Frosthash the pair of dwarven-steel boots (2 def, 4 armour)
3.0
T3 feet armor
Reqs Heavy armour training
[Random Unique]
Arcane/Nature/Master
While equipped:
dps ----------
Dmg.mod +6% cold
Melee Ret 4 cold 10 fire
----- def -----
Armour +4
Defense +2 (+1 eff.)
Fatigue +3%
HP.reg +4.00
Heal.mod +14%
Silence- +23%
Confus- +20%
Stun/Frz- +31%
Evasion: (Instant)
Puts all charms on 30 cooldown
Level 2.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 16% chance to evade melee and ranged attacks and 6 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
Frosthash the pair of dwarven-steel boots (2 def, 4 armour)3.0
T3 feet armor
Reqs Heavy armour training
[Random Unique]
Arcane/Nature/Master
While equipped:
dps ----------
Dmg.mod +6% cold
Melee Ret 4 cold 10 fire
----- def -----
Armour +4
Defense +2 (+1 eff.)
Fatigue +3%
HP.reg +4.00
Heal.mod +14%
Silence- +23%
Confus- +20%
Stun/Frz- +31%
Evasion: (Instant)
Puts all charms on 30 cooldown
Level 2.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 16% chance to evade melee and ranged attacks and 6 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
Storm Fury =sick bow=
4.0
T5 longbow 2H weapon
Reqs Dex 30
Shoot
[Unique]
Arcane
Power 0.0 - 0.0 Physical
Uses 50% Mag
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
dps ----------
Spell.crit +10%
Spell.pwr +30 (+6 eff.)
Mov.spd +30%
Ranged+ 75 lightning
Dmg.mod +25% lightning
----- def -----
Defense +30 (+10 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 135 to 270 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
Storm Fury =sick bow=4.0
T5 longbow 2H weapon
Reqs Dex 30
Shoot
[Unique]
Arcane
Power 0.0 - 0.0 Physical
Uses 50% Mag
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +10
On Hit: 12% Chain Lightning 3
While equipped:
Stats +10 Dex +10 Mag
dps ----------
Spell.crit +10%
Spell.pwr +30 (+6 eff.)
Mov.spd +30%
Ranged+ 75 lightning
Dmg.mod +25% lightning
----- def -----
Defense +30 (+10 eff.)
Resists +20% lightning
---------- misc
Masteries
+0.50 Spell/Storm
+0.50 Spell/Air
Automatically fires lightning bolts every game turn at nearby enemies dealing 135 to 270 lightning damage based on Magic with a chance to inflict Daze.
This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you.
This item has been sent to the Item's Vault.
Velokira the Cracklehue (21/21, 76-106 power, 18 apr)
3.0
T5 arrow ammo
Reqs Dex 48
[Random Unique]
Master/Psionic
Power 75.5 - 105.7 Physical
Uses 50% Str, 50% Mag, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +18
Crit +26.0%
Capacity 21
Ranged+ +8 lightning +60 physical
+27 darkness +20 light
Against +30% Living
On Hit.r1 +8 light +12 lightning
On Crit.r2 +12 light
On Hit:
* 20% chance to knock the target back 3 spaces and deal 204 physical damage
On Crit:
* Wound the target dealing 391 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Velokira the Cracklehue (21/21, 76-106 power, 18 apr)3.0
T5 arrow ammo
Reqs Dex 48
[Random Unique]
Master/Psionic
Power 75.5 - 105.7 Physical
Uses 50% Str, 50% Mag, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +18
Crit +26.0%
Capacity 21
Ranged+ +8 lightning +60 physical
+27 darkness +20 light
Against +30% Living
On Hit.r1 +8 light +12 lightning
On Crit.r2 +12 light
On Hit:
* 20% chance to knock the target back 3 spaces and deal 204 physical damage
On Crit:
* Wound the target dealing 391 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
The Untouchable (14 def, 12 armour)
9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+5 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
The Untouchable (14 def, 12 armour)9.0
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
dps ----------
Apr +10
----- def -----
Armour +12
Defense +14 (+5 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
Ashwing the dwarven lantern =crit lantern=
1.0
T5 lite
[Random Unique]
Nature/Disrupt/Psionic
While equipped:
Stats +1 Str +11 Wil
dps ----------
Phys.crit +5.0%
Crit.mult +29.00%
Phys.pwr +10 (+2 eff.)
Dmg.mod +11% mind +9% fire
----- def -----
Defense +25 (+9 eff.)
Resists +6% fire +3% all
Phys.save +6 (+2 eff.)
Spell.save +14 (+4 eff.)
---------- misc
Light +5
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
Ashwing the dwarven lantern =crit lantern=1.0
T5 lite
[Random Unique]
Nature/Disrupt/Psionic
While equipped:
Stats +1 Str +11 Wil
dps ----------
Phys.crit +5.0%
Crit.mult +29.00%
Phys.pwr +10 (+2 eff.)
Dmg.mod +11% mind +9% fire
----- def -----
Defense +25 (+9 eff.)
Resists +6% fire +3% all
Phys.save +6 (+2 eff.)
Spell.save +14 (+4 eff.)
---------- misc
Light +5
Made by the Dwarves, this lantern provides light in the darkest recesses of the earth.
This item has been sent to the Item's Vault.
Airwolf (48-77 power, 3 apr) =reduce global speed lord=
3.0
T4 greatsword 2H weapon
[Random Unique]
Disrupt/Master
Power 48.0 - 76.8 Physical
Uses 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +3
Crit +4.5%
Atk.spd 100%
Melee+ +4 mind
Against +35% Unnatural
On Hit:
* 24% chance to slow global speed by 58%
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +7 Wil
dps ----------
Phys.crit +17.0%
Dmg.mod +3% lightning
On Hit (Melee):
* 10% chance to slow global speed by 58%
* 20% chance to reduce all saves and defense by 31
----- def -----
Resists +12% cold +5% arcane
+3% darkness
Massive two-handed swords.
This item has been sent to the Item's Vault.
Airwolf (48-77 power, 3 apr) =reduce global speed lord=3.0
T4 greatsword 2H weapon
[Random Unique]
Disrupt/Master
Power 48.0 - 76.8 Physical
Uses 50% Mag, 120% Str
Mastery Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +3
Crit +4.5%
Atk.spd 100%
Melee+ +4 mind
Against +35% Unnatural
On Hit:
* 24% chance to slow global speed by 58%
On Crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +7 Wil
dps ----------
Phys.crit +17.0%
Dmg.mod +3% lightning
On Hit (Melee):
* 10% chance to slow global speed by 58%
* 20% chance to reduce all saves and defense by 31
----- def -----
Resists +12% cold +5% arcane
+3% darkness
Massive two-handed swords.
This item has been sent to the Item's Vault.
Blighted Maul (96-144 power, 22 apr) = BIG STICK=
12.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 140% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 24
* Blasts creatures in a radius 1 shockwave around your target for 161.00 to 483.00 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 398.00 to 796.00 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.
Blighted Maul (96-144 power, 22 apr) = BIG STICK=12.0
T5 greatmaul 2H weapon
[Unique]
Arcane
Power 96.0 - 144.0 Physical
Uses 140% Str
Mastery Weapons Mastery
Acc+ +0.2% base dam (max 20%)
Apr +22
Crit +10.0%
Atk.spd 83%
Dmg.conv 20% blight
On Hit:
* 50% chance to reduce strength, dexterity, and constitution by 24
* Blasts creatures in a radius 1 shockwave around your target for 161.00 to 483.00 physical damage (based on Strength).
While equipped:
dps ----------
Crit.mult +40.00%
Dmg.mod +12% physical
----- def -----
Knockbk- +30%
Knock away other creatures within radius 4), dealing 398.00 to 796.00 physical damage (based on Strength) to each.
Uses 50 power out of 50/50
The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy.
This item has been sent to the Item's Vault.
The Guardian's Totem =anti magic totem charm=
2.0
T5 totem charm
Reqs Level 35
[Unique]
Nature/Disrupt
While equipped:
Stats +10 Wil
dps ----------
Mind.pwr +8 (+4 eff.)
On Melee Ret:
* 18% chance to slow global speed by 47%
----- def -----
Resists +20% blight +20% arcane
Spell.save +20 (+10 eff.)
---------- misc
Masteries
+0.10 Wild-gift/Fungus
+0.10 Wild-gift/Antimagic
Call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.).
Uses 50 power out of 50/50
This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
This item has been sent to the Item's Vault.
The Guardian's Totem =anti magic totem charm=2.0
T5 totem charm
Reqs Level 35
[Unique]
Nature/Disrupt
While equipped:
Stats +10 Wil
dps ----------
Mind.pwr +8 (+4 eff.)
On Melee Ret:
* 18% chance to slow global speed by 47%
----- def -----
Resists +20% blight +20% arcane
Spell.save +20 (+10 eff.)
---------- misc
Masteries
+0.10 Wild-gift/Fungus
+0.10 Wild-gift/Antimagic
Call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.).
Uses 50 power out of 50/50
This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it.
This item has been sent to the Item's Vault.
Islydheyatha the Glitterspiker (27-38 power, 0 apr)
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 2
Base power: 27.0 - 37.8
Uses stats: 30% Dex, 20% Mag, 70% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Crit. chance: +5.0%
Attack speed: 100%
Block value: +23
Damage conversion: 12% light
When wielded/worn:
Damage when hit (Melee): 2 light
Changes stats: +3 Wil
Changes resistances: +6% nature
Changes damage: +14% physical
Talents granted: +1 Lightbound Oath +1 Block
Knockback immunity: +10%
Stamina when hit: +1.90
This weapon counts as a shield for the purposes of talents and blocking. Lightbound Oath: Passive - Allows you to dual-wield any two one handed weapons. Additionaly, gain a 13% chance to parry attacks, reducing damage taken by up to 25% and deal 364% of the deflected amount back as Light damage in retaliation. These effects scale off of your Dexterity and Magic respectively. Your Parry chance is halved if you are not dual-wielding.
One of the weapons once wielded by a mysterious group of crusading warriors from beyond the horizon. Vows to an unknown entity of the Light are etched into the blade.
This item has been sent to the Item's Vault.
Islydheyatha the Glitterspiker (27-38 power, 0 apr)Infused by nature
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / longsword ; tier 2
Base power: 27.0 - 37.8
Uses stats: 30% Dex, 20% Mag, 70% Str
Damage type: Physical
Accuracy bonus: +0.4% crit mult (max 40%)
Crit. chance: +5.0%
Attack speed: 100%
Block value: +23
Damage conversion: 12% light
When wielded/worn:
Damage when hit (Melee): 2 light
Changes stats: +3 Wil
Changes resistances: +6% nature
Changes damage: +14% physical
Talents granted: +1 Lightbound Oath +1 Block
Knockback immunity: +10%
Stamina when hit: +1.90
This weapon counts as a shield for the purposes of talents and blocking. Lightbound Oath: Passive - Allows you to dual-wield any two one handed weapons. Additionaly, gain a 13% chance to parry attacks, reducing damage taken by up to 25% and deal 364% of the deflected amount back as Light damage in retaliation. These effects scale off of your Dexterity and Magic respectively. Your Parry chance is halved if you are not dual-wielding.
One of the weapons once wielded by a mysterious group of crusading warriors from beyond the horizon. Vows to an unknown entity of the Light are etched into the blade.
This item has been sent to the Item's Vault.
Dethblyd (70-112 power, 18 apr)
3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Power 70.0 - 112.0 Physical
Uses 10% Mag, 130% Str
Acc+ +0.4% crit mult (max 40%)
Apr +18
Crit +20.0%
Atk.spd 100%
HP.leech +5%
On Hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
While equipped:
Stats +10 Str +8 Mag +5 Con
---------- misc
Cooldown Draining Assault -1
Abduction -1
Detonating Charge -1
Masteries
+0.10 Corruption/Torture
+0.20 Corruption/Brutality
+0.20 Corruption/Wrath
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.
Dethblyd (70-112 power, 18 apr)3.0
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Power 70.0 - 112.0 Physical
Uses 10% Mag, 130% Str
Acc+ +0.4% crit mult (max 40%)
Apr +18
Crit +20.0%
Atk.spd 100%
HP.leech +5%
On Hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
While equipped:
Stats +10 Str +8 Mag +5 Con
---------- misc
Cooldown Draining Assault -1
Abduction -1
Detonating Charge -1
Masteries
+0.10 Corruption/Torture
+0.20 Corruption/Brutality
+0.20 Corruption/Wrath
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.