
iron mace 'Zanoroddarak' (103% power, 2 apr)Requires:
- Strength 11
Infused by nature
3.00 Encumbrance.
Type: weapon / mace ; tier 1
Power: 104% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +2
Crit. chance: +0.5%
Attack speed: 100%
Damage (Melee): +10 insidious poison
When wielded/worn:
Changes stats: +4 Str
Physical save: +12 (+6 eff.)
Disarm immunity: +10%
Knockback immunity: +10%
Blunt and deadly.
This item has been sent to the Item's Vault.

pair of iron boots 'Dawnrot' (0 def, 3 armour)Requires:
- Talent Heavy Armour Training
Powered by arcane forces
3.00 Encumbrance.
Type: armor / feet ; tier 1
When wielded/worn:
Armour: +3
Fatigue: +2%
Effects on melee hit:
* 15% chance to blind
Changes resistances penetration: +15% light / +10% temporal
Changes damage: +12% light
Spellpower: +3 (+3 eff.)
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.

Cuthusagund (4 def, 6 armour, 38 block)Requires:
- Strength 11
- Talent Heavy Armour Training (level 2)
Crafted by a master
7.00 Encumbrance.
Type: armor / shield ; tier 1
When wielded/worn:
Accuracy: +6 (+3 eff.)
Armour: +6
Defense: +4 (+4 eff.)
Ranged Defense: +4 (+2 eff.)
Fatigue: +6%
Changes resistances penetration: +5% physical
Changes damage: +12% physical
Talent granted: +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.

Urtharak the WretchwispRequires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +6% acid / +3% fire / +9% temporal / +9% blight
Changes resistances penetration: +10% nature
Changes damage: +3% nature
Spell save: +3 (+1 eff.)
Light radius: +6
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.
