uses 56 power out of 15/150
These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them.
This item has been sent to the Item's Vault.


17.0
T5 massive armor
Reqs Heavy Armour Training 3
[Unique]
Arcane
While equipped:
Stats +10 Str +10 Con
dps ----------
Phys.pwr +10 (+3 eff.)
Melee Ret 30 physical
----- def -----
Armour +30
Fatigue +25%
Resists +20% physical
Phys.save +15 (+6 eff.)
HP.reg +0.00
Blood Charges: 0
Drain blood from all creatures within range 5, causing them to bleed for 249.48 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed.
Uses 14 power out of 25/25
Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again.
This item has been sent to the Item's Vault.


3.0
T5 greatsword 2H weapon
[Unique]
Steamtech
Power 137% Range: 1.6x
Uses 120% Str
Dmg Phys.bleed
Acc+ +0.4% crit.pwr / acc
Apr +19
Crit +10.0%
Atk.spd 100%
Recurse +3
Rcrse.rdc -67%
While equipped:
Stats +7 Str +7 Dex +7 Cun
---------- misc
Masteries
+0.20 Technique/Two-handed assault
A brutal weapon of countless blades.
This item has been sent to the Item's Vault.


7.0
T5 shield armor
Reqs Wil 28
[Unique]
Nature
While equipped:
Stats +3 Cun +5 Wil
dps ----------
Mind.pwr +8 (+3 eff.)
Dmg.mod +10% fire +15% mind
+15% light
Res.pen +10% fire +10% light
+10% mind
----- def -----
Armour +15
Defense +17 (+5 eff.)
Rng.Def +17 (+4 eff.)
Fatigue +12%
Resists +15% darkness +10% fire
+12% mind +20% light
Mind.save +18 (+6 eff.)
Blind- +100%
Confus- +25%
---------- misc
Max.psi +20.00
Light +3
Talents +5 Block
Send out a range 7 beam, lighting its path and dealing 45.22 to 56.52 light damage (based on Willpower and Cunning).
Uses 8 power out of 30/30
A bright light shines from the center of this shield. Holding it clears your mind.
This item has been sent to the Item's Vault.


1.0
T3 hands armor
[Unique]
Master
While equipped:
Stats +4 Con
----- def -----
Armour +8
Disarm- +40%
Stun/Frz- +30%
Knockbk- +30%
---------- misc
Cooldown Clinch -2
Unarmed combat:
Power 119% Range: 1.1x
Uses 40% Str, 40% Cun, 40% Dex
Dmg Physical
Acc+ +0.2% crit / acc
Apr +1
Crit +7.0%
Atk.spd 167%
On Hit: 20% Clinch 3
On Hit: 10% Maim 3
On Hit: 10% Take Down 3
These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability.
This item has been sent to the Item's Vault.


14.0
T5 heavy armor
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun
+10 Lck
----- def -----
Armour +14
Hardiness +0%
Defense +10 (+3 eff.)
Fatigue +16%
Resists +20% lightning
+20% physical +20% fire
+20% acid +20% cold
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Corrosive Breath -3
Fire Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.


9.0
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
dps ----------
Mind.pwr +10 (+4 eff.)
----- def -----
Armour +10
Hardiness +0%
Defense +10 (+3 eff.)
Fatigue +20%
Resists +20% lightning
+20% temporal +20% light
+20% fire +20% nature
+20% acid +20% blight
+20% cold +15% arcane
+20% darkness
Spell.save +20 (+10 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.