

0.1
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +43 Str +43 Dex +40 Mag +40 Wil
+40 Cun +43 Con
dps ----------
Phys.crit +30.0%
Spell.crit +25%
Mind.crit +25%
Phys.pwr +10 (+2 eff.)
Dmg.mod +50% all
Apr +15
----- def -----
Armour +20
Resists +20% all
---------- misc
Masteries
+0.30 Technique/Unarmed discipline
+0.30 Technique/Warcries
+0.30 Technique/Pugilism
+0.30 Technique/Archery excellence
+0.30 Technique/Combat veteran
+0.30 Technique/Finishing moves
+0.30 Technique/Archery training
+0.30 Technique/Archery - slings
+0.30 Technique/Dual techniques
+0.30 Technique/Thuggery
+0.30 Technique/Superiority
+0.30 Technique/Unarmed training
+0.30 Technique/Archery prowess
+0.30 Technique/Shield defense
+0.30 Technique/Shield offense
+0.30 Technique/Two-handed assault
+0.30 Technique/Berserker's strength
+0.30 Technique/Archery - bows
+0.30 Technique/Two-handed maiming
+0.30 Technique/Combat techniques
+0.30 Technique/Combat training
+0.30 Technique/Two-handed weapons
+0.30 Technique/Grappling
+0.30 Technique/Dual weapons
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.


0.1
T5 amulet jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +16 Mag -16 Wil
dps ----------
Crit.mult +16.00%
Dmg.mod +12% arcane
Res.pen +20% arcane +20% fire
Acc +9 (+2 eff.)
Apr +15
----- def -----
Armour +6
Defense +8 (+1 eff.)
Resists +17% lightning +6% fire
Res.Cap +5% all
Phys.save +27 (+4 eff.)
Stun/Frz- +40%
Amulets can have magical properties.
This item has been sent to the Item's Vault.


1.0
T4 belt armor
[Unique]
Master
While equipped:
Stats +74 Str +94 Dex +74 Mag +74 Wil
+92 Cun +74 Con +8 Lck
dps ----------
Phys.crit +28.0%
Spell.crit +28%
Mind.crit +28%
Mov.spd +15%
Dmg.mod +20% lightning +56% all
----- def -----
Armour +24
Defense +60 (+15 eff.)
Rng.Def +20 (+5 eff.)
Resists +24% all
Proj.evade +15%
Ignore.dmg +8%
Affinity +20% lightning
Phys.save +60 (+15 eff.)
Spell.save +60 (+15 eff.)
Mind.save +60 (+15 eff.)
Proj.slow +30%
Evasion: (Instant)
Level 5.5
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 33% chance to evade melee and ranged attacks and 39 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Random Unique]
Nature/Psionic
While equipped:
Stats +56 Dex +8 Wil +64 Cun +95 Con
dps ----------
Phys.pwr +24 (+3 eff.)
Spell.pwr +32 (+8 eff.)
Mind.pwr +15 (+3 eff.)
Mov.spd +105%
Dmg.mod +12% acid +24% light +20% fire
+140% lightning +18% all
Res.pen +5% acid
Melee Ret 68 darkness 100 fire
----- def -----
Resists +9% acid +29% darkness
+30% blight +20% cold
+50% nature
Crit.dmg- 46.00%
Ignore.dmg +56%
Affinity +45% nature +140% lightning
Max.HP +243.00
HP.reg +46.00
Heal.mod +230%
Pinning- +50%
Stun/Frz- +90%
---------- misc
Light +2
Infravis +6
See.Invis +28
Telepathy Demon/Major
Demon/Minor
Rings make your fingers look great!
This item has been sent to the Item's Vault.


3.0
T5 feet armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +9 Str +10 Con
dps ----------
Mind.crit +8%
Mind.pwr +35 (+7 eff.)
Dmg.mod +45% mind +10% physical
Res.pen +40% light
Melee Ret 10 mind
On Hit (Melee):
* 32% chance to gain 10% of a turn (3/turn limit)
----- def -----
Armour +5
Fatigue +4%
Resists +15% light +15% temporal
Crit.dmg- 24.09%
Mind.save +15 (+4 eff.)
---------- misc
Infravis +5
Size +1
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.


1.0
T5 dagger 1H weapon
[Rare]
Master
Power 38.5 - 50.1 Physical
Uses 50% Cun, 50% Mag, 50% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +10.0%
Atk.spd 100%
On Hit:
* 32% chance to reduce strength, dexterity, and constitution by 44
On Crit:
* Wound the target dealing 572 physical damage across 5 turns and reducing healing by 50%
While equipped:
Stats +7 Wil
dps ----------
Phys.crit +15.0%
Phys.pwr +15 (+2 eff.)
Spell.pwr +35 (+5 eff.)
Dmg.mod +48% mind
Res.pen +40% mind
----- def -----
Resists +21% blight
Spell.save +21 (+5 eff.)
---------- misc
Vim/s.crit +3.21
Light +5
Sharp, short and deadly.
This item has been sent to the Item's Vault.


17.0
T5 massive armor
Reqs Massive armour training
Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
dps ----------
Spell.pwr +25 (+7 eff.)
----- def -----
Armour +50
Defense +40 (+10 eff.)
Fatigue +70%
Resists +10% all
Phys.save +35 (+0 eff.)
Spell.save +35 (+0 eff.)
Max.HP +270.00
HP.reg +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.