

3.0 Encumbrance
T2 arrow ammo
[Unique]
Nature
Weapon Damage 18.0 - 25.2 Physical
Uses 50% Str, 70% Dex
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +10
Critical Rate +5.0%
Capacity 20
On Hit:
* afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns
A vile poison drips from the tips of these arrows.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T3 longsword 1H weapon
[Unique]
Arcane
In the past there was a dagger with it.
Weapon Damage 28.0 - 39.2 Physical
Uses 20% Mag, 80% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +10
Critical Rate +8.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Spell Crit +5%
Spellpower +5 (+1 eff.)
Damage +5% temporal
defense ------
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 battleaxe 2H weapon
Reqs Str 35
[Random Unique]
Arcane/Master
Weapon Damage 42.0 - 63.0 Physical
Uses 120% Str
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +3
Critical Rate +7.5%
Attack Speed 100%
On-hit +17 blight +8 cold
On Hit:
* 19% chance to reduce strength, dexterity, and constitution by 28
* 10% chance to reduce armor by 38%
* Create an explosion dealing 100 fire damage (1/turn)
On Critical:
* Cripple the target reducing mind, spell, and combat action speeds by 30%
While equipped:
offense ------
Physical Crit +12.0%
Damage +24% fire
Ignore resists +24% fire
When Hit 2 acid 4 cold
defense ------
Resistance +9% cold
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


9.0 Encumbrance
T4 light armor
Reqs Str 18
[Random Unique]
Nature/Master
While equipped:
offense ------
Mindpower +7 (+2 eff.)
Damage +6% lightning
When Hit 4 lightning
defense ------
Armor +7
Defense +12 (+3 eff.)
Fatigue +8%
Resistance +52% lightning +11% physical
+29% fire +12% cold +8% acid
A suit of armour made of leather.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
Reqs Mag 40
[Unique]
Arcane/Unknown
Weapon Damage 50.0 - 70.0 Physical
Uses 60% Mag, 60% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* deal 5.00 arcane and 5.00 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
offense ------
Spell Crit +12%
Spellpower +24 (+14 eff.)
other -------
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.


3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Master/Unknown
Weapon Damage 40.0 - 56.0 Physical
Uses 100% Str
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +4.0%
Attack Speed 100%
On-hit +18 draining blight
On Critical:
* grows in power
On Kill:
* grows dramatically in power
While equipped:
offense ------
Damage +5% blight
defense ------
Cut Resist -25%
other -------
Max vim +20.00
Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength.
This item has been sent to the Item's Vault.