
Swordbreaker (129% power, 20 apr)1.0
T3 dagger 1H weapon
[Unique]
Master
Power 129% Range: 1.3x
Uses 50% Dex, 50% Cun
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +20
Crit +15.0%
Atk.spd 111%
On Crit:
* Breaks enemy weapon.
While equipped:
Stats +8 Cun +8 Dex
----- def -----
Hardiness +20%
Defense +15 (+7 eff.)
Phys.save +15 (+4 eff.)
Disarm- +50%
---------- misc
Talents +1 Dagger Block
Can block like a shield, potentially disarming the enemy.
This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors.
This item has been sent to the Item's Vault.

hardened leather cap of dexterity (+5) (0 def, 3 armour) =5 dex=2.0
T3 head armor
[Ego]
Master
While equipped:
Stats +5 Dex
----- def -----
Armour +3
Fatigue +3%
A cap made of leather.
This item has been sent to the Item's Vault.

Polydhemira (36 def, 8 armour) =6 dex=9.0
T2 light armor
[Rare]
Master
While equipped:
Stats +6 Dex
dps ----------
Phys.pwr +15 (+5 eff.)
Acc +15 (+8 eff.)
Apr +2
----- def -----
Armour +8
Defense +36 (+14 eff.)
Fatigue +7%
Resists +21% lightning
+2% physical
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Cinderoblivion the dwarven-steel mace (135% power, 4 apr) =STATS=3.0
T3 mace 1H weapon
Reqs Str 24
[Rare]
Nature
Power 135% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +1.5%
Atk.spd 100%
While equipped:
Stats +9 Str +9 Dex +16 Mag
+8 Wil +8 Cun +9 Con
dps ----------
Res.pen +10% fire
Melee Ret 6 acid
----- def -----
Resists +21% fire
Crit.chn- 15.00%
---------- misc
See.Invis +12
Blunt and deadly.
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour) =fire mage=2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+4 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+3 eff.)
Resists -10% cold +50% fire
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

Corrupted Gaze (4 def, 8 armour) =necro hat?=3.0
T4 head armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +8 Mag +4 Wil +8 Cun
dps ----------
Dmg.mod +20% blight
Res.pen +10% blight
Acc +10 (+2 eff.)
----- def -----
Armour +8
Defense +4 (+1 eff.)
Fatigue +6%
Resists +20% blight
Disease- +50%
---------- misc
See.Stealth +12
See.Invis +12
Masteries
+0.30 Corruption/Vim
On Spell Hit: 10% Vimsense 3
This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind.
This item has been sent to the Item's Vault.

marauder's hardened leather armour of the hero (15 def, 6 armour) =STATS=9.0
T3 light armor
[Ego++]
Arcane/Nature/Master
While equipped:
Stats +9 Str +10 Dex +5 Mag
+4 Wil +5 Cun
----- def -----
Armour +6
Defense +15 (+3 eff.)
Fatigue +8%
Phys.save +10 (+5 eff.)
Max.HP +34.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Shineschism =LIGHT=0.1
T2 ring jewelry
[Rare]
Nature
While equipped:
Stats +2 Str +3 Dex +3 Mag
+4 Con
dps ----------
Dmg.mod +30% light
----- def -----
Crit.chn- 15.00%
Phys.save +8 (+4 eff.)
---------- misc
Infravis +2
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Daimedemnir the steel ring0.1
T2 ring jewelry
[Random Unique]
Arcane
While equipped:
Stats +8 Mag +5 Wil +3 Cun
dps ----------
Spell.pwr +28 (+9 eff.)
S.pwr/crit +2
Dmg.mod +10% light
Res.pen +15% arcane +15% acid
----- def -----
Resists +20% light
Rings make your fingers look great!
This item has been sent to the Item's Vault.

Arerin the steel amulet =8 DEX 2 MAG 6 CUN 8 CON=0.1
T2 amulet jewelry
[Random Unique]
Arcane/Master
While equipped:
Stats +8 Dex +2 Mag +6 Cun
+8 Con
dps ----------
S.pwr/crit +5
Mov.spd +20%
Dmg.mod +6% arcane +12% mind
Melee Ret 4 mind
----- def -----
Fatigue -9%
HP.reg +4.00
---------- misc
Stam/turn +0.80
Mana/turn +0.11
Max.mana +30.00
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Armagathel the Sunviper (0 def, 3 armour) =3 DEX 4 WIL 5 CUN 6 CON=3.0
T1 feet armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +3 Dex +4 Wil +5 Cun
+6 Con
dps ----------
Res.pen +10% fire
----- def -----
Armour +3
Fatigue +2%
---------- misc
Infravis +1
Disengage:
Puts all charms on 15 cooldown
Level 1.3
Pwr.cost 15 out of 15/15.
Range 7
Travel.spd instantaneous
Description: Jump back up to 3 grids from your target, springing over any creatures in your way.
You must disengage in a nearly straight line directly away from your target (which you must be able to see).
After moving, you gain 104% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any).
The extra speed and maximum distance you can move are reduced by your Fatigue level.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
