Prothotipe's Prismatic Eye
0.0 Encumbrance
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam level 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.
Prothotipe's Prismatic Eye0.0 Encumbrance
T3 multi-hued gem
[Unique]
Arcane
While equipped:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
On Spell Hit: 10% Eye Beam level 2
Casts lasers on spellcast when worn or imbued.
Item imbue powers:
Stats +5 Mag +5 Con
Damage +10% lightning +10% fire
+10% cold
Masteries
+0.20 Golem/Arcane
Latent Damage Type: Lightning
This cracked gemstone looks faded with age. It appears to have once been the eye of a golem.
This item has been sent to the Item's Vault.
Wheel of Fate
0.1 Encumbrance
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
Wheel of Fate0.1 Encumbrance
T2 ring jewelry
[Unique]
Arcane
While equipped:
Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50.
Uses 1 power out of 1/1
"This isn't what I wished for!" - Howar Muransk, Cornac demonologist.
This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you?
This item has been sent to the Item's Vault.
Starcaller (73.5 damage (129% power), 1.2x range, 4 apr, physical element)
5.0 Encumbrance
T4 staff 2H weapon
[Unique]
Arcane
Weapon Damage 129% Range: 1.0x-1.2x
Uses 120% Mag
Damage Darkness
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +15 (+4 eff.)
Damage +5% darkness +25% physical
defense ------
Affinity +20% darkness
Stealth +20
other -------
Talents +1 Command Staff
On Spell Hit: 15% Galactic Pulse level 3
A light staff covered in stralite and gems. It seems to reflect the light of the stars even in daylight.
This item has been sent to the Item's Vault.
Starcaller (73.5 damage (129% power), 1.2x range, 4 apr, physical element)5.0 Encumbrance
T4 staff 2H weapon
[Unique]
Arcane
Weapon Damage 129% Range: 1.0x-1.2x
Uses 120% Mag
Damage Darkness
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +15 (+4 eff.)
Damage +5% darkness +25% physical
defense ------
Affinity +20% darkness
Stealth +20
other -------
Talents +1 Command Staff
On Spell Hit: 15% Galactic Pulse level 3
A light staff covered in stralite and gems. It seems to reflect the light of the stars even in daylight.
This item has been sent to the Item's Vault.
Turbocutter (85.1 damage (137% power), 1.5x range, 23 apr)
3.0 Encumbrance
T3 steamsaw 1H weapon
[Unique]
Steamtech
Weapon Damage 137% Range: 1.0x-1.5x
Uses 100% Str
Damage Phys.bleed
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +23
Critical Rate +4.0%
Attack Speed 100%
Block +50
Uses 1.0 Steam
While equipped:
defense ------
Armor +5
Defense +16 (+9 eff.)
Fatigue +8%
other -------
Talents +2 Block
Masteries
+0.20 Steamtech/Battlefield management
+0.20 Steamtech/Sawmaiming
Increases the speed bonus from Saw Wheels by 25%.
Metallic
"Have you ever thought your steamsaws were just too slow? Well, have I got the thing for you..."
This item has been sent to the Item's Vault.
Turbocutter (85.1 damage (137% power), 1.5x range, 23 apr)3.0 Encumbrance
T3 steamsaw 1H weapon
[Unique]
Steamtech
Weapon Damage 137% Range: 1.0x-1.5x
Uses 100% Str
Damage Phys.bleed
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +23
Critical Rate +4.0%
Attack Speed 100%
Block +50
Uses 1.0 Steam
While equipped:
defense ------
Armor +5
Defense +16 (+9 eff.)
Fatigue +8%
other -------
Talents +2 Block
Masteries
+0.20 Steamtech/Battlefield management
+0.20 Steamtech/Sawmaiming
Increases the speed bonus from Saw Wheels by 25%.
Metallic
"Have you ever thought your steamsaws were just too slow? Well, have I got the thing for you..."
This item has been sent to the Item's Vault.
Shoes of Slowly Moving Quickly (0 def, 0 armour)
2.0 Encumbrance
T4 feet armor
[Unique]
Unknown/Steamtech
While equipped:
Stats +8 Dex +8 Mag +8 Wil +8 Cun
offense ------
Steampower +5 (+3 eff.)
Spellpower +5 (+1 eff.)
defense ------
Fatigue +6%
Pinning Resist +600%
Knockbk Resist +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
You move 3 spaces at once.
Tornado:
Effective talent level: 3.0
Power cost 10 out of 20/20.
Range 10
Cooldown: 15
Travel.spd 100% of base
Is: a mind power and a nature gift
Description: Summon a tornado that moves very slowly towards the target, following it if it changes position.
Each time it moves every foes within radius 2 takes 12.00 lightning damage and is knocked back 2 spaces.
When it reaches the target it explodes in a radius of 3, knocking back targets and dealing 64.01 lightning and 54.31 physical damage.
The tornado will move a maximum of 20 times.
Damage will increase with your Mindpower.
Each point in storm drake talents also increases your lightning resistance by 1%.
A wonder of footwear! You can set a shoe to stay in place while the other one goes very fast, spinning around to create tornados!
This item has been sent to the Item's Vault.
Shoes of Slowly Moving Quickly (0 def, 0 armour)2.0 Encumbrance
T4 feet armor
[Unique]
Unknown/Steamtech
While equipped:
Stats +8 Dex +8 Mag +8 Wil +8 Cun
offense ------
Steampower +5 (+3 eff.)
Spellpower +5 (+1 eff.)
defense ------
Fatigue +6%
Pinning Resist +600%
Knockbk Resist +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
You move 3 spaces at once.
Tornado:
Effective talent level: 3.0
Power cost 10 out of 20/20.
Range 10
Cooldown: 15
Travel.spd 100% of base
Is: a mind power and a nature gift
Description: Summon a tornado that moves very slowly towards the target, following it if it changes position.
Each time it moves every foes within radius 2 takes 12.00 lightning damage and is knocked back 2 spaces.
When it reaches the target it explodes in a radius of 3, knocking back targets and dealing 64.01 lightning and 54.31 physical damage.
The tornado will move a maximum of 20 times.
Damage will increase with your Mindpower.
Each point in storm drake talents also increases your lightning resistance by 1%.
A wonder of footwear! You can set a shoe to stay in place while the other one goes very fast, spinning around to create tornados!
This item has been sent to the Item's Vault.
Plague-Fire Sceptre (73.1 damage (127% power), 1.2x range, 4 apr, physical element)
5.0 Encumbrance
T3 staff 1H weapon
[Unique]
Arcane
Weapon Damage 127% Range: 1.0x-1.2x
Uses 125% Mag
Damage Fire
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +7%
Spellpower +27 (+7 eff.)
Damage +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 9 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.
Plague-Fire Sceptre (73.1 damage (127% power), 1.2x range, 4 apr, physical element)5.0 Encumbrance
T3 staff 1H weapon
[Unique]
Arcane
Weapon Damage 127% Range: 1.0x-1.2x
Uses 125% Mag
Damage Fire
Mastery Staff Mastery
Accuracy Bonus +2.5% proc damage (max 250%)
Ignore Armor +4
Attack Speed 100%
While equipped:
offense ------
Spell Crit +7%
Spellpower +27 (+7 eff.)
Damage +20% blight +20% fire
Plaguefire detonates when its victim dies, spreading to other enemies up to two times.
Fire a bolt of plaguefire, dealing damage over time based on your magic stat.
Uses 9 power out of 15/15
The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more.
This item has been sent to the Item's Vault.
Spellblaze Shard (56.7 damage (121% power), 1.3x range, 10 apr)
1.0 Encumbrance
T2 dagger 1H weapon
Reqs Dex 17
[Unique]
Arcane
Weapon Damage 121% Range: 1.0x-1.3x
Uses 50% Str, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +12.0%
Attack Speed 100%
Lifesteal +6%
On-hit +20 blight +20 fire
While equipped:
Stats +5 Mag
defense ------
Resistance +10% blight +10% fire
other -------
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.
Spellblaze Shard (56.7 damage (121% power), 1.3x range, 10 apr)1.0 Encumbrance
T2 dagger 1H weapon
Reqs Dex 17
[Unique]
Arcane
Weapon Damage 121% Range: 1.0x-1.3x
Uses 50% Str, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +12.0%
Attack Speed 100%
Lifesteal +6%
On-hit +20 blight +20 fire
While equipped:
Stats +5 Mag
defense ------
Resistance +10% blight +10% fire
other -------
Talents +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.
Overseer (32.8 damage (115% power), 1.1x range, 27 apr, mind damage)
3.0 Encumbrance
T3 mindstar 1H weapon
Reqs Wil 28
[Unique]
Nature/Psionic
Weapon Damage 115% Range: 1.0x-1.1x
Uses 40% Wil, 20% Cun
Damage Mind
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +27
Critical Rate +5.0%
Attack Speed 100%
On Hit:
* reduces mental save
While equipped:
Stats +3 Cun +7 Wil
offense ------
Mind Crit +7%
Mindpower +10 (+5 eff.)
Damage +10% mind
Ignore resists +15% mind
defense ------
Resistance +25% mind
Mind save +24 (+12 eff.)
Either mentally dominate or psychically stun (depending on immunities) a nearby target within range 4 for 5 turns (success depends on Mindpower).
Uses 36 power out of 60/60
Fragments of the Mindwall's power still inhabit this cracked, ancient gem.
This item has been sent to the Item's Vault.
Overseer (32.8 damage (115% power), 1.1x range, 27 apr, mind damage)3.0 Encumbrance
T3 mindstar 1H weapon
Reqs Wil 28
[Unique]
Nature/Psionic
Weapon Damage 115% Range: 1.0x-1.1x
Uses 40% Wil, 20% Cun
Damage Mind
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +27
Critical Rate +5.0%
Attack Speed 100%
On Hit:
* reduces mental save
While equipped:
Stats +3 Cun +7 Wil
offense ------
Mind Crit +7%
Mindpower +10 (+5 eff.)
Damage +10% mind
Ignore resists +15% mind
defense ------
Resistance +25% mind
Mind save +24 (+12 eff.)
Either mentally dominate or psychically stun (depending on immunities) a nearby target within range 4 for 5 turns (success depends on Mindpower).
Uses 36 power out of 60/60
Fragments of the Mindwall's power still inhabit this cracked, ancient gem.
This item has been sent to the Item's Vault.
Merkul's Second Eye
4.0 Encumbrance
T3 longbow 2H weapon
Reqs Dex 24
Shoot
[Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +9
Projectile Speed +400%
On Hit: 100% Arcane Eye level 4
While equipped:
offense ------
On-Ranged-Hit 25 arcane
other -------
Light +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.
Merkul's Second Eye4.0 Encumbrance
T3 longbow 2H weapon
Reqs Dex 24
Shoot
[Unique]
Arcane
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +9
Projectile Speed +400%
On Hit: 100% Arcane Eye level 4
While equipped:
offense ------
On-Ranged-Hit 25 arcane
other -------
Light +2
This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight.
This item has been sent to the Item's Vault.
Quiver of Domination (20/20, 61.8 damage (127% power), 1.4x range, 8 apr)
3.0 Encumbrance
T4 arrow ammo
Reqs Dex 24
[Unique]
Psionic
Weapon Damage 127% Range: 1.0x-1.4x
Uses 20% Wil, 60% Dex, 50% Str
Damage Mind
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +8
Critical Rate +2.0%
Capacity 20
On Crit:
* dominate the target
Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
This item has been sent to the Item's Vault.
Quiver of Domination (20/20, 61.8 damage (127% power), 1.4x range, 8 apr)3.0 Encumbrance
T4 arrow ammo
Reqs Dex 24
[Unique]
Psionic
Weapon Damage 127% Range: 1.0x-1.4x
Uses 20% Wil, 60% Dex, 50% Str
Damage Mind
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +8
Critical Rate +2.0%
Capacity 20
On Crit:
* dominate the target
Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain.
This item has been sent to the Item's Vault.
The Untouchable (14 def, 12 armour)
9.0 Encumbrance
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
offense ------
Ignore Armor +10
defense ------
Armor +12
Defense +14 (+10 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
The Untouchable (14 def, 12 armour)9.0 Encumbrance
T3 light armor
[Unique]
Arcane
While equipped:
Stats +8 Cun
offense ------
Ignore Armor +10
defense ------
Armor +12
Defense +14 (+10 eff.)
When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken.
This rugged jacket is the subject of many a rural legend.
Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost.
All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said.
This item has been sent to the Item's Vault.
Stone Gauntlets of Harkor'Zun (0 def, 7 armour)
7.0 Encumbrance
T3 hands armor
[Unique]
Arcane
While equipped:
offense ------
Damage +10% acid +5% physical
Ignore resists +15% acid +15% physical
defense ------
Armor +7
Fatigue +10%
Resistance +20% acid +10% physical
Max Resistance +10% acid +5% physical
other -------
Cooldown Clinch -2
Unarmed combat:
Weapon Damage 132% Range: 1.0x-1.4x
Uses 30% Dex, 60% Str, 30% Cun
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +5.0%
Attack Speed 83%
On-hit +10 acid
On Hit: 10% Corrosive Mist level 1
On Hit: 20% Earthen Missiles level 3
Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master.
This item has been sent to the Item's Vault.
Stone Gauntlets of Harkor'Zun (0 def, 7 armour)7.0 Encumbrance
T3 hands armor
[Unique]
Arcane
While equipped:
offense ------
Damage +10% acid +5% physical
Ignore resists +15% acid +15% physical
defense ------
Armor +7
Fatigue +10%
Resistance +20% acid +10% physical
Max Resistance +10% acid +5% physical
other -------
Cooldown Clinch -2
Unarmed combat:
Weapon Damage 132% Range: 1.0x-1.4x
Uses 30% Dex, 60% Str, 30% Cun
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +5.0%
Attack Speed 83%
On-hit +10 acid
On Hit: 10% Corrosive Mist level 1
On Hit: 20% Earthen Missiles level 3
Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master.
This item has been sent to the Item's Vault.
The Lumberator (82.7 damage (132% power), 1.5x range, 19 apr)
3.0 Encumbrance
T3 steamsaw 1H weapon
[Unique]
Nature/Steamtech
Weapon Damage 132% Range: 1.0x-1.5x
Uses 100% Str
Damage Nature
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +19
Critical Rate +3.0%
Attack Speed 100%
Block +50
On Kill:
* summon a treant (5 turn cooldown)
Uses 1.0 Steam
While equipped:
defense ------
Armor +14
Defense +4 (+1 eff.)
Fatigue +8%
other -------
Talents +1 Block
Metallic
"Spread the wonders of nature even quicker than ever with this seed injecting steamsaw! Your former enemies will be freshly grown trees before you even know it!"
This item has been sent to the Item's Vault.
The Lumberator (82.7 damage (132% power), 1.5x range, 19 apr)3.0 Encumbrance
T3 steamsaw 1H weapon
[Unique]
Nature/Steamtech
Weapon Damage 132% Range: 1.0x-1.5x
Uses 100% Str
Damage Nature
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +19
Critical Rate +3.0%
Attack Speed 100%
Block +50
On Kill:
* summon a treant (5 turn cooldown)
Uses 1.0 Steam
While equipped:
defense ------
Armor +14
Defense +4 (+1 eff.)
Fatigue +8%
other -------
Talents +1 Block
Metallic
"Spread the wonders of nature even quicker than ever with this seed injecting steamsaw! Your former enemies will be freshly grown trees before you even know it!"
This item has been sent to the Item's Vault.
Punae's Blade (185.8 damage (157% power), 1.4x range, 4 apr)
3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Master
Weapon Damage 157% Range: 1.0x-1.4x
Uses 100% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +10.0%
Attack Speed 100%
While equipped:
offense ------
Physical Crit +20.0%
Combat Speed +20%
defense ------
Defense +40 (+13 eff.)
Evasion +10%
Metallic
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.
Punae's Blade (185.8 damage (157% power), 1.4x range, 4 apr)3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Master
Weapon Damage 157% Range: 1.0x-1.4x
Uses 100% Str
Damage Physical
Mastery Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +10.0%
Attack Speed 100%
While equipped:
offense ------
Physical Crit +20.0%
Combat Speed +20%
defense ------
Defense +40 (+13 eff.)
Evasion +10%
Metallic
This very thin sword cuts through the air with ease, allowing remarkably quick movement.
This item has been sent to the Item's Vault.
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