Elemental Fury =Vault=
0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
offense ------
Damage +25% lightning +25% fire
+25% arcane +25% cold
Ignore resists +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.
Elemental Fury =Vault=0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
offense ------
Damage +25% lightning +25% fire
+25% arcane +25% cold
Ignore resists +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.
Scorpion's Tail (28-31 power, 8 apr) =Vault=
3.0 Encumbrance
T3 whip 1H weapon
[Unique]
Nature
Weapon Damage 28.0 - 30.8 Physical
Uses 100% Dex
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +8
Critical Rate +5.0%
Attack Speed 125%
On-hit +22 poison +22 bleed
On Hit: 30% Disarm level 3
While equipped:
offense ------
Accuracy +10 (+4 eff.)
other -------
See Stealth +9
See Invisibility +9
A long whip of linked metal joints finished with a viciously sharp barb leaking terrible venom.
This item has been sent to the Item's Vault.
Scorpion's Tail (28-31 power, 8 apr) =Vault=3.0 Encumbrance
T3 whip 1H weapon
[Unique]
Nature
Weapon Damage 28.0 - 30.8 Physical
Uses 100% Dex
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +8
Critical Rate +5.0%
Attack Speed 125%
On-hit +22 poison +22 bleed
On Hit: 30% Disarm level 3
While equipped:
offense ------
Accuracy +10 (+4 eff.)
other -------
See Stealth +9
See Invisibility +9
A long whip of linked metal joints finished with a viciously sharp barb leaking terrible venom.
This item has been sent to the Item's Vault.
Razorlock (25-38 power, 24 apr) =VAULT=
3.0 Encumbrance
T5 steamsaw 2H weapon
[Unique]
Steamtech
Weapon Damage 25.0 - 37.5 Phys.bleed
Uses 50% Mag, 100% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +24
Critical Rate +5.0%
Attack Speed 100%
Block +150
Recursive +2
Uses 1.0 Steam
While equipped:
defense ------
Armor +10
Defense +11 (+4 eff.)
Fatigue +13%
other -------
Talents +5 Block
This intricate set of steamsaws lock together in a nearly indecipherable system.
They sure seem sharp though.
This item has been sent to the Item's Vault.
Razorlock (25-38 power, 24 apr) =VAULT=3.0 Encumbrance
T5 steamsaw 2H weapon
[Unique]
Steamtech
Weapon Damage 25.0 - 37.5 Phys.bleed
Uses 50% Mag, 100% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +24
Critical Rate +5.0%
Attack Speed 100%
Block +150
Recursive +2
Uses 1.0 Steam
While equipped:
defense ------
Armor +10
Defense +11 (+4 eff.)
Fatigue +13%
other -------
Talents +5 Block
This intricate set of steamsaws lock together in a nearly indecipherable system.
They sure seem sharp though.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half) =Vault=
5.0 Encumbrance
staff 1H weapon
[Unique]
Arcane
A part of set.
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+3 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
Telos's Staff (Bottom Half) =Vault=5.0 Encumbrance
staff 1H weapon
[Unique]
Arcane
A part of set.
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats +4 Mag
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid +20% cold
defense ------
Mind save +8 (+3 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.
elven-silk robe 'Islubrelle' (0 def, 0 armour) =VAULT=
2.0 Encumbrance
T5 cloth armor
[Random Unique]
Arcane
While equipped:
Stats +3 Wil +20 Mag
offense ------
Spellpower +17 (+3 eff.)
Damage +46% temporal +60% physical
+20% all
Ignore resists +26% temporal +5% arcane
+27% physical
On-Hit (Melee):
* 10% chance to reduce strength, dexterity, and constitution by 36
defense ------
Resistance +12% blight +15% all
Spell save +6 (+2 eff.)
Anomaly Control +31
other -------
Vim-on-crit +1.00
Max vim +10.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
elven-silk robe 'Islubrelle' (0 def, 0 armour) =VAULT=2.0 Encumbrance
T5 cloth armor
[Random Unique]
Arcane
While equipped:
Stats +3 Wil +20 Mag
offense ------
Spellpower +17 (+3 eff.)
Damage +46% temporal +60% physical
+20% all
Ignore resists +26% temporal +5% arcane
+27% physical
On-Hit (Melee):
* 10% chance to reduce strength, dexterity, and constitution by 36
defense ------
Resistance +12% blight +15% all
Spell save +6 (+2 eff.)
Anomaly Control +31
other -------
Vim-on-crit +1.00
Max vim +10.00
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.
Monolith Armour (40 def, 50 armour) =VAULT=
17.0 Encumbrance
T5 massive armor
Reqs - Massive armour training
,Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
offense ------
Spellpower +25 (+5 eff.)
defense ------
Armor +50
Defense +40 (+10 eff.)
Fatigue +70%
Resistance +10% all
Physical save +35 (+10 eff.)
Spell save +35 (+9 eff.)
Life +270.00
Life Regen +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.
Monolith Armour (40 def, 50 armour) =VAULT=17.0 Encumbrance
T5 massive armor
Reqs - Massive armour training
,Con 150
[Unique]
Arcane
While equipped:
Stats +15 Str +25 Mag
offense ------
Spellpower +25 (+5 eff.)
defense ------
Armor +50
Defense +40 (+10 eff.)
Fatigue +70%
Resistance +10% all
Physical save +35 (+10 eff.)
Spell save +35 (+9 eff.)
Life +270.00
Life Regen +10.00
15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown.
If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware.
This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic.
This item has been sent to the Item's Vault.
The Black Spike (48-67 power, 20 apr) =Vault=
3.0 Encumbrance
T5 longsword 1H weapon
Reqs Str 40
[Unique]
Arcane
Weapon Damage 48.0 - 67.2 Physical
Uses 100% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +20
Critical Rate +5.0%
Attack Speed 100%
Damage Conversion 50% darkness
While equipped:
Stats +10 Str +8 Mag
offense ------
Damage +25% darkness
Ignore resists +15% darkness
defense ------
Resistance +18% darkness +12% blight
other -------
Shadow Power +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.
The Black Spike (48-67 power, 20 apr) =Vault=3.0 Encumbrance
T5 longsword 1H weapon
Reqs Str 40
[Unique]
Arcane
Weapon Damage 48.0 - 67.2 Physical
Uses 100% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +20
Critical Rate +5.0%
Attack Speed 100%
Damage Conversion 50% darkness
While equipped:
Stats +10 Str +8 Mag
offense ------
Damage +25% darkness
Ignore resists +15% darkness
defense ------
Resistance +18% darkness +12% blight
other -------
Shadow Power +5
Increases all damage penetration by 1% for each point of your Shadow Power.
"All the better to pierce the heart of the world."
This item has been sent to the Item's Vault.
Core of the Forge (24-26 power, 40 apr, dreamforge damage) =Vault=
3.0 Encumbrance
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Weapon Damage 24.0 - 26.4 Dreamforge
Uses 60% Wil, 20% Cun
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +40
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +4 Cun +6 Wil
offense ------
Mind Crit +8%
Physical Power +10 (+3 eff.)
Mindpower +16 (+3 eff.)
On-Hit 30 dreamforge
Damage +10% physical +10% mind +10% fire
Ignore resists +10% mind +10% physical
Accuracy +10 (+4 eff.)
defense ------
Resistance +5% physical +5% mind +15% fire
other -------
Masteries
+0.20 Psionic/Dream Forge
+0.20 Psionic/Dream Smith
Forge Bellows:
Effective talent level: 5.9
Power cost 21 out of 30/30.
Range melee/personal
Cooldown: 21
Travel.spd instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 173.43 mind damage, 78.30 burning damage, and knocking back your enemies in a radius 5 cone.
Empty terrain may be changed (50% chance) for 4 turns into forge walls, which block movement and inflict 15.82 mind and 7.14 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.
Core of the Forge (24-26 power, 40 apr, dreamforge damage) =Vault=3.0 Encumbrance
T5 mindstar 1H weapon
[Unique]
Nature/Psionic
Weapon Damage 24.0 - 26.4 Dreamforge
Uses 60% Wil, 20% Cun
Mastery Psiblades
Accuracy Bonus +0.2% critical chance (max 25%)
Accuracy Stat Wil
Ignore Armor +40
Critical Rate +5.0%
Attack Speed 100%
While equipped:
Stats +4 Cun +6 Wil
offense ------
Mind Crit +8%
Physical Power +10 (+3 eff.)
Mindpower +16 (+3 eff.)
On-Hit 30 dreamforge
Damage +10% physical +10% mind +10% fire
Ignore resists +10% mind +10% physical
Accuracy +10 (+4 eff.)
defense ------
Resistance +5% physical +5% mind +15% fire
other -------
Masteries
+0.20 Psionic/Dream Forge
+0.20 Psionic/Dream Smith
Forge Bellows:
Effective talent level: 5.9
Power cost 21 out of 30/30.
Range melee/personal
Cooldown: 21
Travel.spd instantaneous
Is: a mind power
Description: Release the bellows of the forge upon your surroundings, inflicting 173.43 mind damage, 78.30 burning damage, and knocking back your enemies in a radius 5 cone.
Empty terrain may be changed (50% chance) for 4 turns into forge walls, which block movement and inflict 15.82 mind and 7.14 fire damage on nearby enemies.
The damage and knockback chance will scale with your Mindpower.
This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike.
This item has been sent to the Item's Vault.
Crimson Robe (12 def, 0 armour) =Vault=
2.0 Encumbrance
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +9%
Mindpower +20 (+3 eff.)
On-Hit 35 mind 10% gloom effects
Ignore resists +20% all
When Hit 35 mind 10% gloom effects
defense ------
Defense +12 (+4 eff.)
Resistance +15% all
other -------
Psi/turn +0.20
Hate-on-crit +4.00
Psi-on-crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony level 2
On Mind Hit: 8% Hateful Whisper level 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.
Crimson Robe (12 def, 0 armour) =Vault=2.0 Encumbrance
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats +10 Cun +10 Wil
offense ------
Mind Crit +9%
Mindpower +20 (+3 eff.)
On-Hit 35 mind 10% gloom effects
Ignore resists +20% all
When Hit 35 mind 10% gloom effects
defense ------
Defense +12 (+4 eff.)
Resistance +15% all
other -------
Psi/turn +0.20
Hate-on-crit +4.00
Psi-on-crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony level 2
On Mind Hit: 8% Hateful Whisper level 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.
Goedalath Rock
0.1 Encumbrance
T5 demonic gem
[Unique]
Arcane
While carried:
When Hit 34 healing
Mind save -18 (-5 eff.)
Life Regen -2.00
Healmod -50%
Light -2
Item imbue powers:
Physical Power +12 (+3 eff.)
Spellpower +16 (+8 eff.)
Damage +9% all
When Hit 34 darkness
Healmod +50%
Infravision +3
See Invisibility +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.
Goedalath Rock0.1 Encumbrance
T5 demonic gem
[Unique]
Arcane
While carried:
When Hit 34 healing
Mind save -18 (-5 eff.)
Life Regen -2.00
Healmod -50%
Light -2
Item imbue powers:
Physical Power +12 (+3 eff.)
Spellpower +16 (+8 eff.)
Damage +9% all
When Hit 34 darkness
Healmod +50%
Infravision +3
See Invisibility +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.
Ring of the War Master
0.1 Encumbrance
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
offense ------
Physical Crit +5.0%
Physical Power +10 (+2 eff.)
Ignore Armor +15
defense ------
Category Bonus +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.
Ring of the War Master0.1 Encumbrance
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
offense ------
Physical Crit +5.0%
Physical Power +10 (+2 eff.)
Ignore Armor +15
defense ------
Category Bonus +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.
Serpentine Cloak (20 def, 0 armour)
2.0 Encumbrance
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil +4 Cun
offense ------
Damage +20% nature
Ignore resists +20% nature
defense ------
Defense +20 (+6 eff.)
Poison Resist +50%
other -------
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike level 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.
Serpentine Cloak (20 def, 0 armour)2.0 Encumbrance
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil +4 Cun
offense ------
Damage +20% nature
Ignore resists +20% nature
defense ------
Defense +20 (+6 eff.)
Poison Resist +50%
other -------
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike level 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.
Gikira the dragonbone longbow =Vaultmode=
4.0 Encumbrance
T5 longbow 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
Projectile Speed +200%
While equipped:
Stats +4 Str +9 Dex +9 Mag
offense ------
Damage +44% temporal +44% physical
Ignore resists +37% temporal +49% physical
Ignore Armor +2
When Hit 6 arcane
other -------
Reload +11
Cooldown Arrow Stitching -1
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.
Gikira the dragonbone longbow =Vaultmode=4.0 Encumbrance
T5 longbow 2H weapon
[Random Unique]
Arcane/Master
Weapon Damage 0.0 - 0.0 Physical
Uses 50% Mag
Accuracy Bonus +0.2% critical chance (max 25%)
Attack Speed 100%
Range +10
Projectile Speed +200%
While equipped:
Stats +4 Str +9 Dex +9 Mag
offense ------
Damage +44% temporal +44% physical
Ignore resists +37% temporal +49% physical
Ignore Armor +2
When Hit 6 arcane
other -------
Reload +11
Cooldown Arrow Stitching -1
Masteries
+0.15 Chronomancy/Bow Threading
Instant Weapon Swap
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.