
Eastern Wood Hat (15 def, 0 armour)2.0
T5 head armor
Reqs Level 35
[Unique]
Master
While equipped:
Stats +12 Cun +18 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +15%
Dmg.mod +10% physical
Res.pen +15% physical
Acc +40 (+10 eff.)
Apr +15
----- def -----
Defense +15 (+5 eff.)
Blind- +100%
---------- misc
Masteries
+0.20 Steamtech/Gunslinging
+0.20 Steamtech/Bullets mastery
This hat was made from materials from a forest whose name is long since lost, far in the east. It is said to have belonged to one of the first gunslingers.
This item has been sent to the Item's Vault.

Steam Powered Gauntlets (0 def, 12 armour)1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +6 Str +6 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +10%
Crit.mult +30.00%
Dmg.mod +8% all
----- def -----
Armour +12
Disarm- +50%
Unarmed combat:
Power 145% Range: 1.4x
Uses 40% Wil, 40% Cun, 40% Dex
40% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +10.0%
Atk.spd 83%
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.

Serpentine Cloak (20 def, 0 armour)2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil +4 Cun
dps ----------
Dmg.mod +20% nature
Res.pen +20% nature
----- def -----
Defense +20 (+5 eff.)
Poison- +50%
---------- misc
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.

Morrigor (161% power, 12 apr)3.0
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Power 162% Range: 1.4x
Uses 60% Mag, 60% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +7.0%
Atk.spd 100%
On Hit:
* deal 44.52 arcane and 31.64 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
dps ----------
Spell.crit +12%
Spell.pwr +24 (+5 eff.)
---------- misc
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.

Ring of the War Master0.1
T5 ring jewelry
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
dps ----------
Phys.crit +5.0%
Phys.pwr +10 (+2 eff.)
Apr +15
----- def -----
Talent.cat+ +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.

Steam Powered Boots (8 def, 15 armour)3.0
T5 feet armor
Reqs Heavy armour training
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +8 Str +10 Dex
dps ----------
Dmg.mod +10% fire
----- def -----
Armour +15
Defense +8 (+2 eff.)
Fatigue +8%
Pinning- +50%
Generate 3 steam each time you walk.
Boots. But with steam power!
This item has been sent to the Item's Vault.

Siliriana (183% power, 4 apr)5.0
T5 greatmaul 2H weapon
Reqs Str 48
[Random Unique]
Master/Psionic
Power 183% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +3.0%
Atk.spd 100%
Melee+ +12 blight
On Crit.r2 +4 blight
On Hit:
* 20% chance to reduce all saves and defense by 29
* 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity)
While equipped:
Stats +12 Str +5 Dex
dps ----------
Phys.spd +10%
Dmg.mod +13% physical
Acc +56 (+22 eff.)
On Hit (Melee):
* 10% chance to reduce strength, dexterity, and constitution by 34
----- def -----
Resists +3% blight
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Golden Three-Edged Sword 'The Truth' (160% power, 9 apr)12.0
T3 greatsword 2H weapon
[Unique]
Psionic
Power 161% Range: 1.6x
Uses 129% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +9
Crit +9.0%
Atk.spd 100%
Melee+ +49 light +49 darkness
On Hit:
* 9% chance to stun or confuse the target
The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts.
This item has been sent to the Item's Vault.

Morrigor (161% power, 12 apr)3.0
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Power 162% Range: 1.4x
Uses 60% Mag, 60% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +7.0%
Atk.spd 100%
On Hit:
* deal 73.20 arcane and 67.10 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
dps ----------
Spell.crit +12%
Spell.pwr +24 (+5 eff.)
---------- misc
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.

Shadowpunish of the Blightspawn (176% power, 4 apr)3.0
T5 greatsword 2H weapon
Reqs Str 48
[Random Unique]
Nature/Master/Psionic
Power 176% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
Melee+ +12 nature
On Hit:
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
Stats +9 Str +6 Dex +4 Wil
-9 Cun
dps ----------
Mind.pwr +5 (+1 eff.)
Phys.spd +10%
Dmg.mod +6% cold +6% mind
+12% fire
Acc +30 (+11 eff.)
----- def -----
Resists +9% cold
Massive two-handed swords.
This item has been sent to the Item's Vault.

Beodor the Gleamrain (175% power, 4 apr)3.0
T5 greatsword 2H weapon
Reqs Str 48
[Random Unique]
Nature/Master/Psionic
Power 175% Range: 1.6x
Uses 120% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +5.0%
Atk.spd 100%
On Hit:
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
While equipped:
Stats +16 Str +12 Dex +16 Mag
+19 Wil +16 Cun +13 Con
dps ----------
Dmg.mod +12% mind
Acc +21 (+8 eff.)
Melee Ret 4 mind 8 light
----- def -----
Defense +20 (+4 eff.)
Resists +3% light +12% mind
Disarm- +62%
Massive two-handed swords.
This item has been sent to the Item's Vault.

Wintertide (148% power, 10 apr)3.0
T5 longsword 1H weapon
Reqs Str 35
[Unique]
Arcane
Power 149% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.4% crit mult (max 40%)
Apr +10
Crit +10.0%
Atk.spd 100%
Melee+ +25 ice
On Hit:
* Create a Winter Storm that gradually expands (from radius 1 to radius 4), dealing 36.25 cold damage (based on Strength) to your enemies each turn and slowing their ability to act by 20%. Subsequent melee strikes will relocate the storm on top of your target and increase its duration.
While equipped:
dps ----------
Dmg.mod +20% cold
Melee Ret 40 ice
----- def -----
Resists +25% cold
Ice.pen +35%
No Winter Storm Active
Precipitate ice walls (lasting 10 turns) within your Winter Storm's area.
Uses 26 power out of 40/40
The air seems to freeze around the blade of this sword, draining all heat from the area.
It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war.
This item has been sent to the Item's Vault.

voratun greatmaul 'Shockglory' (184% power, 4 apr)5.0
T5 greatmaul 2H weapon
Reqs Str 48
[Random Unique]
Arcane/Psionic
Power 184% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +4
Crit +3.0%
Atk.spd 100%
Melee+ +28 blight +27 darkness
Against +28% Living
On Hit: 20% Epidemic 5
On Hit:
* 27% chance to reduce strength, dexterity, and constitution by 37
* 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns
While equipped:
dps ----------
Melee Ret 6 lightning
----- def -----
Resists +3% blight
Mind.save +9 (+3 eff.)
HP.reg +4.04
Disease- +66%
Silence- +20%
Massive two-handed mauls.
This item has been sent to the Item's Vault.

Molten Skin (15 def, 12 armour)9.0
T5 light armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Phys.crit +8.0%
Spell.crit +10%
Crit.mult +20.00%
Spell.pwr +15 (+3 eff.)
Melee+ 15 light 30 fire
Ranged+ 15 light 30 fire
Dmg.mod +20% fire +5% light
+10% all
Res.pen +10% light +15% fire
Melee Ret 30 fire
----- def -----
Armour +12
Defense +15 (+3 eff.)
Resists +20% fire +12% light
-5% cold
---------- misc
Masteries
+0.10 Celestial/Sun
+0.10 Spell/Wildfire
+0.10 Celestial/Sunlight
+0.10 Spell/Fire
Blastwave:
Level 4.0
Pwr.cost 11 out of 16/16.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 216.46 fire damage over 3 turns.
The damage will increase with your Spellpower.
This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.
This item has been sent to the Item's Vault.

Skysmasher (182% power, 17 apr)5.0
T5 greatmaul 2H weapon
Reqs Str 40
[Unique]
Steamtech
Power 182% Range: 1.5x
Uses 130% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +17
Crit +20.0%
Atk.spd 100%
On Crit.r2 +75 physical +75 fire
While equipped:
Stats +5 Cun +5 Str
---------- misc
Talents +1 Rocket Smash
The discovery of rockets has proved incredibly dangerous. It is not always clear for whom.
This item has been sent to the Item's Vault.

amazing unstoppable force salve [power 176]1.0
T5 salve misc
[Normal]
Nature/Steamtech
Using medical injector with 208% efficiency and 58% cooldown modifier.
Increases all saves by 176 and healing factor by half
Puts Talent Medical Injector on 16 cooldown
Activation is instant.
Medical salve.
This item has been sent to the Item's Vault.

Gluriabeth the voratun ring0.1
T5 ring jewelry
[Random Unique]
Nature/Master
While equipped:
Stats +19 Str +3 Cun +19 Con
dps ----------
Mind.crit +2%
Phys.pwr +23 (+8 eff.)
Dmg.mod +17% fire
----- def -----
Armour +4
Resists +34% fire
Max.HP +40.00
---------- misc
Max.psi +50.00
Rings make your fingers look great!
This item has been sent to the Item's Vault.
