

Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / mace ; tier 4
Base power: 35.0 - 49.0
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +5
Physical crit. chance: +2.5%
Attack speed: 100%
Special effect when this weapon crits: cripple the target
Damage conversion: 35% lightning daze
When wielded/worn:
Accuracy: +9
Physical crit. chance: +13.0%
Armour: +4
Defense: +10
Changes stats: +2 Str / +2 Dex / +2 Mag / +4 Wil / +3 Cun / +2 Con
Changes resistances penetration: +8% lightning
Mana when firing critical spell: +2.00
Blunt and deadly.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / mace ; tier 5
Base power: 53.0 - 74.2
Uses stat: 100% Str
Damage type: Physical
Armour Penetration: +6
Physical crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +12
Physical power: +9
Defense: +10
Changes stats: +6 Con
Damage when the wearer hits(melee): 4 acid
Damage when the wearer is hit: 4 lightning
Changes resistances penetration: +10% physical / +5% acid
Disarm immunity: +24%
Blunt and deadly.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 24
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Ice Breath (15% chance level 2).
Damage conversion: 50% ice
When wielded/worn:
Armour: +20
Changes resistances penetration: +20% cold
Ice block penetration: +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 5
Base power: 51.0 - 71.4
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +6
Physical crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* 20% chance to disease
* 25% chance to put talents on cooldown
Damage (Melee): +8 blight
Burst (radius 1) on hit: +4 acid
When wielded/worn:
Physical power: +8 (+2 eff.)
Changes stats: +3 Con
Changes resistances: +6% blight
Changes resistances penetration: +5% acid / +8% physical
Changes damage: +3% blight
Disarm immunity: +18%
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Strength 39
- Talent Armour Training (level 2)
Crafted by a master
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 4
When used to attack (with talents):
Base power: 40.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Stoneshield
Accuracy bonus: +2.5% procs dam / acc
Physical crit. chance: +9.0%
Block value: +220
Lifesteal (this weapon only): +8%
When wielded/worn:
Armour: +4
Defense: +14 (+7 eff.)
Ranged Defense: +14 (+7 eff.)
Fatigue: +19%
Changes stats: +10 Con
Changes resistances: +25% blight
Talent granted: +5 Block
Life regen: +5.00
Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 3
When wielded/worn:
Armour: +15
Armour Hardiness: +30%
Defense: +10 (+5 eff.)
Damage when hit (Melee): 20 nature slow / 20 poison
Changes stats: +5 Con / +4 Wil
Changes resistances: +30% nature
Changes damage: +10% acid / +10% nature / +10% mind
Physical save: +10 (+3 eff.)
Spell save: +10 (+3 eff.)
Mindpower: +10 (+4 eff.)
Mental crit. chance: +5%
This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal.
This item has been sent to the Item's Vault.