

Requires:
- Level 35
Crafted by a master
0.10 Encumbrance.
Type: jewelry / amulet ; tier 5
When wielded/worn:
Changes stats: +7 Str / +9 Dex / +6 Wil / +3 Cun
Changes resistances: +3% cold
Changes resistances penetration: +15% mind
Changes damage: +3% light
Critical mult.: +15.00%
Maximum psi: +30.00
Amulets make your neck look great!
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Power: 158% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
On weapon hit:
* 20% chance to reduce armor by 17%
Damage (Melee): +8 mind
Damage (radius 2) on crit: +4 mind / +8 acid
When wielded/worn:
Changes resistances: +6% cold
Changes damage: +15% acid / +9% mind
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by arcane forces
3.00 Encumbrance.
Type: weapon / longsword ; tier 4
Power: 140% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 20% chance to slow global speed by 49%
On weapon crit:
* Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2
Damage (radius 1) on hit: +12 light
Damage (radius 2) on crit: +20 nature / +8 light
When wielded/worn:
Effects on melee hit:
* 20% chance to slow global speed by 49%
Damage when hit (Melee): 10 nature
Changes resistances penetration: +15% acid
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Crafted by a master
3.00 Encumbrance.
Type: weapon / longsword ; tier 4
Power: 151% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
On weapon hit:
* 20% chance to reduce damage dealt by 19%
Damage (Melee): +16 darkness
When wielded/worn:
Changes damage: +12% mind / +3% darkness
Mental crit. chance: +2%
Sharp, long, and deadly.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Power: 148% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
Damage (Melee): +20 blight
When wielded/worn:
Accuracy: +20 (+7 eff.)
Armour penetration: +5
Changes resistances: +15% fire
Changes resistances penetration: +6% all
Changes damage: +6% blight
Spellpower on spell critical (stacks up to 3 times): +6
Maximum vim: +20.00
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Strength 48
Infused by nature
3.00 Encumbrance.
Type: weapon / waraxe ; tier 5
Power: 151% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +7.0%
Attack speed: 100%
Damage (Melee): +17 nature
Damage (radius 1) on hit: +8 mind
Damage (radius 2) on crit: +8 cold
When wielded/worn:
Changes stats: +2 Wil
Critical mult.: +20.00%
Psi when hit: +0.08
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Random Unique]
Type: weapon / waraxe ; tier 4
Power: 151% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +14
Crit. chance: +6.5%
Attack speed: 100%
Damage Shield penetration (this weapon only): +10%
Damage (Melee): +14 cold / +12 fire
When wielded/worn:
Changes resistances: +3% mind / +3% fire
Changes damage: +6% mind
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Strength 35
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / waraxe ; tier 4
Power: 140% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +5
Crit. chance: +6.5%
Attack speed: 100%
Damage (radius 2) on crit: +26 lightning / +17 cold
When wielded/worn:
Accuracy: +12 (+4 eff.)
Changes stats: +6 Str
Changes resistances penetration: +12% lightning / +13% cold
Changes damage: +8% physical
Movement speed: +43%
One-handed war axes.
This item has been sent to the Item's Vault.


Requires:
- Dexterity 35
Infused by nature
1.00 Encumbrance.
Type: weapon / dagger ; tier 4
Power: 129% Range: 1.3x
Uses stats: 50% Cun, 50% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +9
Crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +15 nature
Damage (radius 1) on hit: +8 acid
When wielded/worn:
Armour: +2
Changes resistances: +5% arcane
Changes resistances penetration: +15% acid
Pinning immunity: +20%
Knockback immunity: +10%
Sharp, short and deadly.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +4 (+1 eff.)
Changes stats: +3 Dex
Silence immunity: +30%
Deflect projectiles away: +25%
Slows Projectiles: +20%
Activating this item is instant.
It can be used to activate talent Evasion (costing 41 power out of 50/50) :
Effective talent level: 2.6
Power cost: 41 out of 50/50.
Range: melee/personal
Travel Speed: instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 28% chance to evade melee and ranged attacks and 20 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
Infused by psionic forces
0.10 Encumbrance.
[Random Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Physical power: +14 (+5 eff.)
Effects on melee hit:
* 10% chance to reduce armor by 19%
* 14% chance to reduce all saves and defense by 16
Damage (Melee): 7 physical
Effects on ranged hit:
* 12% chance to reduce all saves and defense by 16
Damage (Ranged): 11 physical
Changes stats: +2 Cun
Changes resistances: +6% lightning / +3% acid
Changes damage: +12% lightning
Hate when firing a critical mind attack: +2.00
Maximum hate: +5.00
Spellpower: +12 (+8 eff.)
Mindpower: +12 (+6 eff.)
It can be used to activate talent Bleeding Edge, placing all other charms into a 17 cooldown :
Effective talent level: 2.0
Power cost: 17 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 144% weapon damage.
If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.


Requires:
- Level 35
Powered by arcane forces
2.00 Encumbrance.
[Random Unique]
Type: armor / head ; tier 5
When wielded/worn:
Defense: +3 (+1 eff.)
Damage when hit (Melee): 2 lightning
Changes stats: +5 Mag / +8 Wil
Changes resistances: +6% lightning / +6% temporal / +7% light / +5% fire / +6% nature / +6% acid / +6% blight / +7% cold / +6% darkness
Changes damage: +9% arcane
Spell save: +6 (+6 eff.)
Mana each turn: +0.28
Maximum mana: +40.00
Spellpower: +16 (+10 eff.)
Spell crit. chance: +4%
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.


Requires:
- Heavy armour training
- Strength 38
Infused by nature
Crafted by a master
14.00 Encumbrance.
[Unique]
Type: armor / heavy ; tier 5
It is part of a set of items.
Kroltar's head would turn up the heat.
When wielded/worn:
Armour: +18
Defense: +10 (+3 eff.)
Fatigue: +16%
Changes stats: +5 Str / +3 Dex / +4 Con
Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning
Maximum life: +120.00
It can be used to activate talent Devouring Flame (costing 41 power out of 80/80) :
Effective talent level: 3.0
Power cost: 41 out of 80/80.
Range: 10
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: Spit a cloud of flames, doing 22.41 fire damage in a radius of 3 each turn for 7 turns.
The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user.
The damage will increase with your Mindpower, and can critical.
Each point in fire drake talents also increases your fire resistance by 1%.
A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields.
This item has been sent to the Item's Vault.