Piercing Gaze (5 def, 25 armour, 40-48 power, 180 block)
7.0 Encumbrance
T4 shield armor
[Unique]
Arcane
When used to Attack:
Weapon Damage 40.0 - 48.0 Physical
Uses 100% Str
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +5.0%
Block +180
While equipped:
offense ------
On shield block:
* 30% chance of petrifying the attacker.
defense ------
Armor +25
Defense +5 (+3 eff.)
Ranged Defense +10 (+5 eff.)
Fatigue +12%
Resistance +10% acid +10% physical
+10% lightning +10% fire
other -------
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.
Piercing Gaze (5 def, 25 armour, 40-48 power, 180 block)7.0 Encumbrance
T4 shield armor
[Unique]
Arcane
When used to Attack:
Weapon Damage 40.0 - 48.0 Physical
Uses 100% Str
Accuracy Bonus +2.5% proc damage (max 250%)
Critical Rate +5.0%
Block +180
While equipped:
offense ------
On shield block:
* 30% chance of petrifying the attacker.
defense ------
Armor +25
Defense +5 (+3 eff.)
Ranged Defense +10 (+5 eff.)
Fatigue +12%
Resistance +10% acid +10% physical
+10% lightning +10% fire
other -------
Talents +1 Block
On block: 30% chance of petrifying the attacker.
This gigantic shield has a stone eye embedded in it.
This item has been sent to the Item's Vault.
Frigidpower the voratun shield (0 def, 20 armour, 192.5 block)
7.0 Encumbrance
T5 shield armor
[Random Unique]
Nature/Disrupt
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +4 Wil
offense ------
Ignore resists +5% cold
On shield block:
* Deals 81 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn)
defense ------
Armor +20
Fatigue +8%
Resistance +9% lightning +3% temporal
+3% darkness +23% cold
+16% arcane
other -------
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
Frigidpower the voratun shield (0 def, 20 armour, 192.5 block)7.0 Encumbrance
T5 shield armor
[Random Unique]
Nature/Disrupt
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
Stats +4 Wil
offense ------
Ignore resists +5% cold
On shield block:
* Deals 81 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn)
defense ------
Armor +20
Fatigue +8%
Resistance +9% lightning +3% temporal
+3% darkness +23% cold
+16% arcane
other -------
Talents +1 Block
Handheld deflection devices.
This item has been sent to the Item's Vault.
quiver of dragonbone arrows 'Abyssrazor' (20/20, 165% power, 18 apr)
3.0 Encumbrance
T5 arrow ammo
[Random Unique]
Arcane/Psionic
Weapon Damage 165% Range: 1.0x-1.4x
Uses 50% Mag, 70% Dex
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +18
Critical Rate +3.0%
Capacity 20
On-ranged-hit +60 physical +36 blight +4 fire
+4 mind
On-Hit, radius 1 +12 fire +8 temporal
On Hit: 20% Epidemic 5
On Hit:
* 20% chance to gain 10% of a turn (3/turn limit)
* 23% chance to reduce strength, dexterity, and constitution by 25
* 20% chance to knock the target back 3 spaces and deal 94 physical damage
* Create an explosion dealing 116 acid damage (1/turn)
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
quiver of dragonbone arrows 'Abyssrazor' (20/20, 165% power, 18 apr)3.0 Encumbrance
T5 arrow ammo
[Random Unique]
Arcane/Psionic
Weapon Damage 165% Range: 1.0x-1.4x
Uses 50% Mag, 70% Dex
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +18
Critical Rate +3.0%
Capacity 20
On-ranged-hit +60 physical +36 blight +4 fire
+4 mind
On-Hit, radius 1 +12 fire +8 temporal
On Hit: 20% Epidemic 5
On Hit:
* 20% chance to gain 10% of a turn (3/turn limit)
* 23% chance to reduce strength, dexterity, and constitution by 25
* 20% chance to knock the target back 3 spaces and deal 94 physical damage
* Create an explosion dealing 116 acid damage (1/turn)
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
barbed quiver of elven-wood arrows of torment (22/22, 170% power, 14 apr)
3.0 Encumbrance
T4 arrow ammo
[Ego++]
Master/Psionic
Weapon Damage 170% Range: 1.0x-1.4x
Uses 70% Dex, 50% Mag
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +14
Critical Rate +11.5%
Capacity 22
On Hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
On Crit:
* Wound the target dealing 218 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
barbed quiver of elven-wood arrows of torment (22/22, 170% power, 14 apr)3.0 Encumbrance
T4 arrow ammo
[Ego++]
Master/Psionic
Weapon Damage 170% Range: 1.0x-1.4x
Uses 70% Dex, 50% Mag
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +14
Critical Rate +11.5%
Capacity 22
On Hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
On Crit:
* Wound the target dealing 218 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Tempestquell (20/20, 172% power, 25 apr)
3.0 Encumbrance
T4 shot ammo
[Random Unique]
Arcane/Master
Weapon Damage 173% Range: 1.0x-1.2x
Uses 50% Cun, 0% Mag, 70% Dex
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +25
Critical Rate +22.5%
Capacity 20
Projectile Speed +400%
On-ranged-hit +12 lightning +16 temporal
+12 blight
On-crit, radius 2 +4 temporal
On Hit: 20% Curse of Vulnerability 4
On Hit:
* 22% chance to reduce strength, dexterity, and constitution by 27
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Tempestquell (20/20, 172% power, 25 apr)3.0 Encumbrance
T4 shot ammo
[Random Unique]
Arcane/Master
Weapon Damage 173% Range: 1.0x-1.2x
Uses 50% Cun, 0% Mag, 70% Dex
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +25
Critical Rate +22.5%
Capacity 20
Projectile Speed +400%
On-ranged-hit +12 lightning +16 temporal
+12 blight
On-crit, radius 2 +4 temporal
On Hit: 20% Curse of Vulnerability 4
On Hit:
* 22% chance to reduce strength, dexterity, and constitution by 27
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.
Turorig (0 def, 4 armour)
3.0 Encumbrance
T3 feet armor
[Rare]
Arcane
While equipped:
defense ------
Armor +4
Fatigue +3%
Resistance +12% fire +4% physical
+18% nature +5% arcane
Healmod +20%
Poison Resist +20%
Silence Resist +27%
Confus Resist +35%
Stun Resist +58%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
Turorig (0 def, 4 armour)3.0 Encumbrance
T3 feet armor
[Rare]
Arcane
While equipped:
defense ------
Armor +4
Fatigue +3%
Resistance +12% fire +4% physical
+18% nature +5% arcane
Healmod +20%
Poison Resist +20%
Silence Resist +27%
Confus Resist +35%
Stun Resist +58%
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.
Unrafang the Nightrigor
4.0 Encumbrance
T5 sling 1H weapon
Reqs Dex 48
Shoot
[Random Unique]
Master
Accuracy Bonus +0.2% base damage (max 20%)
Attack Speed 100%
Range +10
While equipped:
Stats +8 Cun
offense ------
Spellpower +5 (+3 eff.)
Damage +15% physical
Ignore resists +10% blight +8% physical +10% all
Ignore Shields +30%
Accuracy +19 (+6 eff.)
Ignore Armor +5
defense ------
Resistance +6% darkness +9% cold
other -------
Cooldown Fragmentation Shot -2
Pin Down -1
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
Unrafang the Nightrigor4.0 Encumbrance
T5 sling 1H weapon
Reqs Dex 48
Shoot
[Random Unique]
Master
Accuracy Bonus +0.2% base damage (max 20%)
Attack Speed 100%
Range +10
While equipped:
Stats +8 Cun
offense ------
Spellpower +5 (+3 eff.)
Damage +15% physical
Ignore resists +10% blight +8% physical +10% all
Ignore Shields +30%
Accuracy +19 (+6 eff.)
Ignore Armor +5
defense ------
Resistance +6% darkness +9% cold
other -------
Cooldown Fragmentation Shot -2
Pin Down -1
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)
2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats +5 Mag +3 Wil
offense ------
Spellpower +23 (+12 eff.)
Damage +20% temporal +20% physical
Ignore resists +20% temporal +20% physical
When Hit 20 physical 10 temporal
defense ------
Armor +3
Defense +9 (+3 eff.)
Resistance +10% temporal +10% physical
+13% all
Temporal Reprieve:
Effective talent level: 2.5
Power cost 50 out of 50/50.
Range melee/personal
Fixed Cooldown: 40
Travel.spd instantaneous
Is: a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats +5 Mag +3 Wil
offense ------
Spellpower +23 (+12 eff.)
Damage +20% temporal +20% physical
Ignore resists +20% temporal +20% physical
When Hit 20 physical 10 temporal
defense ------
Armor +3
Defense +9 (+3 eff.)
Resistance +10% temporal +10% physical
+13% all
Temporal Reprieve:
Effective talent level: 2.5
Power cost 50 out of 50/50.
Range melee/personal
Fixed Cooldown: 40
Travel.spd instantaneous
Is: a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half)
5.0 Encumbrance
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half)5.0 Encumbrance
staff 1H weapon
Reqs Mag 35
[Unique]
Arcane
A part of set.
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Blade of Distorted Time (150% power, 40 apr)
3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.4x
Uses 20% Mag, 90% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +40
Critical Rate +8.0%
Attack Speed 100%
Damage Conversion 20% temporal
On Hit:
* deals 50 temporal damage and slows enemies in radius 6 of the target by 60% based on Magic
While equipped:
offense ------
Damage +30% temporal +30% physical
defense ------
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Blink Blade:
Effective talent level: 5.5
Power cost 10 out of 10/10.
Range 9
Cooldown: 8
Travel.spd instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 103% damage. Then teleport next to a second random enemy, attacking for 103% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.
Blade of Distorted Time (150% power, 40 apr)3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.4x
Uses 20% Mag, 90% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +40
Critical Rate +8.0%
Attack Speed 100%
Damage Conversion 20% temporal
On Hit:
* deals 50 temporal damage and slows enemies in radius 6 of the target by 60% based on Magic
While equipped:
offense ------
Damage +30% temporal +30% physical
defense ------
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Blink Blade:
Effective talent level: 5.5
Power cost 10 out of 10/10.
Range 9
Cooldown: 8
Travel.spd instantaneous
Is: a spell
Description: Teleport to the target and attack with your melee weapons for 103% damage. Then teleport next to a second random enemy, attacking for 103% damage.
Blink Blade can hit the same target multiple times.
The remnants of a damaged timeline, this blade shifts and fades at random.
This item has been sent to the Item's Vault.
Brightserpent (150% power, 9 apr)
1.0 Encumbrance
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.3x
Uses 50% Dex, 50% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +9
Critical Rate +12.0%
Attack Speed 100%
On-Hit, radius 1 +8 fire +4 temporal
On-crit, radius 2 +12 physical
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
* Create an explosion dealing 15 fire damage (1/turn)
On Critical:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
While equipped:
offense ------
Physical Crit +4.0%
Damage +25% fire
Ignore resists +23% fire
Ignore Armor +1
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Brightserpent (150% power, 9 apr)1.0 Encumbrance
T5 dagger 1H weapon
Reqs Dex 48
[Random Unique]
Arcane
Weapon Damage 150% Range: 1.0x-1.3x
Uses 50% Dex, 50% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +9
Critical Rate +12.0%
Attack Speed 100%
On-Hit, radius 1 +8 fire +4 temporal
On-crit, radius 2 +12 physical
On Hit:
* 25% chance for lightning to strike from the target to a second target dealing 15 damage
* Create an explosion dealing 15 fire damage (1/turn)
On Critical:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
While equipped:
offense ------
Physical Crit +4.0%
Damage +25% fire
Ignore resists +23% fire
Ignore Armor +1
Sharp, short and deadly.
This item has been sent to the Item's Vault.
Spellhunt Remnants (6 def, 8 armour)
1.5 Encumbrance
T5 hands armor
[Unique]
Disrupt/Master
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +15%
Mindpower +12 (+4 eff.)
Damage +25% nature
Ignore resists +25% nature
defense ------
Armor +8
Defense +6 (+2 eff.)
Spell save +15 (+5 eff.)
Life +100.00
other -------
Light +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 248.20 arcane damage and stunned).
Uses 100 power out of 150/150
These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them.
This item has been sent to the Item's Vault.
Spellhunt Remnants (6 def, 8 armour)1.5 Encumbrance
T5 hands armor
[Unique]
Disrupt/Master
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +15%
Mindpower +12 (+4 eff.)
Damage +25% nature
Ignore resists +25% nature
defense ------
Armor +8
Defense +6 (+2 eff.)
Spell save +15 (+5 eff.)
Life +100.00
other -------
Light +1
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 248.20 arcane damage and stunned).
Uses 100 power out of 150/150
These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them.
This item has been sent to the Item's Vault.
Goedalath Rock
0.1 Encumbrance
T5 demonic gem
[Unique]
Arcane
While carried:
When Hit 34 healing
Mind save -18 (-9 eff.)
Life Regen -2.00
Healmod -50%
Light -2
Item imbue powers:
Physical Power +12 (+2 eff.)
Spellpower +16 (+4 eff.)
Damage +9% all
When Hit 34 darkness
Healmod +50%
Infravision +3
See Invisibility +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.
Goedalath Rock0.1 Encumbrance
T5 demonic gem
[Unique]
Arcane
While carried:
When Hit 34 healing
Mind save -18 (-9 eff.)
Life Regen -2.00
Healmod -50%
Light -2
Item imbue powers:
Physical Power +12 (+2 eff.)
Spellpower +16 (+4 eff.)
Damage +9% all
When Hit 34 darkness
Healmod +50%
Infravision +3
See Invisibility +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.
Ce'Nudhessra the quiver of elven-wood arrows (20/20, 173% power, 14 apr)
3.0 Encumbrance
T4 arrow ammo
[Random Unique]
Master/Psionic
Weapon Damage 174% Range: 1.0x-1.4x
Uses 70% Dex, 50% Mag
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +14
Critical Rate +19.5%
Capacity 20
Auto Reload 6
On-ranged-hit +38 physical +30 mind
On-Hit, radius 1 +21 mind
On-crit, radius 2 +20 mind
On Hit:
* 21% chance to slow global speed by 51%
* 39% chance to reduce all saves and defense by 24
* 20% chance to knock the target back 3 spaces and deal 150 physical damage
On Critical:
* Wound the target dealing 150 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
Ce'Nudhessra the quiver of elven-wood arrows (20/20, 173% power, 14 apr)3.0 Encumbrance
T4 arrow ammo
[Random Unique]
Master/Psionic
Weapon Damage 174% Range: 1.0x-1.4x
Uses 70% Dex, 50% Mag
Damage Physical
Mastery Strength of Purpose
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +14
Critical Rate +19.5%
Capacity 20
Auto Reload 6
On-ranged-hit +38 physical +30 mind
On-Hit, radius 1 +21 mind
On-crit, radius 2 +20 mind
On Hit:
* 21% chance to slow global speed by 51%
* 39% chance to reduce all saves and defense by 24
* 20% chance to knock the target back 3 spaces and deal 150 physical damage
On Critical:
* Wound the target dealing 150 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.