
Huroderim the Blackpower (39-51 power, 9 apr)Requires:
- Dexterity 48
Powered by arcane forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 5
Base power: 39.0 - 50.7
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +10.0%
Attack speed: 100%
Damage (Melee): +21 temporal / +16 cold
Damage (radius 1) on hit: +16 darkness
When wielded/worn:
Changes stats: +2 Str / +3 Dex
Changes resistances: +17% temporal
Reduces incoming crit damage: 10.00%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

The Black RingRequires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: jewelry / ring ; tier 3
When wielded/worn:
Talent mastery: +0.20 Corruption / Fearfire
Spell save: +7 (+3 eff.)
Shadow Power: +5
Grants spell-crit equal to half of your Shadow Power.
Talent on hit(spell): Darkfire (10% chance level 3).
"An innocuous bauble. Until you look through the hole."
This item has been sent to the Item's Vault.

Umbral Razor (25-32 power, 10 apr)Requires:
- Dexterity 32
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 25.0 - 32.5
Uses stats: 50% Dex, 15% Mag, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +9.0%
Attack speed: 100%
On weapon hit:
* 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows.
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +4 Cun / +4 Mag
Changes resistances: +10% darkness
Changes resistances penetration: +10% darkness
Changes damage: +5% darkness
Stealth bonus: +10
It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: 10
Travel Speed: 2000% of base
Is: necromancy and a spell
Description: Conjures up a beam of darkness, doing 47.58 darkness damage.
At level 5, the beam widens to hit foes on each side.
The damage will increase with your Spellpower.
This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.
This item has been sent to the Item's Vault.

psychokinetic quiver of yew arrows of crippling (16/16, 30-43 power, 10 apr)Requires:
- Dexterity 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: ammo / arrow ; tier 3
Base power: 30.5 - 42.7
Uses stats: 50% Str, 70% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +13.0%
Capacity: 16
On weapon hit:
* 20% chance to knock the target back 3 spaces and deal 99 physical damage
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Ranged): +15 physical
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Elumille the steel ringRequires:
- Level 15
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Physical power: +6 (+2 eff.)
Changes stats: +5 Str / +5 Con
Changes resistances: +12% arcane / +6% nature / +6% darkness
Changes damage: +12% arcane
Silence immunity: +26%
Mana each turn: +0.15
Maximum life: +40.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.

solipsist's copper ring of miseryRequires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 1
When wielded/worn:
Effects on melee hit:
* 10% chance to reduce all saves and defense by 18
Damage (Melee): 7 physical
Effects on ranged hit:
* 11% chance to reduce all saves and defense by 18
Damage (Ranged): 7 physical
Changes stats: +6 Cun / +5 Wil
Hate when firing a critical mind attack: +1.00
Maximum hate: +7.00
Mindpower: +6 (+3 eff.)
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 5.2
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 171% weapon damage.
If the attack hits, the target will bleed for 322% weapon damage over 7 turns, and all healing will be reduced by 69%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.
