
stone warden's rough leather gloves of archery (0 def, 6 armour)Requires:
- Level 15
Powered by arcane forces
Crafted by a master
1.00 Encumbrance.
Type: armor / hands ; tier 1
When wielded/worn:
Accuracy: +6 (+3 eff.)
Armour penetration: +6
Armour: +6
Armour Hardiness: +6%
Changes stats: +2 Dex / +3 Cun / +5 Con
Changes resistances: +4% physical
It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: 8
Travel Speed: instantaneous
Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target.
If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

grounding hardened leather belt of burglaryRequires:
- Level 15
Infused by nature
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Changes stats: +4 Dex / +4 Cun / +7 Lck
Changes resistances: +7% lightning / +7% temporal
Trap disarming bonus: +11
Stealth bonus: +7
Infravision radius: +4
A belt that goes around your waist.
This item has been sent to the Item's Vault.

bladed rough leather cap of knowledge (0 def, 1 armour)Requires:
- Level 15
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
Type: armor / head ; tier 1
When wielded/worn:
Armour: +1
Fatigue: +1%
Damage when hit (Melee): 6 physical
Changes stats: +3 Str / +3 Wil / +3 Cun
Mindpower: +4 (+2 eff.)
It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown :
Effective talent level: 3.0
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 28.0 Physical damage.
If the attack hits, the target is confused (38% effect) for 5 turns.
Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses.
Confusion power and chance increase with your Dexterity and Accuracy.
A cap made of leather.
This item has been sent to the Item's Vault.

Spellhunt Remnants (1 def, 2 armour)Requires:
- Talent Heavy Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Defense: +1 (+0 eff.)
Spell save: +4 (+2 eff.)
Mindpower: +4 (+2 eff.)
Mental crit. chance: +1%
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.

watchleader's brass lanternRequires:
- Level 15
Crafted by a master
2.00 Encumbrance.
Type: lite / lite ; tier 1
When wielded/worn:
Blindness immunity: +22%
Confusion immunity: +11%
Light radius: +6
See stealth: +6
See invisible: +6
It can be used to activate talent Track, placing all other charms into a 40 cooldown :
Effective talent level: 2.0
Power cost: 40 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 17 for 5 turns.
The radius will increase with your Cunning.
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.

Windborne AzuriteRequires:
- Level 25
Powered by arcane forces
0.00 Encumbrance.
[Unique]
Type: gem / blue ; tier 4
When wielded/worn:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +20%
Chance to avoid any damage: +8%
When used to imbue an object:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +15%
Chance to avoid any damage: +8%
Latent Damage Type: Lightning
Air currents swirl around this bright blue jewel.
This item has been sent to the Item's Vault.

Gwai's BurninatorRequires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 3
It can be used to shoot a cone of flames (radius 5) for 498.20 fire damage (based on Magic), costing 50 power out of 75/75.
Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell.
This item has been sent to the Item's Vault.

truestriking dwarven-steel longsword of projection (25-35 power, 4 apr)Requires:
- Magic 24
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 3
Base power: 25.0 - 35.0
Uses stat: 100% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
On weapon hit:
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
When wielded/worn:
Accuracy: +5 (+2 eff.)
Armour penetration: +5
Changes resistances penetration: +5% physical
Sharp, long, and deadly.
This item has been sent to the Item's Vault.
