

Requires:
- Level 15
Powered by unknown forces
0.00 Encumbrance.
[Legendary]
Type: weird / tentacle ; tier 3
When wielded/worn:
Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con
Fully Charged!
Activating this item is instant.
It can be used to reduce the duration of all detrimental effects
Activation costs 10 power out of 10/10.
A tiny tentacle. It is rather cute and squishy.
Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn)
When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
Crafted by a master
0.10 Encumbrance.
[Random Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Armour: +5
Defense: +6 (+2 eff.)
Changes stats: +7 Mag
Changes resistances: +9% acid / +9% fire
Changes resistances cap: +4% all
Changes damage: +18% acid / +8% fire / +7% cold / +6% lightning
Physical save: +21 (+10 eff.)
Mana each turn: +0.23
Spellpower on spell critical (stacks up to 3 times): +4
Maximum mana: +37.00
Spellpower: +4 (+2 eff.)
Spell crit. chance: +4%
Amulets make your neck look great!
This item has been sent to the Item's Vault.