
 Sunbreacher (107% power, 6 apr)
Sunbreacher (107% power, 6 apr)Requires:
- Dexterity 16
Crafted by a master
1.00 Encumbrance.
Type: weapon / dagger ; tier 2
Power: 107% Range: 1.3x
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
Damage (radius 1) on hit: +8 fire
When wielded/worn:
Accuracy: +7 (+4 eff.)
Defense: +6 (+3 eff.)
Changes resistances: +9% lightning / +6% fire
Changes damage: +3% fire
Disarm immunity: +20%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

 Cyrudalle the ash longbow
Cyrudalle the ash longbowRequires:
- Dexterity 16
- Talent Shoot
Crafted by a master
4.00 Encumbrance.
Type: weapon / longbow ; tier 2
It must be held with both hands.
Accuracy bonus: +0.2% crit chance (max 25%)
Attack speed: 100%
Firing range: +8
On weapon hit:
* 10% chance to slow global speed by 50%
Damage (radius 2) on crit: +4 mind
When wielded/worn:
Effects on ranged hit:
* 20% chance to reduce all saves and defense by 24
Changes stats: +2 Dex
Changes resistances: +3% lightning / +3% nature
Hate when firing a critical mind attack: +2.00
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.

 Penitence (111% power, 4 apr, nature element)
Penitence (111% power, 4 apr, nature element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Power: 111% Range: 1.2x
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% nature
Damage affinity(heal): +20% nature
Talent granted: +1 Command Staff
Spell save: +15 (+7 eff.)
Spellpower: +15 (+7 eff.)
Spell crit. chance: +10%
It can be used to cure up to 4 diseases or poisons (based on Magic)
Activation costs 6 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.

 Skullcleaver (120% power, 4 apr)
Skullcleaver (120% power, 4 apr)Requires:
- Strength 18
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 1
Power: 121% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +10%
Damage conversion: 25% blight
When wielded/worn:
Changes damage: +8% blight
A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson.
This item has been sent to the Item's Vault.

 Gorychik the Blizzardrupture (104% power, 3 apr)
Gorychik the Blizzardrupture (104% power, 3 apr)Requires:
- Strength 16
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / waraxe ; tier 2
Power: 105% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +3
Crit. chance: +4.0%
Attack speed: 100%
On weapon crit:
* Splash the target with acid dealing 98 damage over 5 turns and reducing armor and accuracy by 13
When wielded/worn:
Changes resistances: +6% blight / +9% cold
Changes resistances penetration: +5% blight / +10% temporal
One-handed war axes.
This item has been sent to the Item's Vault.
