

Requires:
- Dexterity 35
- Talent Shoot
Infused by nature
4.00 Encumbrance.
Type: weapon / longbow ; tier 4
It must be held with both hands.
Base power: 0.0 - 0.0
Uses stat: 50% Mag
Damage type: Physical
Mastery: Strength of Purpose
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +9
When wielded/worn:
Changes stats: +12 Wil / +12 Con
Maximum life: +131.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Infused by nature
3.00 Encumbrance.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 35.5 - 56.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
Damage (radius 2) on crit: +20 lightning / +7 cold
When wielded/worn:
Changes stats: +7 Wil / +10 Con
Changes resistances penetration: +16% lightning / +19% cold
Maximum life: +77.00
Movement speed: +28%
Massive two-handed swords.
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
- Strength 48
Powered by arcane forces
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +10
Defense: +5 (+4 eff.)
Fatigue: +22%
Changes stats: +8 Con
Changes resistances: +29% fire / -15% light / +5% darkness
Physical save: +8 (+2 eff.)
Spell save: +8 (+3 eff.)
Mental save: +7 (+2 eff.)
A suit of armour made of mail.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by nature
3.00 Encumbrance.
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 58.0 - 87.0
Uses stats: 50% Mag, 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +8.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +14 Str / +12 Dex / +12 Mag / +25 Wil / +14 Cun / +32 Con
Maximum life: +90.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T3 greatsword 2H weapon
[Unique]
Arcane
Weapon Damage 160% Range: 1.0x-1.6x
Uses 130% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +11.0%
Attack Speed 56%
While equipped:
Stats +7 Dex
offense ------
Move Speed +10%
Damage +7% lightning
defense ------
Fatigue -12%
Resistance +7% lightning
other -------
Encumbrance +50
Avoid Pressure Traps
Attack speed improves with your strength and size category.
This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big.
This item has been sent to the Item's Vault.


7.0 Encumbrance
T4 shield armor
[Random Unique]
Nature/Master/Psionic
When used to Attack:
Weapon Damage 155% Range: 1.0x-1.2x
Uses 100% Str
Damage Physical
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +4.5%
Block +131
On-hit +14 nature +4 light
On-Hit, radius 1 +4 temporal
On-crit, radius 2 +4 light
While equipped:
offense ------
Damage +6% light
Ignore resists +15% temporal
defense ------
Armor +8
Fatigue +8%
Resistance +3% temporal +3% light
+13% blight +17% fire
+13% nature +12% mind
Life +52.00
other -------
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T2 light armor
[Ego+]
Arcane/Nature/Master
While equipped:
Stats +4 Str +4 Dex +4 Mag +4 Wil
+4 Cun
defense ------
Armor +4
Defense +6 (+3 eff.)
Fatigue +7%
Life +34.00
A suit of armour made of leather.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 shot ammo
Reqs Dex 28
[Unique]
Psionic
Weapon Damage 147% Range: 1.0x-1.2x
Uses 10% Wil, 70% Dex, 50% Cun
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +10.0%
Capacity 20
On-ranged-hit +25 mind +30 mind slow
On Hit:
* 50% chance to reload 1 ammo
You find yourself constantly fighting an urge to handle this strange pouch of shot.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T3 light armor
[Unique]
Master
While equipped:
Stats +4 Con +5 Wil
defense ------
Armor +7
Defense +6 (+3 eff.)
Fatigue +7%
Resistance +35% nature
Crit Resistance 30.00%
Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns.
No rogue blades shall incapacitate the wearer of this armour.
This item has been sent to the Item's Vault.


14.0 Encumbrance
T3 heavy armor
[Ego++]
Nature/Master
While equipped:
Stats +4 Str +3 Con
defense ------
Armor +8
Defense +3 (+2 eff.)
Fatigue +12%
Life +65.00
Life Regen +4.00
Healmod +12%
A suit of armour made of mail.
This item has been sent to the Item's Vault.


7.0 Encumbrance
T4 shield armor
[Random Unique]
Master/Psionic
When used to Attack:
Weapon Damage 167% Range: 1.0x-1.2x
Uses 100% Str
Damage Physical
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +4.5%
Block +146
On-hit +12 lightning
On-Hit, radius 1 +12 darkness
On-crit, radius 2 +4 lightning
On Crit:
* Smash the target reducing mind, spell, and combat action speeds by 30%
While equipped:
Stats +5 Str +5 Dex
offense ------
Physical Crit +9.0%
Physical Power +8 (+2 eff.)
Accuracy +8 (+3 eff.)
On-Hit (Melee):
* 10% chance to reduce damage dealt by 14%
* 7% chance to reduce all saves and defense by 16
When Hit:
* 19% chance to reduce all saves and defense by 16
defense ------
Armor +8
Fatigue +8%
Resistance +6% darkness
other -------
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T3 light armor
[Rare]
Nature
While equipped:
offense ------
On-Hit (Melee):
* 10% chance to reduce armor by 23%
defense ------
Armor +6
Defense +9 (+5 eff.)
Fatigue +8%
Resistance +3% lightning +12% cold
+3% nature +6% darkness
Life +35.00
Life Regen +6.60
Healmod +12%
Confus Resist +10%
A suit of armour made of leather.
This item has been sent to the Item's Vault.