

9.0 Encumbrance
T5 light armor
[Rare]
Psionic
While equipped:
offense ------
Damage +9% lightning +12% mind
Ignore resists +15% lightning
When Hit 4 mind
defense ------
Armor +8
Defense +20 (+6 eff.)
Fatigue +8%
Resistance +17% mind +21% lightning
Mind save +18 (+6 eff.)
A suit of armour made of leather.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 head armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +5 Str +5 Con
defense ------
Armor +12
Defense +3 (+1 eff.)
Fatigue +10%
Resistance +10% all
Blind Resist +50%
A Helmet. But with steam power!
This item has been sent to the Item's Vault.


3.0 Encumbrance
T5 feet armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +8 Str +10 Dex
offense ------
Damage +10% fire
defense ------
Armor +15
Defense +8 (+2 eff.)
Fatigue +8%
Pinning Resist +50%
Generate 3 steam each time you walk.
Boots. But with steam power!
This item has been sent to the Item's Vault.


1.5 Encumbrance
T5 hands armor
[Unique]
Steamtech
The more steam the better!
While equipped:
Stats +6 Str +6 Dex
offense ------
Physical Crit +10.0%
Steam Crit +10%
Critical power +30.00%
Damage +8% all
defense ------
Armor +12
Disarm Resist +50%
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Gauntlets. But with steam power!
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 head armor
[Unique]
Master
While equipped:
Stats +20 Cun
offense ------
Steam Crit +5%
Steampower +5 (+1 eff.)
Accuracy +20 (+7 eff.)
Ignore Armor +15
defense ------
Defense +10 (+3 eff.)
Resistance +20% fire
Blind Resist +100%
other -------
Infravision +3
Sight +1
Masteries
+0.20 Steamtech/Physics
+0.20 Steamtech/Chemistry
No self respecting craftsman would be caught without them!
This item has been sent to the Item's Vault.


7.0 Encumbrance
T5 shield armor
Reqs - Shield usage training
Str 35
[Unique]
Arcane
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
offense ------
Spellpower +20 (+4 eff.)
Damage +40% darkness
defense ------
Armor +20
Fatigue +2%
Resistance +25% darkness
other -------
Talents +1 Block
Masteries
+0.30 Celestial/Star fury
+0.30 Celestial/Twilight
On Spell Hit: 10% Moonlight Ray level 2
A large section of chitin removed from Nimisil. It continues to give off a strange white glow.
This item has been sent to the Item's Vault.


1.0 Encumbrance
T3 belt armor
[Random Unique]
Nature/Master
While equipped:
Stats -12 Str +4 Dex +17 Mag
+1 Wil +4 Cun +3 Con
+8 Lck
offense ------
Mindpower +8 (+3 eff.)
defense ------
Resistance +10% lightning +9% temporal
Mind save +23 (+8 eff.)
Stealth +11
other -------
Disarm Traps +16
Infravision +4
See Invisibility +6
A belt that goes around your waist.
This item has been sent to the Item's Vault.


2.0 Encumbrance
T4 cloth armor
[Random Unique]
Nature/Psionic
While equipped:
Stats +14 Str +20 Mag +18 Wil
offense ------
Damage +33% lightning
+30% physical +22% cold
Ignore resists +15% fire
On-Hit (Melee):
* 10% chance to slow global speed by 72%
defense ------
Resistance +19% lightning +3% temporal
+18% acid +19% cold
+3% fire +13% all
other -------
Mana/turn +0.27
Psi/turn +0.18
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
0.00 Encumbrance.
[Unique]
Type: misc / rock
It can be used to talk to your pet rock
Activation costs 10 power out of 10/10.
Awesome rock!!!
This item has been sent to the Item's Vault.


Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 4
When wielded/worn:
Defense: +6 (+2 eff.)
Fatigue: +1%
Changes stats: +8 Cun / +8 Mag
Changes resistances: +25% arcane
Changes damage: +25% arcane
Spellpower: +15 (+4 eff.)
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
Creates an arcane explosion dealing 67 arcane damage based on magic in a radius of 3 around the user after any teleport.
It can be used to phase door up to range 6, within radius 2 of the target location
Activation costs 24 power out of 24/24.
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / tome
It can be used to learn the ancient secrets.
This huge book is covered in searing flames. Yet they do not harm you.
This item has been sent to the Item's Vault.


Requires:
- Level 35
Infused by psionic forces
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 5
When wielded/worn:
Fatigue: +5%
Changes resistances: +30% lightning
Stun/Freeze immunity: +30%
Taking lightning damage or making critical hits builds 2 energy charges, which give you +5% lightning damage and +1 to all stats.
The charges decay at a rate of 1 per turn. Max 10 charges.
A fine mesh of metal threads held together by a sturdy chain. Sparks dance across it.
This item has been sent to the Item's Vault.