

3.0
T3 mindstar 1H weapon
Reqs Wil 24
[Rare]
Nature/Psionic
Power 9.5 - 10.5 Mind
Uses 50% Wil, 30% Cun
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +3.5%
Atk.spd 100%
On Hit.r1 +8 fire
While equipped:
Stats +4 Cun +4 Dex
dps ----------
Mind.crit +3%
Mind.pwr +6 (+3 eff.)
Melee+ 4 mind 6 darkness
Dmg.mod +3% mind
+4% darkness
----- def -----
Resists +9% fire
---------- misc
Infravis +1
Talents +1 Attune Mindstar
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.


4.0
T1 longbow 2H weapon
[Rare]
Arcane
Mastery Master Marksman
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +6
Ranged+ +9 acid
+4 temporal
+4 mind
While equipped:
dps ----------
Dmg.mod +14% acid
+12% mind
----- def -----
Resists +3% mind
Def/telep +10
Res/telep +10%
Dur/telep +10%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


9.0
T2 light armor
[Ego++]
Nature/Psionic
While equipped:
Stats +4 Cun +3 Wil
----- def -----
Armour +6
Defense +6 (+2 eff.)
Fatigue +7%
Resists +6% acid +5% cold
Mind.save +12 (+9 eff.)
---------- misc
Breathe water
A suit of armour made of leather.
This item has been sent to the Item's Vault.


17.0
T1 massive armor
Reqs Massive armour training
Str 22
[Rare]
Nature
While equipped:
Stats +1 Con
----- def -----
Armour +7
Fatigue +22%
Resists +6% blight
+6% cold
+6% darkness
HP.reg +2.10
Cut- +10%
---------- misc
Stam/turn +0.70
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


3.0
T1 head armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +3 Str +3 Con
dps ----------
Apr +3
----- def -----
Armour +9
Fatigue +5%
Resists +9% fire
---------- misc
Infravis +1
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


3.0
T1 feet armor
Reqs Heavy armour training
[Rare]
Nature
While equipped:
----- def -----
Armour +3
Fatigue +2%
Resists +5% lightning
+6% temporal
+9% blight
+5% arcane
+6% nature
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.


4.0
T1 longbow 2H weapon
[Rare]
Arcane
Mastery Master Marksman
Acc+ +0.2% crit chance (max 25%)
Atk.spd 100%
Range +6
Ranged+ +9 acid
+4 temporal
+4 mind
While equipped:
dps ----------
Dmg.mod +14% acid
+12% mind
----- def -----
Resists +3% mind
Def/telep +10
Res/telep +10%
Dur/telep +10%
Longbows are used to shoot arrows at your foes.
This item has been sent to the Item's Vault.


3.0
T1 arrow ammo
[Rare]
Master
Power 15.0 - 21.0 Physical
Uses 70% Dex, 50% Str
Mastery Master Marksman
Acc+ +0.2% crit chance (max 25%)
Acc +11
Apr +5
Crit +1.0%
Capacity 22
Ranged+ +20 lightning
On Hit.r1 +4 lightning
On Crit.r2 +4 lightning
On Hit:
* 20% chance to slow global speed by 41%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


3.0
T1 arrow ammo
[Rare]
Nature
Power 14.0 - 19.6 Physical
Uses 70% Dex, 50% Str
Mastery Master Marksman
Acc+ +0.2% crit chance (max 25%)
Apr +5
Crit +1.0%
Capacity 14
Ranged+ +12 fire
On Crit.r2 +9 fire
On Hit:
* 20% chance to slow global speed by 41%
* 20 arcane resource burn
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.


17.0
T1 massive armor
Reqs Massive armour training
Str 22
[Rare]
Nature
While equipped:
Stats +1 Con
----- def -----
Armour +7
Fatigue +22%
Resists +6% blight
+6% cold
+6% darkness
HP.reg +2.10
Cut- +10%
---------- misc
Stam/turn +0.70
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.


3.0
T1 head armor
Reqs Heavy armour training
[Rare]
Master
While equipped:
Stats +3 Str +3 Con
dps ----------
Apr +3
----- def -----
Armour +9
Fatigue +5%
Resists +9% fire
---------- misc
Infravis +1
A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however.
This item has been sent to the Item's Vault.


3.0
T1 feet armor
Reqs Heavy armour training
[Rare]
Nature
While equipped:
----- def -----
Armour +3
Fatigue +2%
Resists +5% lightning
+6% temporal
+9% blight
+5% arcane
+6% nature
Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.
This item has been sent to the Item's Vault.


2.0
T1 feet armor
Reqs Level 15
[Rare]
Master
While equipped:
dps ----------
Dmg.mod +3% blight
Res.pen +20% blight
On Hit (Melee):
* 10% chance to reduce strength, dexterity, and constitution by 6
----- def -----
Armour +1
Resists +3% blight
+6% fire
+12% cold
A pair of boots made of leather.
This item has been sent to the Item's Vault.


2.0
T1 lite
Reqs Level 15
[Rare]
Disrupt
While equipped:
Stats +2 Wil +4 Mag
dps ----------
On Hit (Melee):
* 10% chance to slow global speed by 41%
----- def -----
Resists +3% cold +3% all
Spell.save +6 (+6 eff.)
Pinning- +10%
---------- misc
Light +3
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.