
plaguebringer's steel dagger of projection (104% power, 6 apr)1.0
T2 dagger 1H weapon
Reqs Dex 16
[Ego++]
Arcane/Psionic
Power 105% Range: 1.3x
Uses 30% Wil, 30% Cun
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +5 blight
On Hit: 20% Epidemic 2
On Hit:
* 9% chance to reduce strength, dexterity, and constitution by 17
* Projects up to 1 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
----- def -----
Disease- +13%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Unerring Scalpel (111% power, 25 apr)1.0
T1 dagger 1H weapon
[Unique]
Arcane
Power 111% Range: 1.3x
Uses 27% Wil, 33% Cun
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +25
Atk.spd 100%
Phasing +50%
While equipped:
dps ----------
Acc +20 (+10 eff.)
Blind-Fight: No penalty when attacking invisible/stealthed
This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments.
This item has been sent to the Item's Vault.

Bloomsoul (94% power, 13 apr, nature damage)3.0
T2 mindstar 1H weapon
[Unique]
Nature
Power 95% Range: 1.1x
Uses 50% Wil, 0% Mag, 30% Cun
Dmg Nature
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +13
Crit +7.0%
Atk.spd 100%
While equipped:
dps ----------
Mind.crit +4%
Mind.pwr +8 (+4 eff.)
----- def -----
HP.reg +2.00
Heal.mod +20%
---------- misc
Masteries
+0.30 Wild-gift/Fungus
Bloom Heal: (Instant)
Level 1.0
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Description: Call upon the power of nature to regenerate your body for 20 life every turn for 6 turns.
The life healed will increase with the Willpower stat.
Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body.
This item has been sent to the Item's Vault.

Ce'Nabretira the pair of rough leather boots (0 def, 1 armour)2.0
T1 feet armor
[Rare]
Arcane
While equipped:
Stats +4 Wil
dps ----------
S.pwr/crit +2
Melee Ret 4 blight
----- def -----
Armour +1
Silence- +24%
Confus- +21%
Stun/Frz- +20%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Hornet Stingers (18/20, 117% power, 10 apr)3.0
T2 arrow ammo
Reqs Dex 18
[Unique]
Nature
Power 117% Range: 1.4x
Uses 30% Wil, 42% Cun
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +10
Crit +5.0%
Capacity 20
On Hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.

Merkul's Second Eye4.0
T3 longbow 2H weapon
Reqs Dex 24
Shoot
[Unique]
Arcane
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +9
Proj.spd +400%
On Hit: 100% Arcane Eye 4
While equipped:
dps ----------
Ranged+ 25 arcane
---------- misc
Light +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.

Eclipse (111% power, 4 apr, physical element)5.0
T2 staff 2H weapon
Reqs Mag 32
[Unique]
Arcane
Power 111% Range: 1.2x
Uses 110% Mag
Dmg Darkness
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +8%
Spell.pwr +12 (+6 eff.)
Dmg.mod +15% darkness
+15% physical
+15% light
+15% temporal
---------- misc
P.En/turn +0.10
N.En/turn +0.10
Talents +1 Command Staff
Cooldown Twilight -1
Moonlight Ray -1
Searing Light -1
This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.
This item has been sent to the Item's Vault.

Revenant (8 def, 20 armour)17.0
T3 massive armor
Reqs Massive armour training
Str 28
[Unique]
Arcane/Master
While equipped:
Stats +5 Mag +5 Con
----- def -----
Armour +20
Defense +8 (+4 eff.)
Fatigue +12%
Phys.save +12 (+1 eff.)
Spell.save +12 (+1 eff.)
Mind.save +12 (+2 eff.)
Silence- +20%
Confus- +20%
Pinning- +20%
Stun/Frz- +20%
Status resistances shift over time to match the statuses you are being hit by.
The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge.
This item has been sent to the Item's Vault.

Corpsebow4.0
T2 longbow 2H weapon
Reqs Dex 16
Shoot
[Unique]
Arcane/Nature
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +7
On Hit: 25% Epidemic 1
On Hit: 25% Cyst Burst 1
While equipped:
dps ----------
Spell.pwr +10 (+5 eff.)
Ranged+ 20 blight
Dmg.mod +20% blight
On Hit (Ranged):
* 40% chance to reduce strength, dexterity, and constitution by 16
----- def -----
Disease- +50%
A lost artifact of the Age of Dusk, the Corpsebow is filled with a lingering essence of that era's terrible plagues. Those struck by arrows fired from its rotten string find themselves afflicted by echoes of ancient sickness.
This item has been sent to the Item's Vault.

Hailtrial the hardened leather gloves (0 def, 2 armour)1.0
T2 hands armor
[Rare]
Arcane
While equipped:
dps ----------
Melee+ 9 temporal
Ranged+ 13 temporal
Dmg.mod +6% lightning
+20% temporal
+6% cold
Res.pen +25% lightning
Melee Ret 4 cold
----- def -----
Armour +2
Resists +6% cold
+9% temporal
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

Chamiregodil (120% power, 4 apr, acid element)T3Random Unique staff 2H /weapon (5.0 Encumbrance)
Arcane Power
Keywords: might/infernal/bloodlich
When used to attack:
Power: 121%
Range: 1.2x
Uses 130% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Ignore Armor +4
Critical Rate +3.5%
Attack Speed 100%
While equipped:
Stats +1Mag +3Cun +5Con
offense ------
Critical power +54.00%
Damage Change +20% acid
Ignore resists +15% blight +10% mind
Spell Crit +12%
Spellpower +14 (+4 eff.)
Mind Crit +1%
On-Hit 17 fire
other -------
Resource +28.00 Max vim
+0.20 Neg./turn
+6.00 Vim/crit
+5.00 Max pos.
+34.00 Max neg.
See Invisibility +10
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Merkul's Second EyeT3Unique longbow 2H /weapon (4.0 Encumbrance)
Arcane Power
Requires:
- Talent Shoot
When used to attack:
Power: 66%
Range: 1.1x
Uses 50% Mag
Acc+ +0.2% crit chance (max 25%)
Attack Speed 100%
Range +9
Projectile Speed +400%
On Hit:100% Arcane Eye level 4
While equipped:
offense ------
On-Ranged-Hit 25 arcane
other -------
Light +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.

Quiver of Domination (20/20, 127% power, 8 apr)T4Unique arrow /ammo (3.0 Encumbrance)
Psionic Power
When used to attack:
Power: 127%
Range: 1.4x
Uses 50% Wil, 50% Mag, 36% Cun
Damage Mind
Acc+ +0.2% crit chance (max 25%)
Ignore Armor +8
Critical Rate +2.0%
Capacity 20
On Critical:
* dominate the target
Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
This item has been sent to the Item's Vault.

Quiver of the Sun (23/25, 142% power, 15 apr)T4Unique arrow /ammo (3.0 Encumbrance)
Arcane Power
When used to attack:
Power: 142%
Range: 1.4x
Uses 30% Wil, 70% Mag, 36% Cun
Damage Bright light
Acc+ +0.2% crit chance (max 25%)
Ignore Armor +15
Critical Rate +2.0%
Capacity 25
Projectile Speed +300%
On Hit:
* 25% chance to blind
Shots beam through all targets.
This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state.
This item has been sent to the Item's Vault.
