
Bloomrigor the steel battleaxe (24-37 power, 2 apr)Requires:
- Strength 16
Infused by nature
Crafted by a master
Infused by psionic forces
3.00 Encumbrance.
[Random Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 24.5 - 36.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +2
Crit. chance: +5.0%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +7 darkness
Damage (radius 2) on crit: +12 acid / +7 nature
Damage against: +10% Living
When wielded/worn:
Armour penetration: +10
Physical crit. chance: +10.0%
Effects on melee hit:
* 10% chance to slow global speed by 44%
Changes stats: +4 Mag
Changes resistances penetration: +10% acid / +7% nature
Infravision radius: +2
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.

Gloravena (54-81 power, 3 apr)Requires:
- Strength 35
Powered by arcane forces
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / greatmaul ; tier 4
It must be held with both hands.
Base power: 54.0 - 81.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +3
Crit. chance: +2.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
Damage (Melee): +8 temporal
Damage (radius 1) on hit: +16 temporal / +27 fire
When wielded/worn:
Physical crit. chance: +17.0%
Infravision radius: +2
See invisible: +6
Defense after a teleport: +10
Resist all after a teleport: +10%
New effects duration reduction after a teleport: +10%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Stormfront (30-45 power, 15 apr)Requires:
- Strength 16
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 30.0 - 45.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +15
Crit. chance: +5.0%
Attack speed: 100%
On weapon crit:
* inflicts either shocked or wet, chosen at random
Damage (Melee): +15 lightning / +15 cold
When wielded/worn:
Changes damage: +12% lightning / +12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.

Zanaregorand the voratun gauntlets (0 def, 3 armour)Requires:
- Heavy armour training
Infused by nature
Infused by psionic forces
1.50 Encumbrance.
[Random Unique]
Type: armor / hands ; tier 4
When wielded/worn:
Accuracy: +9 (+3 eff.)
Armour: +3
Fatigue: +5%
Damage (Melee): 8 lightning
Changes stats: +4 Cun
Changes resistances: +7% lightning / +13% darkness / +5% arcane
Changes resistances penetration: +20% arcane
Changes damage: +7% lightning / +6% arcane
Life regen: +7.00
Stamina each turn: +0.70
Maximum stamina: +25.00
Infravision radius: +3
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
It can be used to activate talent Track, placing all other charms into a 15 cooldown :
Effective talent level: 2.0
Power cost: 15 out of 15/15.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 15 for 5 turns.
The radius will increase with your Cunning.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Stormlash (17-19 power, 7 apr)Requires:
- Dexterity 15
Powered by arcane forces
3.00 Encumbrance.
[Unique]
Type: weapon / whip ; tier 1
Base power: 17.0 - 18.7
Uses stat: 100% Dex
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +7
Crit. chance: +5.0%
Attack speed: 125%
On weapon crit:
* Focus the lightning forces on an enemy
Damage conversion: 50% dazing lightning
When wielded/worn:
Accuracy: +7 (+2 eff.)
Changes damage: +10% lightning
It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 15.48 to 46.44 lightning damage (based on Magic and Dexterity)
Activation costs 10 power out of 10/10.
This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful.
This item has been sent to the Item's Vault.

Spellblaze Shard (20-26 power, 10 apr)Requires:
- Dexterity 17
Powered by arcane forces
1.00 Encumbrance.
[Unique]
Type: weapon / dagger ; tier 2
Base power: 20.0 - 26.0
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +10
Crit. chance: +12.0%
Attack speed: 100%
Lifesteal (this weapon only): +6%
Damage (Melee): +20 blight / +20 fire
When wielded/worn:
Changes stats: +5 Mag
Changes resistances: +10% blight / +10% fire
Talent granted: +1 Virulent Disease
This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.Eremaregoneg the yew starstaff (20-24 power, 4 apr, blight element)
Requires:
- Magic 24
Infused by nature
Crafted by a master
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 3
Base power: 20.0 - 24.0
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +1.0% proc dam (max 200%)
Armour Penetration: +4
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Accuracy: +8 (+3 eff.)
Physical crit. chance: +5.0%
Physical power: +7 (+2 eff.)
Armour: +6
Changes stats: +5 Con
Changes resistances: +3% nature / +3% acid
Changes damage: +20% blight / +12% physical
Talent granted: +1 Command Staff
Critical mult.: +12.00%
Life regen: +0.80
Spellpower: +21 (+6 eff.)
Spell crit. chance: +12%
Healing mod.: +11%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Khelyhek (0 def, 23 armour)Requires:
- Massive armour training
- Strength 48
Crafted by a master
17.00 Encumbrance.
Type: armor / massive ; tier 4
When wielded/worn:
Accuracy: +15 (+5 eff.)
Armour: +23
Fatigue: +22%
Changes stats: +3 Str / +2 Dex / +7 Con
Maximum life: +59.00
Light radius: +3
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.
