
Blackfire Aegis (8 def, 18 armour, 169% power, 235 block)7.0 Encumbrance
T4 shield armor
Reqs - Shield usage training
[Unique]
Arcane
When used to Attack:
Weapon Damage 169% Range: 1.0x-1.2x
Uses 100% Str
Damage Stunning fire
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +7.0%
Block +235
Damage Conversion 50% darkness
On Hit:
* releases a burst of dark fire, dealing damage equal to your magic stat
While equipped:
offense ------
Spellpower +8 (+3 eff.)
When Hit 24 darkness 24 fire
defense ------
Armor +18
Defense +8 (+2 eff.)
Ranged Defense +12 (+3 eff.)
Fatigue +25%
Resistance +20% darkness +35% fire
other -------
Talents +1 Block
This rugged stone shield flickers with bursts of pitch black flame.
This item has been sent to the Item's Vault.

Champion's Will (179% power, 22 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 179% Range: 1.0x-1.6x
Uses 20% Con, 115% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +22
Critical Rate +12.0%
Attack Speed 100%
On Hit:
* releases a burst of light, dealing 50 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats +12 Str +6 Mag +7 Con
other -------
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 30 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Khulmanar's Wrath (182% power, 8 apr)3.0 Encumbrance
T5 battleaxe 2H weapon
[Unique]
Arcane
Weapon Damage 182% Range: 1.0x-1.5x
Uses 120% Str
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +8
Critical Rate +8.0%
Attack Speed 100%
On-hit +50 fire
Damage Conversion 20% fire
While equipped:
offense ------
Damage +20% fire
Ignore resists +25% fire
defense ------
Resistance +20% fire
The wearer is treated as a demon.
Infernal Breath:
Effective talent level: 4.5
Power cost 35 out of 35/35.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 7. Any non demon caught in the area will take 189.03 fire damage, and flames will be left dealing a further 43.93 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.

Hydra's Bite (168% power, 7 apr)3.0 Encumbrance
T4 whip 2H weapon
[Unique]
Nature/Master
Weapon Damage 168% Range: 1.0x-1.1x
Uses 40% Dex, 90% Str
Damage Physical
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +7
Critical Rate +14.0%
Attack Speed 125%
On Hit: 10% Lightning Breath level 3
On Hit: 10% Poison Breath level 3
On Hit: 10% Acid Breath level 3
On Hit:
* hit up to two adjacent enemies
While equipped:
offense ------
Damage +12% acid +12% nature
+12% lightning
This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you.
This item has been sent to the Item's Vault.

Morrigor (161% power, 12 apr)3.0 Encumbrance
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Weapon Damage 162% Range: 1.0x-1.4x
Uses 60% Mag, 60% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +12
Critical Rate +7.0%
Attack Speed 100%
On Hit:
* deal 64.66 arcane and 100.65 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
offense ------
Spell Crit +12%
Spellpower +24 (+4 eff.)
other -------
Talents +1 Soul Purge
Retch:
Effective talent level: 3.0
Power cost 20 out of 20/20.
Range melee/personal
Cooldown: 20
Travel.spd instantaneous
Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else.
Lasts 10 turns and deals 37 blight damage or heals 49 life.
Creatures standing in the retch also have 23% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect.
When you stand in your own retch your racial -20% global speed is cancelled.
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.

Fanged Collar0.1 Encumbrance
T2 amulet jewelry
[Unique]
Unknown
While equipped:
Stats +10 Cun -5 Wil
defense ------
Resistance +15% blight +15% darkness
+15% acid
Physical save +15 (+8 eff.)
Spell save +15 (+7 eff.)
Mind save -7 (-4 eff.)
Life +20.00
Try to not die...
This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump.
This item has been sent to the Item's Vault.

Whip of Urh'Rok (55-61 power, 0 apr)3.0 Encumbrance
T5 whip 1H weapon
[Unique]
Arcane
Weapon Damage 55.0 - 60.5 Devouring flames
Uses 100% Dex
Mastery Exotic Weapons Mastery
Accuracy Bonus +0.4% critical power (max 40%)
Critical Rate +9.0%
Attack Speed 125%
On Hit: 20% Bone Nova level 4
On Hit: 15% Blood Boil level 3
While equipped:
offense ------
Spellpower +15 (+5 eff.)
Damage +20% blight +20% fire
other -------
See Invisibility +2
Telepathy Demon/Minor
Demon/Major
While carried:
offense ------
Damage +8% blight
With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat.
This item has been sent to the Item's Vault.

Thunderfall (50-70 power, 6 apr)3.0 Encumbrance
T5 mace 1H weapon
[Unique]
Psionic
Weapon Damage 50.0 - 70.0 Physical
Uses 50% Mag, 100% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +6
Critical Rate +3.0%
Attack Speed 100%
On-Hit, radius 1 +50 lightning +50 physical
On-crit, radius 2 +100 lightning +100 physical
Perform a melee strike against a target at up to range 10 for an automatic critical hit as lightning damage.
Uses 60 power out of 60/60
Tremendous power is concentrated in this heavy mace. Just dropping it can knock down nearby walls.
This item has been sent to the Item's Vault.

Sceptre of the Archlich (150% power, 12 apr, darkness element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Arcane
It desires to be surrounded by undeath.
Weapon Damage 150% Range: 1.0x-1.2x
Uses 130% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +12
Attack Speed 100%
While equipped:
offense ------
Spell Crit +15%
Spellpower +40 (+9 eff.)
Damage +35% darkness
other -------
Masteries
+0.20 Spell/Animus
+0.20 Spell/Master of flesh
+0.20 Spell/Master necromancer
+0.20 Spell/Master of bones
This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out.
This item has been sent to the Item's Vault.

Ring of the Archlich0.1 Encumbrance
T4 ring jewelry
[Unique]
Arcane
It desires to be surrounded by undeath.
While equipped:
offense ------
Spellpower +8 (+2 eff.)
Damage +10% darkness +10% cold
defense ------
Resistance +10% darkness +10% cold
Spell save +8 (+2 eff.)
Poison Resist +25%
Cut Resist +25%
other -------
Max souls +3.00
This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed.
Perhaps it feels all the death you will bring to others in the near future.
This item has been sent to the Item's Vault.

Garkul's Teeth0.1 Encumbrance
T5 amulet jewelry
[Unique]
Master
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +10 Str +6 Con
defense ------
Physical save +18 (+6 eff.)
Mind save +18 (+5 eff.)
Pinning Resist +100%
other -------
Masteries
+0.10 Technique/Berserker's strength
+0.10 Technique/Bloodthirst
+0.10 Technique/Warcries
+0.10 Technique/Two-handed assault
Shattering Shout:
Effective talent level: 4.0
Power cost 10 out of 48/48.
Range melee/personal
Cooldown: 7
Travel.spd instantaneous
Description: Release a powerful shout, doing 455.86 physical damage in a radius 7 cone in front of you.
At level 5 the shout is so strong it shatters all incomming projectiles caught inside.
The damage increases with your Strength.
Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
This item has been sent to the Item's Vault.

Plate of the Blackened Mind (15 def, 40 armour)17.0 Encumbrance
T5 massive armor
Reqs - Massive armour training
[Unique]
Psionic
While equipped:
Stats +6 Wil +4 Cun +3 Con
offense ------
Mindpower +10 (+3 eff.)
When Hit:
* 20% chance to cause random gloom
defense ------
Armor +40
Defense +15 (+2 eff.)
Fatigue +17%
Resistance +15% acid +15% light
+20% blight +25% mind
+20% darkness
Physical save +15 (+5 eff.)
Mind save +25 (+7 eff.)
Confus Resist +100%
Fear Resist +100%
other -------
Light -2
Infravision +4
Masteries
+0.20 Cursed/Gloom
Dominate:
Effective talent level: 2.0
Power cost 15 out of 25/25.
Range 2
Cooldown: 8
Travel.spd instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 7 Armour, 11 Defense and your attacks will gain 16% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.

Warmaster Gnarg's Murderblade (172% power, 19 apr)3.0 Encumbrance
T4 greatsword 2H weapon
[Unique]
Master
Weapon Damage 172% Range: 1.0x-1.6x
Uses 50% Mag, 120% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +19
Critical Rate +10.0%
Attack Speed 100%
Damage Against +20% Living
On Hit:
* 10% chance to send the wielder into a killing frenzy
While equipped:
Stats +15 Str +5 Dex +15 Con
defense ------
Resist Against +20% Living
other -------
Masteries
+0.30 Technique/Berserker's strength
+0.20 Technique/Two-handed weapons
+0.20 Technique/Two-handed maiming
+0.20 Technique/Two-handed assault
A blood-etched greatsword, it has seen many foes. From the inside.
This item has been sent to the Item's Vault.
