
dragonbone magestaff 'Chillkin' (30-36 power, 6 apr, fire element)Requires:
- Magic 48
Infused by nature
5.00 Encumbrance.
[Random Unique]
Type: weapon / staff ; tier 5
It must be held with both hands.
Base power: 30.0 - 36.0
Uses stat: 130% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour penetration: +2
Physical power: +15 (+3 eff.)
Defense: +34 (+9 eff.)
Changes stats: +4 Con
Changes resistances: +2% physical
Changes resistances penetration: +15% cold
Changes damage: +30% fire
Talent granted: +1 Command Staff
Life regen: +0.90
Spellpower: +18 (+6 eff.)
Spell crit. chance: +5%
Light radius: +6
Healing mod.: +12%
It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown :
Effective talent level: 1.0
Power cost: 6 out of 6/6.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 68.24 damage to all creatures.
At level 3, it also blinds all who see it (except the caster) for 3 turns.
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
