
enhanced dwarven-steel mace of crippling (29-41 power, 4 apr) =ehc=Requires:
- Strength 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / mace ; tier 3
Base power: 29.0 - 40.6
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +1.5%
Attack speed: 100%
On weapon crit:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
When wielded/worn:
Physical crit. chance: +6.0%
Changes stats: +5 Str / +6 Dex / +5 Mag / +5 Wil / +5 Cun / +4 Con
Blunt and deadly.
This item has been sent to the Item's Vault.

Kindlewell the dwarven-steel mace (36-50 power, 4 apr)Requires:
- Strength 24
Crafted by a master
3.00 Encumbrance.
Type: weapon / mace ; tier 3
Base power: 35.5 - 49.7
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +1.5%
Attack speed: 100%
When wielded/worn:
Damage when hit (Melee): 2 fire
Changes resistances: +3% blight / +21% fire / +3% light / +3% lightning
Blunt and deadly.
This item has been sent to the Item's Vault.

This item will automatically be transmogrified when you leave the level.prismatic cured leather armour of Toknor (6 def, 4 armour)
Requires:
- Strength 14
Powered by arcane forces
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 2
When wielded/worn:
Physical crit. chance: +4.0%
Physical power: +5 (+1 eff.)
Armour: +4
Defense: +6 (+3 eff.)
Fatigue: +7%
Changes resistances: +12% light / +12% darkness
Critical mult.: +10.00%
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)Requires:
- Strength 22
Crafted by a master
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Armour: +6
Defense: +4 (+2 eff.)
Ranged Defense: +8 (+2 eff.)
Fatigue: +10%
Changes stats: +5 Str / +3 Con
Maximum encumbrance: +20
Knockback immunity: +50%
Life regen: +2.00
Stamina each turn: +1.00
Maximum life: +45.00
Maximum stamina: +45.00
Size category: +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

The Black Crown (0 def, 15 armour)Requires:
- Heavy armour training
Powered by arcane forces
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 4
When wielded/worn:
Armour: +15
Fatigue: +5%
Changes stats: +10 Wil / +10 Con
Changes resistances: +20% darkness / +20% blight
Talent masteries: +0.20 Corruption / Demonic pact +0.20 Corruption / Demon seeds
Shadow Power: +5
Increases all saves by your Shadow Power.
"For the demon who has everything."
This item has been sent to the Item's Vault.

Quasit's Skull (0 def, 12 armour)Requires:
- Heavy armour training
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 2
When wielded/worn:
Armour: +12
Armour Hardiness: +5%
Fatigue: +5%
Changes stats: +3 Con
Physical save: +12 (+4 eff.)
Stun/Freeze immunity: +30%
Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell.
This item has been sent to the Item's Vault.

quick dwarven-steel torque of mindblast [power 200] (10 cooldown)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 3
It can be used to blast the opponent's mind dealing 200 mind damage and silencing them for 4 turns
Activation puts all charms on cooldown for 10 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

brass lanternRequires:
- Level 15
2.00 Encumbrance.
Type: lite / lite ; tier 1
When wielded/worn:
Light radius: +3
A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.
This item has been sent to the Item's Vault.
