
conjurer's stralite ring of luminosityRequires:
- Level 25
Powered by arcane forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 4
When wielded/worn:
Damage (Melee): 21 light
Damage (Ranged): 10 light
Changes stats: +5 Wil / +11 Mag
Changes damage: +14% light
Spellpower: +6 (+2 eff.)
Rings make your fingers look great!
This item has been sent to the Item's Vault.

caller's pulsing mindstar of frost (12-14 power, 32 apr, mind damage)Requires:
- Willpower 35
Infused by nature
3.00 Encumbrance.
Type: weapon / mindstar ; tier 4
Base power: 12.5 - 13.8
Uses stats: 50% Wil, 30% Cun
Damage type: Mind
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +32
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Armour: +11
Damage (Melee): 11 cold
Changes resistances: +7% cold
Changes resistances penetration: +4% acid / +14% cold / +2% physical / +5% fire
Changes damage: +5% acid / +20% cold / +8% physical / +7% fire
Talent granted: +1 Attune Mindstar
Mindpower: +8 (+3 eff.)
Mental crit. chance: +4%
Heals friendly targets nearby when you use a nature summon: +15
Max wilder summons: +2
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

living mindstar 'Skyslice' (16-18 power, 40 apr, nature damage)Requires:
- Willpower 48
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mindstar ; tier 5
Base power: 16.0 - 17.6
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +40
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +2 Str / +6 Wil
Changes resistances: +6% nature / +6% cold
Changes damage: +18% lightning
Talent granted: +1 Attune Mindstar
Mental save: +9 (+3 eff.)
Blindness immunity: +20%
Maximum psi: +34.00
Mindpower: +10 (+4 eff.)
Mental crit. chance: +5%
Healing mod.: +20%
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

dreamer's elven-silk robe of Linaniil (0 def, 0 armour)Requires:
- Level 35
Powered by arcane forces
Infused by psionic forces
2.00 Encumbrance.
Type: armor / cloth ; tier 5
When wielded/worn:
Changes resistances: +12% darkness / +10% mind / +15% all
Physical save: +14 (+7 eff.)
Spell save: +12 (+4 eff.)
Mental save: +30 (+9 eff.)
Mana each turn: +0.30
Maximum mana: +40.00
Spellpower: +25 (+5 eff.)
Spell crit. chance: +10%
The wearer is asleep.
Lucid Dreamer: This item allows the wearer to act while sleeping.
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.

pair of drakeskin leather boots 'Dazzlegash' (0 def, 5 armour)Requires:
- Level 35
Crafted by a master
2.00 Encumbrance.
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Effects on melee hit:
* 10% chance to reduce armor by 45%
Damage when hit (Melee): 6 light
Changes resistances: +28% fire / +6% darkness / +10% cold
Changes resistances penetration: +20% acid
Poison immunity: +20%
Cut immunity: +20%
Silence immunity: +20%
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Bindings of Eternal Night (12 def, 12 armour)Requires:
- Level 25
Powered by arcane forces
6.00 Encumbrance.
[Unique]
Type: armor / mummy ; tier 4
It is part of a set of items.
A complementing item would be your crowning glory.
When wielded/worn:
Armour: +12
Defense: +12 (+3 eff.)
Damage when hit (Melee): 10 darkness
Changes stats: +5 Wil / +5 Mag
Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light
Changes damage: +15% cold / +15% arcane / +20% darkness
Poison immunity: +100%
Disease immunity: +100%
Life regen: +1.00
Light radius: -1
The wearer is treated as an undead.
Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death.
This item has been sent to the Item's Vault.

Nimbusfury [power 3] (33 cooldown)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
[Random Unique]
Type: charm / torque ; tier 3
When wielded/worn:
Damage when hit (Melee): 4 temporal
Changes resistances: +3% temporal
Changes resistances penetration: +25% temporal
Changes damage: +6% lightning
Defense after a teleport: +10
Resist all after a teleport: +10%
New effects duration reduction after a teleport: +10%
It can be used to remove 1 confusion or silence effect and prevent the application of 3 detrimental mental effects for 5 turns
Activation puts all charms on cooldown for 33 turns.
When used:
* Increase all damage by 11% for 2 turns.
* Heal for 71.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Bloomflash [power 240] (2/15 cooldown)Requires:
- Level 15
Infused by psionic forces
2.00 Encumbrance.
Type: charm / torque ; tier 3
When wielded/worn:
Changes stats: +3 Str / +2 Dex / +4 Mag / +6 Wil / +2 Cun
Changes damage: +6% nature
See invisible: +12
It can be used to blast the opponent's mind dealing 274 mind damage and silencing them for 4 turns
Activation puts all charms on cooldown for 15 turns.
When used:
* Cleanse 3 total effects of type disease, wound, or poison.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.

Gwai's BurninatorRequires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / rod ; tier 3
It can be used to shoot a cone of flames (radius 5) for 956.80 fire damage (based on Magic)
Activation costs 50 power out of 75/75.
Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell.
This item has been sent to the Item's Vault.

Lightbringer's WandRequires:
- Level 15
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: charm / wand ; tier 3
When wielded/worn:
Damage when hit (Melee): 18 light
Changes resistances: +12% darkness / +12% light
Changes damage: +10% light
Spell save: +15 (+5 eff.)
Light radius: +2
It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 109 light damage (based on your Magic and Strength) to your foes within radius 5 each turn
Activation costs 35 power out of 35/35.
This gold-tipped wand shines with an unnatural sheen.
This item has been sent to the Item's Vault.

Muckbreaker [power 365] (2/25 cooldown)Requires:
- Level 25
Infused by nature
2.00 Encumbrance.
Type: charm / totem ; tier 4
When wielded/worn:
Changes stats: +2 Dex / +5 Mag / +10 Wil / +2 Cun
Changes resistances: +6% nature
Changes damage: +12% nature / +12% darkness
It can be used to summon a resilient tentacle up to 5 spaces away for 9 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them.
(Tentacle Stats)
Life: 904
Base Damage: 445
Armor: 21
All Resist: 26
Activation puts all charms on cooldown for 25 turns.
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.

Rune of the Rift (458.00 temporal damage, removed from time 4 turns)Requires:
- Level 15
Powered by arcane forces
0.10 Encumbrance.
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: 6
Cooldown: 14
Travel Speed: instantaneous
Usage Speed: Spell (100% of a turn)
Is: a spell
Description: Inflicts 522.12 temporal damage. If your target survives, it will be sent 4 turns into the future.
It will also lower your paradox by 25 (if you have any).
Note that messing with the spacetime continuum may have unforeseen consequences.
It can be used to inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.
