
Crimson Robe (12 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Defense: +12
Damage (Melee): 35 mind / 10 % chance of gloom effects
Damage when hit (Melee): 35 mind / 10 % chance of gloom effects
Changes stats: +10 Cun / +10 Wil
Changes resistances penetration: +20% all
Talent masteries: +0.20 Psionic / Focus +0.20 Cursed / Punishments +0.20 Cursed / Slaughter +0.10 Psionic / Solipsism
Psi each turn: +0.20
Hate when firing a critical mind attack: +4.00
Psi when firing a critical mind attack: +4.00
Hate per kill: +2.00
Mindpower: +20
Mental crit. chance: +9%
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
Talent on hit(mindpower): Agony (8% chance level 2).
Talent on hit(mindpower): Hateful Whisper (8% chance level 2).
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

The Black Wall (12 def, 9 armour, 200 block)Requires:
- Strength 28
- Talent Armour Training (level 2)
Powered by arcane forces
7.00 Encumbrance.
[Unique]
Type: armor / shield ; tier 5
When wielded/worn:
Armour: +9
Defense: +12
Ranged Defense: +15
Fatigue: +28%
Damage when hit (Melee): 10 darkness
Changes resistances: +2% all
Talent masteries: +0.20 Technique / Shield offense +0.20 Technique / Shield defense +0.20 Corruption / Doom shield
Talent granted: +5 Block
Shadow Power: +5
Increases all resists by 0.4% for each point of your Shadow Power.
"With this, no one will ever harm you again."
This item has been sent to the Item's Vault.

The Black Spike (48-67.2 power, 20 apr)Requires:
- Strength 40
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / longsword ; tier 5
Base power: 48.0 - 67.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +20
Physical crit. chance: +5.0%
Attack speed: 100%
Damage conversion: 50% darkness
When wielded/worn:
Changes stats: +10 Str / +8 Mag
Changes resistances: +18% darkness / +12% blight
Changes resistances penetration: +15% darkness
Changes damage: +25% darkness
Shadow Power: +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.

Spellhunt Remnants (1 def, 2 armour)Requires:
- Talent Armour Training
Infused by arcane disrupting forces
Crafted by a master
1.50 Encumbrance.
[Unique]
Type: armor / hands ; tier 1
When wielded/worn:
Armour: +2
Defense: +1
Spell save: +4
Mindpower: +4
Mental crit. chance: +1%
When used to modify unarmed attacks:
Base power: 13.0 - 18.2
Uses stats: 40% Dex, 40% Str, 40% Cun
Damage type: Physical
Armour Penetration: +4
Physical crit. chance: +3.0%
Attack speed: 83%
When this weapon hits: Destroy Magic (100% chance level 1).
Damage (Melee): +10 silence
It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150.
Attackspeed is 100% for non-Brawlers!
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.

Dream Malleus (56-84 power, 5 apr)Requires:
- Willpower 25
- Strength 25
Powered by arcane forces
Crafted by a master
Infused by psionic forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 56.0 - 84.0
Uses stats: 70% Wil, 70% Str
Damage type: Fire
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +5
Attack speed: 100%
On weapon hit:
* 17% chance to cause random gloom
* 25% chance for lightning to arc to a second target
* Projects up to 2 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
Damage (Melee): +9 lightning / +17 mind
When wielded/worn:
Changes stats: +2 Wil / +2 Cun / +3 Con
Changes damage: +10% physical / +10% mind / +18% arcane
Talent cooldown: Hammer Toss (-2 turns)
Talents granted: +3 Dream Smith's Hammer +3 Hammer Toss
Psi each turn: +0.10
Mindpower: +15 (+5 eff.)
Mental crit. chance: +5%
A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel.
This item has been sent to the Item's Vault.

Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)Requires:
- Willpower 40
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 5
Base power: 24.0 - 26.4
Uses stats: 60% Wil, 50% Mag, 20% Cun
Damage type: Dreamforge
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +10 (+3 eff.)
Physical power: +10 (+2 eff.)
Damage (Melee): 30 dreamforge
Changes stats: +4 Cun / +6 Wil
Changes resistances: +5% physical / +5% mind / +15% fire
Changes resistances penetration: +10% mind / +10% physical
Changes damage: +10% physical / +10% mind / +10% fire
Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith
Mindpower: +16 (+8 eff.)
Mental crit. chance: +8%
It can be used to activate talent Forge Bellows (costing 15 power out of 30/30) :
Effective talent level: 3.0
Power cost: 15 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 17.25 mind damage, 17.25 burning damage, and knocking back your enemies in a radius 4 cone.
Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 1.29 mind and 1.29 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.

Tarrasca (0 def, 50 armour)Requires:
- Strength 52
- Talent Heavy Armour Training (level 3)
Crafted by a master
17.00 Encumbrance.
[Unique]
Type: armor / massive ; tier 4
When wielded/worn:
Armour: +50
Armour Hardiness: +15%
Fatigue: +35%
Changes stats: +15 Con
Physical save: +45 (+15 eff.)
Knockback immunity: +100%
When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%).
Current reduction bonus: 0%
It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns, costing 15 power out of 25/25.
This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life.
This item has been sent to the Item's Vault.

Guise of the Hated (14 def, 0 armour)Requires:
- Level 35
Infused by psionic forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 5
When wielded/worn:
Physical crit. chance: +4.0%
Defense: +14 (+4 eff.)
Damage when hit (Melee): 30 mind
Changes stats: +4 Dex / +8 Wil / +6 Cun
Changes resistances: +10% darkness / +10% mind
Changes damage: +4% all
Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness
Stealth bonus: +12
Mental save: +10 (+4 eff.)
Hate per kill: +5.00
Mindpower: +8 (+3 eff.)
Mental crit. chance: +4%
It can be used to activate talent Creeping Darkness (costing 11 power out of 18/18) :
Effective talent level: 4.0
Power cost: 11 out of 18/18.
Range: 5
Travel Speed: instantaneous
Is: a mind power
Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 27.02 darkness damage each turn to anything in its area, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing.
The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark.
Forget the moons, the starry sky,
The warm and greeting sheen of sun,
The rays of light will never reach inside,
The heart which wishes that it be unseen.
This item has been sent to the Item's Vault.

Gem of Death =Thanks Darkgod!=Requires:
- Level 15
Powered by unknown forces
1.00 Encumbrance.
[Legendary]
Type: gem / white
When carried:
Changes resistances: +10% all
Changes damage: +10% all
Grants telepathy: Vermin
A rewarded minion is a happy minion!
This item has been sent to the Item's Vault.
