
Forbidden Tome: "A View From The Gallery"Requires:
- Level 15
Powered by unknown forces
2.00 Encumbrance.
[Unique]
Type: tome / forbidden ; tier 2
It can be used to read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.

Prismspitter (14/14, 37-44 power, 3 apr)3.0
T3 shot ammo
Reqs Dex 24
[Rare]
Master
Power 37.0 - 44.4 Physical
Uses 70% Dex, 50% Cun
Acc+ +0.2% base dam (max 20%)
Apr +3
Crit +12.0%
Capacity 14
Ranged+ +8 light
On Hit.r1 +16 mind
On Crit.r2 +20 mind +4 light
On Crit:
* Wound the target dealing 89 physical damage across 5 turns and reducing healing by 50%
Shots are used with slings to pummel your foes to death.
This item has been sent to the Item's Vault.

Cloud Caller (0 def, 0 armour)2.0
T1 head armor
[Unique]
Nature
While equipped:
dps ----------
Dmg.mod +10% lightning
+10% cold
----- def -----
Resists +10% lightning
+10% cold
A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn.
Call Lightning:
Level 1.0
Pwr.cost 15 out of 30/30.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Calls forth a powerful beam of lightning doing 27.21 to 81.64 lightning damage (54.43 average).
The damage will increase with your Mindpower.
This hat's broad brim protects you from biting colds and sudden storms.
This item has been sent to the Item's Vault.

dwarven-steel gauntlets 'Zubirawen' (30 def, 2 armour)1.5
T2 hands armor
Reqs Heavy armour training
[Rare]
Nature
While equipped:
dps ----------
Spell.crit +1%
Melee+ 6 nature
Dmg.mod +3% nature
----- def -----
Armour +2
Defense +30 (+15 eff.)
Fatigue +3%
Resists +5% nature
Mind.save +12 (+7 eff.)
Cut- +10%
---------- misc
Vim/s.crit +2.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Offaltooth the yew magestaff (20-24 power, 4 apr, blight element)5.0
T3 staff 2H weapon
[Random Unique]
Arcane/Master
Power 20.0 - 24.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
Stats +3 Dex
dps ----------
Spell.crit +24%
Crit.mult +22.00%
Spell.pwr +9 (+3 eff.)
Dmg.mod +20% blight
Apr +2
On Hit (Melee):
* 10% chance to slow global speed by 44%
----- def -----
Phys.save +7 (+4 eff.)
Spell.save +8 (+4 eff.)
Mind.save +8 (+5 eff.)
---------- misc
Max.stam +10.00
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Crystal Shard (16-19 power, 4 apr, physical element)5.0
T2 staff 2H weapon
[Unique]
Arcane
Power 16.0 - 19.2 Arcane
Uses 130% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Atk.spd 100%
Dmg.conv 50% blight
While equipped:
dps ----------
Spell.crit +4%
Spell.pwr +14 (+4 eff.)
Dmg.mod +18% arcane
+18% blight
----- def -----
Resists +10% arcane
+10% blight
Affinity +20% arcane
Create 2 living shards of crystal to serve you for 10 turns.
Uses 45 power out of 11/45
This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from.
This item has been sent to the Item's Vault.

Stormfront (30-45 power, 15 apr)3.0
T2 battleaxe 2H weapon
[Unique]
Nature
Power 30.0 - 45.0 Physical
Uses 120% Str
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +5.0%
Atk.spd 100%
Melee+ +15 lightning
+15 cold
On Crit:
* inflicts either shocked or wet, chosen at random
While equipped:
dps ----------
Dmg.mod +12% lightning
+12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)3.0
T2 head armor
Reqs Heavy armour training
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
dps ----------
Dmg.mod +10% physical
----- def -----
Armour +6
Fatigue +8%
Phys.save +12 (+6 eff.)
Spell.save +12 (+6 eff.)
Mind.save +12 (+7 eff.)
---------- misc
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

eldritch cashmere wizard hat of arcana (2 def, 0 armour)2.0
T3 head armor
[Ego++]
Arcane
While equipped:
Stats +4 Wil +4 Mag
dps ----------
Spell.pwr +10 (+3 eff.)
----- def -----
Defense +2 (+1 eff.)
---------- misc
Mana/turn +1.20
Mana/ret +1.40
Max.mana +59.00
Manaflow:
Puts all charms on 40 cooldown
Level 2.0
Pwr.cost 40 out of 40/40.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Engulf yourself in a surge of mana, quickly restoring 14 mana every turn for 10 turns.
The mana restored will increase with your Spellpower.
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Muckspawn the alchemist's lamp1.0
T3 lite
[Random Unique]
Nature/Master
While equipped:
Stats +4 Wil
dps ----------
Phys.crit +4.0%
Crit.mult +13.00%
Phys.pwr +7 (+3 eff.)
Dmg.mod +6% nature
Res.pen +8% all
Apr +9
----- def -----
Resists +3% blight +9% cold
+6% darkness
+3% light
Max.HP +52.00
---------- misc
Light +5
A normal brass lantern, enhanced by alchemy to make it brighter.
This item has been sent to the Item's Vault.

Betoyatira the pair of hardened leather boots (0 def, 3 armour)2.0
T3 feet armor
[Random Unique]
Master
While equipped:
Stats +5 Str +3 Dex +5 Con
+9 Lck
dps ----------
Dmg.mod +7% physical
----- def -----
Armour +3
Fatigue -6%
Resists +3% blight +9% light
Phys.save +7 (+4 eff.)
Stealth +9
Silence- +20%
---------- misc
Max.enc +23
Size +1
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Eilinimira the Flashmortal (3 def, 1 armour)2.0
T1 feet armor
[Rare]
Master
While equipped:
Stats +1 Dex
dps ----------
Dmg.mod +9% fire +3% temporal
Res.pen +25% mind
Melee Ret 8 fire
----- def -----
Armour +1
Defense +3 (+3 eff.)
Resists +6% temporal
A pair of boots made of leather.
This item has been sent to the Item's Vault.

cruel yew magestaff of illumination (20-24 power, 4 apr, arcane element)5.0
T3 staff 2H weapon
[Ego]
Nature/Master
Power 20.0 - 24.0 Physical
Uses 80% Mag
Mastery Staff Mastery
Acc+ +2.0% proc dam (max 200%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
dps ----------
Spell.crit +10%
Crit.mult +11.00%
Spell.pwr +9 (+3 eff.)
Dmg.mod +20% arcane
----- def -----
Defense +8 (+7 eff.)
---------- misc
Light +2
Talents +1 Command Staff
Illuminate:
Puts all charms on 6 cooldown
Level 2.6
Pwr.cost 6 out of 6/6.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 138.16 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
